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841. Assault CPU/PG weapon reduction bonus should include grenades. - in Feedback/Requests [original thread]
Fizzer94 wrote: Bojo The Mighty wrote: Fizzer94 wrote: Sgt Kirk wrote: Fizzer94 wrote: Yeah! I could save like 2 CPU on my assault suit! What a huge buff! You don't math too much do you? Even if it's just a few CPU and PG every ...
- by Sgt Kirk - at 2014.07.11 04:04:00
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842. Assault CPU/PG weapon reduction bonus should include grenades. - in Feedback/Requests [original thread]
Fizzer94 wrote: Yeah! I could save like 2 CPU on my assault suit! What a huge buff! You don't math too much do you? Even if it's just a few CPU and PG every little bit helps.
- by Sgt Kirk - at 2014.07.11 02:43:00
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843. LP standings - in Feedback/Requests [original thread]
Killar-12 wrote: Could while the subject of FW is being discussed we talk about Rewards or ISK Costs? or is there another place where this is being discussed? They already talked about increase ISK payouts by a multiple of 2 or 3
- by Sgt Kirk - at 2014.07.11 02:15:00
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844. Assault CPU/PG weapon reduction bonus should include grenades. - in Feedback/Requests [original thread]
Title. That's all. Do I really need to explain myself here? No. Thank you for your time.
- by Sgt Kirk - at 2014.07.11 02:10:00
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845. Hotfix Charlie - Update - in Feedback/Requests [original thread]
The Eristic wrote: DUST Fiend wrote: ratamaq doc wrote: What bonus would you give to the Assault classes to make them more attractive without taking away from the other roles? Second grenade slot, among other stuff I'd kinda be ok wi...
- by Sgt Kirk - at 2014.07.11 02:08:00
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846. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: ... Possibly moving Codebreakers to High slot. I'd like to state that if you did move the Codebreakers to high slots, which I hope you will, you will need to reduce the PG Requirement of them which needed to happen anyway. ...
- by Sgt Kirk - at 2014.07.11 01:07:00
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847. shield energizers take too much cpu, feedback welcomed. - in Feedback/Requests [original thread]
Code Breakers take up far too much CPU as well. It's a bit ridiculous.
- by Sgt Kirk - at 2014.07.11 00:59:00
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848. LP standings - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I spent some time with a few fellow Gallenteans discussing what could be rankings in the Federation. Here's what we came up with after a while of chatting over it: 10 - Luminaire Marshal 9 - Federation Captain 8 - Fede...
- by Sgt Kirk - at 2014.07.10 22:11:00
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849. Hotfix Charlie - Update - in Feedback/Requests [original thread]
ratamaq doc wrote: Aeon Amadi wrote: ratamaq doc wrote: I do think giving the Cal Logi a side arm and removing a slot in return is a Great idea. That would make since for the current gap of a type II playstyle that the community has pro...
- by Sgt Kirk - at 2014.07.10 19:30:00
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850. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Aeon Amadi wrote: ratamaq doc wrote: I do think giving the Cal Logi a side arm and removing a slot in return is a Great idea. That would make since for the current gap of a type II playstyle that the community has proven time and time agai...
- by Sgt Kirk - at 2014.07.10 19:08:00
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851. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: I am actually considering your proposal of adding a sidearm to Caldari logis, changing one of the high/low slots to sidearm. So, if the Amarr Logi has a sidearm it's an inconsistency and doesn't nee...
- by Sgt Kirk - at 2014.07.10 18:58:00
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852. LP standings - in Feedback/Requests [original thread]
I'm just hoping these names don't sound too pretentious...which I see the ship has already sailed on that note.
- by Sgt Kirk - at 2014.07.10 00:47:00
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853. More Statistics in Fitting menu. - in Feedback/Requests [original thread]
There's not a whole lot to be said here. It makes no sense that there aren't basic statistics visible on the fitting menu. Certain Stats include: Weapon Damage modifier: Shield Depletion Recovery Time: Scan Precision Scan Profile Scan Range...
- by Sgt Kirk - at 2014.07.10 00:34:00
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854. LP standings - in Feedback/Requests [original thread]
I can't speak for other Races because I'm most familiar with the Gallente but for them I'd say: Gallente: Level 1 Federal Marine; Militiaman Level 2 Federal Marine; Proximity Soldier Level 3 Federal Marine; Field Soldier ...
- by Sgt Kirk - at 2014.07.09 23:30:00
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855. LP standings - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Well, here's the rankings from EVE's FW stuff: MINMATAR 10 - Valklear General 9 - Matar Colonel 8 - Voshud Major 7 - Talon Commander 6 - Blade Commander 5 - Lance Commander 4 - Venge Captain 3 - Spear Lieutenant 2 - S...
- by Sgt Kirk - at 2014.07.09 22:42:00
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856. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Loving the Codebreakers moved to highslot idea. That really helps Gallente Role Players like me. On another note could you talk about what variable you want to increase FW LP by? Also do you think it possible to reward those that have already...
- by Sgt Kirk - at 2014.07.09 22:03:00
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857. Nanite Injector should belong to the Gallente. - in Feedback/Requests [original thread]
Beren Hurin wrote: Do shields instantly begin regen on revive? **** shields
- by Sgt Kirk - at 2014.07.09 18:18:00
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858. Nanite Injector should belong to the Gallente. - in Feedback/Requests [original thread]
Klutch Cordova wrote: Sure, you can have the Injector, and even the nanohives. As long as we get your scanners, so EVERYONE Caldari can know where you're at, regardless of class. Both Gal and Cal use information warfare but Gallente use scan...
- by Sgt Kirk - at 2014.07.09 14:42:00
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859. Nanite Injector should belong to the Gallente. - in Feedback/Requests [original thread]
Due to me having various topics on this I will use a simple list of reasons to keep it short and sweet. 1. It glows with a green light, pretty self explanatory. 2. It's oddly shaped 3. It functions to revive a downed body, which is greatly in...
- by Sgt Kirk - at 2014.07.09 13:32:00
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860. Logistics get overall bonus to all equipment greater bonus to racial... - in Feedback/Requests [original thread]
Meee One wrote: Sgt Kirk wrote: Meee One wrote: Sgt Kirk wrote: It uses familiar Amarrian Crystal tech. It's stil manufactured by their ENEMIES. And the familiarity is why they get a bonus at all. The repair tool is large based a...
- by Sgt Kirk - at 2014.07.05 00:51:00
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