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661. Regarding Proto Stomping - in General Discussions [original thread]
MarasdF Loron wrote: So you are talking about the no risk, all reward stuff as having some sort of weakness to it, lol. And that it should be used only in rare occasions, well, first of all you would have to make it risk vs reward stuff, or all...
- by SgtDoughnut - at 2013.09.07 22:39:00
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662. Regarding Proto Stomping - in General Discussions [original thread]
Andius Fidelitas wrote: I actually like this idea. For those who are interested in a somewhat fair fight, public contract split into different divisions with progressively higher risks and rewards in PvP matches sounds brilliant! However, I st...
- by SgtDoughnut - at 2013.09.07 22:25:00
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663. Regarding Proto Stomping - in General Discussions [original thread]
Justin Tymes wrote: I don't have Militia. ADV suits cost roughly 60-70k and they are my cheap suits. everyone has access to all militia gear
- by SgtDoughnut - at 2013.09.07 22:21:00
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664. You have gone to far CCP - in General Discussions [original thread]
Welcome to new Eden the number 1 rule in New Eden is adapt or die.
- by SgtDoughnut - at 2013.09.07 22:10:00
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665. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
KING CHECKMATE wrote: BIind Shot wrote: Aim assist have been present in console FPS's for the last 12 years or so.. The first major user? Halo 2001. Why? Because it's harder to aim with your thumb than your whole ******* arm. If you want to ...
- by SgtDoughnut - at 2013.09.07 21:55:00
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666. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
All i hear are people getting killed and instead of saying hey i ****** up or the game has changed, running to the forums complaining about some perceived aimbot.
- by SgtDoughnut - at 2013.09.07 21:53:00
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667. Why this game might fail - in General Discussions [original thread]
Uh the new matchmaking once the bugs on day one got fixed is amazing, haven't been stomped or stomped the crap out of anyone since then, always very close and hardfought battles.
- by SgtDoughnut - at 2013.09.07 21:47:00
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668. Regarding Proto Stomping - in General Discussions [original thread]
An easy way to stop proto stomping is to divide battles into 3 teirs, teir one basic/milita only low risk/low reward. Teir 2 Adv and lower higher risk higher reward. Tier 3 Proto and below highest risk highest reward, you can bring any suit into t...
- by SgtDoughnut - at 2013.09.07 21:46:00
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669. Swarms got nerfed??? - in General Discussions [original thread]
Void Echo wrote: Needless Sacermendor wrote: Arkena Wyrnspire wrote: The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able t...
- by SgtDoughnut - at 2013.09.07 21:43:00
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670. Case for friendly fire - in General Discussions [original thread]
TunRa wrote: Start > Battle > Suicide But But BUT MY KDR WILL GO DOWN!!! I CANT SUICIDE!!!!
- by SgtDoughnut - at 2013.09.07 21:39:00
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671. WHY its not an aimbot - in General Discussions [original thread]
R'adeh Hunt wrote: Chances Ghost wrote: R'adeh Hunt wrote: It's still a crutch and turning Dust into a shooter for people who like to ride bikes with training wheels...skill is suddenly pretty irrelevant. sooo KB/M wich still has mor...
- by SgtDoughnut - at 2013.09.07 21:36:00
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672. CCP needs something amazing and fast - in General Discussions [original thread]
Iron Wolf Saber wrote: I saw nothing in that trailer that came close to actual game play on matherson. We get fights like that on Waterson sometimes, I call em devil's three ways, but its still pretty rare.
- by SgtDoughnut - at 2013.09.06 21:41:00
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673. I think we need to hold off on PvE: (A rambling discourse) - in General Discussions [original thread]
DUST Fiend wrote: SgtDoughnut wrote: Unreal AI works differently than most AI. The way the AI works is the higher the dificulty is set the less they miss. Eventually you get to the point where they don't ever miss which you see quite often w...
- by SgtDoughnut - at 2013.09.06 21:10:00
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674. I think we need to hold off on PvE: (A rambling discourse) - in General Discussions [original thread]
Unreal AI works differently than most AI. The way the AI works is the higher the dificulty is set the less they miss. Eventually you get to the point where they don't ever miss which you see quite often with the auto attack AI on turrets, once the...
- by SgtDoughnut - at 2013.09.06 21:01:00
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675. How Aim Assist Has Changed The Game - in General Discussions [original thread]
Frank Olson Usul wrote: http://www.youtube.com/watch?v=qcJjMpM95k8 A pro player letting to of his frustration about aim-assist. Hes not much of a pro, more along the lines of a FOTM player, he brings up very valid points, but he always seems...
- by SgtDoughnut - at 2013.09.06 04:01:00
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676. A petition to ban or delete account of arirana 4 cheating/glitching - in General Discussions [original thread]
Casius Hakoke wrote: What would resetting his KD even do, it means nothing in this game. I fail to see how this would even be a punishment. Because some people put value in ******** stats.
- by SgtDoughnut - at 2013.09.06 03:23:00
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677. Looking to have fun on Saturday? - in General Discussions [original thread]
noob cavman wrote: Two men enter! one man leaves! Then the other guy leaves a little later
- by SgtDoughnut - at 2013.09.06 03:06:00
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678. I need respec - in General Discussions [original thread]
Thankfully your FOTM chars will not get a respec, time to grind grind grind, or maybe you should reroll.
- by SgtDoughnut - at 2013.09.06 01:57:00
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679. PSA: Patch Days and what to expect! - in General Discussions [original thread]
Dust LAG-LAG-LAG-LAG 514 wrote: J4yne C0bb wrote: I had no idea this was a common experience for MMO players. it is not you have been lied to Actually it has only recently changed in mmo's where a release is pretty much stable, Hell ...
- by SgtDoughnut - at 2013.09.06 01:36:00
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680. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: halo1pc Heres a link of a video of me back in the day that illustrates strafeing very well, pay close attention to how you had to lead your target as you could not hit square on when a target moved. Ps no aim ...
- by SgtDoughnut - at 2013.09.05 19:37:00
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