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2561. HOWDIDTHATTASTE - in General Discussions [original thread]
DEADPOOL5241 wrote: 4447 wrote: Looks like his the best heavy in the game looking at the comments? 4447, sorry I always forget about you and your HMG until I run into your gun blasting me to pieces. I would consider you and HDTT (howdidth...
- by Sentient Archon - at 2012.10.18 17:40:00
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2562. The Loss of Recoil balance in this build. - in General Discussions [original thread]
Sin3 DeusNomine wrote: I feel as if CCP has went to a dispersion type set up here and has lost touch with the art of recoil balance this build. In my opinion dispersion is always a bad way to try to balance guns because it just hurts gun game ...
- by Sentient Archon - at 2012.10.18 15:26:00
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2563. Halloween Gooddies? - in General Discussions [original thread]
Pumpkin Bombs! ROTFLMFAO!
- by Sentient Archon - at 2012.10.18 14:52:00
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2564. Halloween Gooddies? - in General Discussions [original thread]
Hey CCP! Can we get some cool halloween gooddies? I would love to have a dropsuit with a skull mask on it! Ah the good ole days in SVER!
- by Sentient Archon - at 2012.10.18 14:07:00
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2565. Tactical Fire is still auto fire? - in General Discussions [original thread]
Knightshade Belladonna wrote: I still get shot by full auto tacticals, or what seems like them.. I am suspecting some modded controllers being used or something This! I feel bad for you! I too have been shot by these fully auto TARs! All ...
- by Sentient Archon - at 2012.10.18 14:00:00
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2566. BPO Lotteries - in General Discussions [original thread]
Knightshade Belladonna wrote: I was wondering after reading about npc players not liking the BPO's and gear prizes being solely for player ran corps in this tourney. Will ccp ever hold some sort of bpo lottery like they did when introducing t2 ...
- by Sentient Archon - at 2012.10.17 21:03:00
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2567. Discussion: Proximity Mines or Charges - in General Discussions [original thread]
What do you think about having proximity mines or charges in this game? The way a proximity mine or charge would work is if someone came near it or close to it, it would activate itself in a second or 2 and explode! It would make a pretty good de...
- by Sentient Archon - at 2012.10.17 20:51:00
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2568. Cool free stuff! - in General Discussions [original thread]
HowDidThatTaste wrote: Uhhhh read this https://forums.dust514.com/default.aspx?g=posts&t=41472&find=unread Thats for the tourney! I am talking about cool free stuff for us being cool beta testers! Oh and as much as I want the Bla...
- by Sentient Archon - at 2012.10.17 20:47:00
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2569. Broadside HMG - in General Discussions [original thread]
Its the same thing as an assualt using a blindside or gek, a scout using a spit fire or a sniper using a 511! Every class has a AUR weapon that is available in advance with proto functionality. Its balanced throughout!
- by Sentient Archon - at 2012.10.17 19:55:00
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2570. Snipers are so annoying. - in General Discussions [original thread]
DUST Fiend wrote: Why is it again that snipers lose all sway when crouched? I mean, when does a sniper NOT crouch? Why is it cool for them to sit way up in the mountains, out of range of anything aside from other snipers, and not be penalized i...
- by Sentient Archon - at 2012.10.17 19:51:00
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2571. Broadside HMG - in General Discussions [original thread]
Alldin Kan wrote: Low skill/CPU/PG requirements and damage is that of proto HMG. This
- by Sentient Archon - at 2012.10.17 18:25:00
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2572. Black Ops LAV? - in General Discussions [original thread]
Must have Black Ops LAV! Aaaaaaaarrrrrggggggghhhhhhh!
- by Sentient Archon - at 2012.10.17 18:15:00
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2573. Cool free stuff! - in General Discussions [original thread]
In the previous build we got lots of cool free stuff that I love using to grind ISK! When can we get some more cool free stuff? Purty please CCP!
- by Sentient Archon - at 2012.10.17 18:08:00
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2574. is it me? - in General Discussions [original thread]
Could be both! It could be lag if its the 5 point skirmish map and someone brings in a tank!
- by Sentient Archon - at 2012.10.17 17:50:00
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2575. Black Ops LAV? - in General Discussions [original thread]
I wonder how much AUR it would cost? Lolz!
- by Sentient Archon - at 2012.10.17 17:23:00
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2576. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: A tank isnt a tank if i cannot do its job True! And a tank is mainly to support infantry not be the infantry! You take any major tank battle;- its main objective is to suppress the enemy so that the infantry can push fo...
- by Sentient Archon - at 2012.10.17 14:43:00
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2577. Ringers...........discuss - in General Discussions [original thread]
Mavado V Noriega wrote: that dont mean they not ringing tho. im talkin about ppl that leave their corp to form some super team then after tourney done go back to their corps I wonder what CCP is going to do to prevent this?
- by Sentient Archon - at 2012.10.17 14:23:00
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2578. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: So you want tanks to stay as paper then? TBH i havnt seen any other tanks in any of my matches at all, all these awesome tank drivers all left when the tank got whacked with the nerf bat Some guy dropped 5 milita tanks y...
- by Sentient Archon - at 2012.10.17 14:18:00
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2579. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: 3. AV nades - you pull the pin it should blow up, not sit ther and wait 20mins until a tank/LAV passes it by. It makes AV mines useless since you are restricted to how many you can put down when compared to an AV nade minefi...
- by Sentient Archon - at 2012.10.17 13:53:00
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2580. [Bug] Unable to use 3rd active module in a tank - in Technical Support/Bugs [original thread]
I have 3 active modules on my tank;- one is a speed booster and i have 2 armor reps. When I use the dial to access the 3rd rep it does go to it. Anyone experience this?
- by Sentient Archon - at 2012.10.17 13:50:00
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