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661. Scout Registry / Killboard - in General Discussions [original thread]
Non-Scouts discuss how to fix Scouts (again): https://forums.dust514.com/default.aspx?g=posts&m=1647102#post1647102 Tourist Checklist Was this "fix" proposed by a non-Scout? Does the proposed "fix" include Shared Squad Sight? Does the pro...
- by Scout Registry - at 2013.12.24 16:09:00
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662. Scout Registry / Killboard - in General Discussions [original thread]
@ Quil You oppose improvements to Shotgun range and damage; the only legitimate counterpoint you've offered is "because of headshots". I think you'd agree that the challenge of Shotgunning lies in getting into optimal range, preferably alive an...
- by Scout Registry - at 2013.12.24 14:36:00
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663. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: If you Wer'nt A noob with onLy 150 likes I wuld think u mAke centz but obviously u don;t know what you are talking aboot. You almost sound like someone though Thanks for the laugh, Llast :-)
- by Scout Registry - at 2013.12.24 05:01:00
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664. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=131282&find=unread @ Quil On Shotgun Range * The Shotgun's Optimal Range is roughly 5 meters. * Outside of 5 meters, damage / pellet plummets exponentially. * A merc can bunny hop --...
- by Scout Registry - at 2013.12.24 04:33:00
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665. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Shotty, you made a cameo ! XD I'm thinky it was a failed JihadJeep. The Tank Goes Boom Love it! Which module (level) are you activating immediately prior to impact? It sounds like a fuel injector, but doesn't look lik...
- by Scout Registry - at 2013.12.23 23:19:00
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666. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Do you get a penalty if you blow up your own REs with weapon fire if, for example, you attempted to place on a tank, but miss? FF rules have recently changed. I think you're penalty free now. See: https://forums.dust...
- by Scout Registry - at 2013.12.22 01:02:00
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667. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
True Adamance wrote: Tyjus Vacca wrote: This is one nerf hammer I can't wait for...... :D Really because I don't see the issue. Smart AVers hit us when our actives are down or use AV en masse to breach our resistances with ease. Other pl...
- by Scout Registry - at 2013.12.22 00:29:00
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668. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: 1.5/1.6 changed it. Flux used to just deactivate/destroy them. Now they set them off. when this change was made it took me like 3/4 matches to catch on. Just tested it in a Pub ... Placed 3 REs on a hostile tank (unmanned)....
- by Scout Registry - at 2013.12.21 22:55:00
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669. Props to the three R.E scouts - in General Discussions [original thread]
You survived 3 Scouts sneaking up and placing REs on you? Good for you, champ. You must be really good at this game.
- by Scout Registry - at 2013.12.21 22:13:00
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670. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to detonate. Have had luck takin...
- by Scout Registry - at 2013.12.21 21:32:00
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671. Scout Registry / Killboard - in General Discussions [original thread]
Double your JJ's BOOM with Minmatar Loyalty Points! * Suit A - Logi w/Republic REs + Republic F/45 REs * Suit B - Logi w/REs + F/45 REs 1) Spawn in Suit A near Supply Depot. 2) Call in LAV. Place 6 Republic REs. 3) Switch to Suit B. Place 6 Regu...
- by Scout Registry - at 2013.12.21 19:27:00
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672. Scout Registry / Killboard - in General Discussions [original thread]
Another non-Scout explains how to fix Scouts: https://forums.dust514.com/default.aspx?g=posts&m=1638615#post1638615 Translation: When Scouts get Dev Hugs, it should benefit me more than them.
- by Scout Registry - at 2013.12.21 17:07:00
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673. Scout Registry / Killboard - in General Discussions [original thread]
@ Iggy https://forums.dust514.com/default.aspx?g=posts&m=1636212#post1636212 https://forums.dust514.com/default.aspx?g=posts&m=1638609#post1638609 With respect, I disagree. If things must remain as is, then (1) tank cost should be rais...
- by Scout Registry - at 2013.12.21 14:02:00
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674. Scout Registry / Killboard - in General Discussions [original thread]
DJINN Marauder wrote: I recall this once enemy tank is dead.... Because tanks are too OP for me to use.. If Nyain San had an opposite, it would be called Marauder San.
- by Scout Registry - at 2013.12.20 02:15:00
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675. Scout Registry / Killboard - in General Discussions [original thread]
DJINN Marauder wrote: Mlt sica 2 Railgun dmg mods. Mlt Railgun 1 120 armor plate 1 armor hardener All Mlt level no skills This DESTROYS all tanks. It's my go to av fitting Looking to fix tank spam? Call in your own tank! Tell your friend...
- by Scout Registry - at 2013.12.20 01:52:00
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676. Scout Registry / Killboard - in General Discussions [original thread]
@ Monk Agreed. An HAV price increase should've happened yesterday. I'd also appreciate it if our proto AV would wound (at minimum) Gunnlogis and Madrugars. Who the flux do these guys think they are? What other class in the game can charge headlong...
- by Scout Registry - at 2013.12.20 01:38:00
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677. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Scout Registry wrote: Death 4 I spawn MCC, far enough that he didn't see my RDV. Load up my Jihadi Jeep and pull up overhead map. Spotted the tank in the city ... planned route ... executed perfectly. Closing in from...
- by Scout Registry - at 2013.12.20 00:25:00
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678. Scout Registry / Killboard - in General Discussions [original thread]
Effing 1.7 typical. AV: 0.20 KDR Tanker: 10.0 KDR START OF MATCH Rush letter. Kill a bad guy. Spot a Gunnlogi rolling into facility. Died to delayed spawn after popping Uplink Switched to my 150k Proto AV fit, just to see if it might work this...
- by Scout Registry - at 2013.12.19 22:49:00
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679. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: So how's everyone liking the new rifles? I still find myself turning back to my Scrambler. Not sure if you'll find higher DPS elsewhere (ScR has the highest), but if you're looking to change things up the CR or RR are good opt...
- by Scout Registry - at 2013.12.19 22:10:00
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680. Scout Registry / Killboard - in General Discussions [original thread]
CCP Frame wrote: * Fixed minor error that may occur with the matchmaking system calculations. * Fixed Amarr Loyalty Points Store item stats. * Lowered rate of fire of missile installations. Source: https://forums.dust514.com/default.aspx?g=p...
- by Scout Registry - at 2013.12.19 15:09:00
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