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11061. Yes, I'm asking for a reset... - in General Discussions [original thread]
BASSMEANT wrote: reading too much what? that you guys can't handle reality? somebody is always gonna have a leg up on you and you just can't stand it, can ya? gotta go run to mommy and daddy to shave those sharp corners off the world so you d...
- by Scheneighnay McBob - at 2012.10.23 00:29:00
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11062. I was watching the 6 o'clock news earlier... - in General Discussions [original thread]
Tony Calif wrote: Shields? Properly damage proof nano armour? Nanite injectors? Clones? Let's not bring up world events... they don't need shields- they've got giant slingshots.
- by Scheneighnay McBob - at 2012.10.23 00:25:00
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11063. Laser eye surgery! - in General Discussions [original thread]
Only 9,000 ISK for our standard procedure! Just stand about 80m back, let our precise totally safe tools heat up, and wait for the magic to begin! No need to deactivate your shields- once it's heated up, they'll be gone in a second anyway! (Pl...
- by Scheneighnay McBob - at 2012.10.23 00:23:00
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11064. [REQUESTING DEV feedback] active scanner-infantry equipment - in Feedback/Requests [original thread]
Abraham Lincolnbot wrote: I think this needs to be fixed the active scanner dosent seem to work good. it should be directional but should pick up soldiers. possibly there could be variations.
- by Scheneighnay McBob - at 2012.10.23 00:09:00
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11065. Swarms aren't the problem - in General Discussions [original thread]
Tinodi wrote: Scheneighnay McBob wrote: hey, we finally took one down in a skirmish! The dropship literally had to have 4 or 5 different people with swarm launchers, then another 3 of us sitting in our red zone firing at it with railguns an...
- by Scheneighnay McBob - at 2012.10.23 00:07:00
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11066. [REQUEST] Scan Assists - in Feedback/Requests [original thread]
Hopefully there will also be active scanners for vehicles- Part of the reason I made this thread is because when fighters are released, I want to try fitting a bunch of scanning modules on a fighter to make a kind of "spy plane"
- by Scheneighnay McBob - at 2012.10.23 00:04:00
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11067. the only thing worth buying with AURUM are the boosters. - in General Discussions [original thread]
Hey, you can get a BPO of a Type 1 scout suit with about 12,000 AUR! Oh wait, scouts are useless this build anyway.
- by Scheneighnay McBob - at 2012.10.22 13:24:00
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11068. Contacts needed !!! - in General Discussions [original thread]
KripnawtiQ Prime wrote: Akuma Fumetsu wrote: Im looking a few people to squad up with (im not looking a a corp right now, might do at a later date), getting a bit bored with having squads that run off in every direction or dont give you any ...
- by Scheneighnay McBob - at 2012.10.22 13:22:00
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11069. after Pay to Win it's now a play EVE to Win?! - in General Discussions [original thread]
I think it won't exactly be "play eve to win", but it was too soon to bring the games together. Eve players shouldn't be able to give us ISK until they can make us fight for them, against other players. Then, as it should be, it will probably mos...
- by Scheneighnay McBob - at 2012.10.22 13:18:00
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11070. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
cody-p wrote: Ive been playing this beta since feb-march. and for the last few builds there has been a problem that goes unnoticed at least to me seems unnoticed. ive been in countless games where ppl call in dropships and out run the rockets t...
- by Scheneighnay McBob - at 2012.10.22 13:04:00
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11071. Lightly buff light railguns - in Feedback/Requests [original thread]
ugg reset wrote: Railgun's are ok. Their real selling point is that they can be used for long distance engagements where missiles are impractical due to slow speeds and can be avoided at range. Even the accelerated missile launcher is a little ...
- by Scheneighnay McBob - at 2012.10.22 13:00:00
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11072. Requesting vehicle pros - in General Discussions [original thread]
WHz DS9899 wrote: Sandromin Hes wrote: Vehicle command first. Then mechanics to boost HP, and turret operation to get better turrets. Make sure you also up your Engineering, Shield Operation, and Electronics to have the ability to get better...
- by Scheneighnay McBob - at 2012.10.22 01:58:00
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11073. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Tony Calif wrote: I can't agree enough. **** graphics. **** the totally pointless water effects at the acid vats on biomass. GIVE ME GAMEPLAY (everyone should include an all caps message). This. I would rather play a game with great gamepla...
- by Scheneighnay McBob - at 2012.10.22 01:56:00
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11074. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Very simple: flux AV grenades They're like regular AV grenades, but do very high shield damage instead of explosive damage. This could balance out the "shields vs armor" issue.
- by Scheneighnay McBob - at 2012.10.22 01:53:00
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11075. Request: Active scanners Paint AV equipment. - in Feedback/Requests [original thread]
There could be a variety of active scanners that does this, while being less effective at actually scanning. Just like the repair nanohives (because of the additional use, they're less effective at being a nanohive)
- by Scheneighnay McBob - at 2012.10.22 01:52:00
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11076. Let's agree on one thing to change..... - in General Discussions [original thread]
Out of the things you listed, none of those things seem to be too high of priority to me. What I think needs to be changed is how missile launchers are a better infantry weapon than blasters, yet also a better AV weapon than railguns. Not a big ...
- by Scheneighnay McBob - at 2012.10.22 01:50:00
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11077. This isn't EvE. - in General Discussions [original thread]
Logi Bro wrote: I'm so tired of seeing people on the forums say things like "but if we made it like EvE does it..." or "EvE has this system, so why don't we copy and paste it?" Stop. This isn't EvE, and it never will be, stop trying to turn Du...
- by Scheneighnay McBob - at 2012.10.22 01:45:00
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11078. Swarms aren't the problem - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Bring in Webifier. Soon. You are COMPLETELY correct in what I think you're trying to tell me- Once we have everything that's intended to come out, such as webifiers, fighters, and heavy lasers, dropships will be 150% ba...
- by Scheneighnay McBob - at 2012.10.22 01:37:00
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11079. [REQUEST] Scan Assists - in Feedback/Requests [original thread]
Anybody ever try using a prototype active scanner? I hope what the description says about giving you a massive tactical advantage is true.
- by Scheneighnay McBob - at 2012.10.22 01:33:00
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11080. Lightly buff light railguns - in Feedback/Requests [original thread]
As part of an Anti-Aircraft experiment, I fitted an LAV with a light railgun this weekend (standard, and with hybrid turret operation at II before people start talking about using militia) First, I would like to say that it takes a good deal of p...
- by Scheneighnay McBob - at 2012.10.22 01:26:00
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