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10341. Odd looking turret glitch. - in Technical Support/Bugs [original thread]
I've seen it. Also seen what I believe was a dropship with that glitch It was either that or a flying ball of spikes. EDIT: what I'm referring to is a graphical glitch where a turret/dropship seems to almost turn inside out
- by Scheneighnay McBob - at 2012.12.08 01:35:00
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10342. Surface to Air Missiles in new maps??? - in General Discussions [original thread]
Anyone else questioning why one side on one of the maps has a ton of SAMs, while the other has none?
- by Scheneighnay McBob - at 2012.12.07 22:20:00
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10343. MID RANGE WEAPONS............................... - in General Discussions [original thread]
Mavado V Noriega wrote: Blasters are fine Rails are fine Have you ever seriously used any small hybrid turrets before? I have plenty of practice, and I use prototype small blasters/rails. A stabilized prototype blaster is ok against infantr...
- by Scheneighnay McBob - at 2012.12.07 22:14:00
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10344. Kill All Blueberries 2 - in General Discussions [original thread]
Vermaak Doe wrote: Anyone else triple team killed with a Lav before? No, but I nearly triple crushed the other team. Damn dead bodies glitched into the LAV and slowed it down enough for bowling pin #3 to react
- by Scheneighnay McBob - at 2012.12.07 22:09:00
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10345. MID RANGE WEAPONS............................... - in General Discussions [original thread]
The problem isn't that they dominate their specialty, it's that they dominate where they aren't supposed to dominate. Better at mid-long range than laser rifles. Better at short range than SMGs
- by Scheneighnay McBob - at 2012.12.07 22:07:00
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10346. If only Osama had known - in General Discussions [original thread]
The Pakistani border is the redline. Just like how in Vietnam, the border with Laos and Cambodia was the redline.
- by Scheneighnay McBob - at 2012.12.07 22:03:00
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10347. Kill All Blueberries 2 - in General Discussions [original thread]
Hmm, never worked for me before. However, in the driver's seat, I repeatedly knocked a redline sniper from my team off of the cliff they were hiding on.
- by Scheneighnay McBob - at 2012.12.06 02:42:00
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10348. Missiles: a simple solution - in Feedback/Requests [original thread]
If CCP wanted vehicles to have limited ammo, they would HAVE limited ammo.
- by Scheneighnay McBob - at 2012.12.06 01:07:00
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10349. Missiles: a simple solution - in Feedback/Requests [original thread]
Built in nanohive.
- by Scheneighnay McBob - at 2012.12.06 00:55:00
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10350. Races just cosmetic? - in General Discussions [original thread]
From what I know, apparently those are the only real differences in EVE. Dust doesn't seem to have a difference. Yet.
- by Scheneighnay McBob - at 2012.12.06 00:35:00
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10351. Pretty please, with sugar on top, I only have one wish... - in General Discussions [original thread]
These nerfs are mislead anyway, which is a huge flaw of CCP's apparent strategy of balancing before expanding the game. Everything right now is being balanced towards combat in very small areas. The problem with this is that we'll be fighting in ...
- by Scheneighnay McBob - at 2012.12.06 00:32:00
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10352. An opinion U-Turn - in General Discussions [original thread]
Goran Ragethunder wrote: For a game that involves huge planets to control the maps are small. Zoom out on the map all the way and move it around for a bit. That might be the size of the districts we will fight in later- some say they'll b...
- by Scheneighnay McBob - at 2012.12.06 00:26:00
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10353. Missiles: a simple solution - in Feedback/Requests [original thread]
I was thinking about why missiles got nerfed, and what the problem was with them. I got to thinking- what did missiles have that no other weapon in the game had, which made them overpowered? The answer? They had no limit to firing. I'm not talki...
- by Scheneighnay McBob - at 2012.12.06 00:22:00
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10354. In case you missed it Tibus Heath, the Caldari Empire Leader, was shot. - in General Discussions [original thread]
tehee
- by Scheneighnay McBob - at 2012.12.06 00:02:00
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10355. Railgun tanks= defenseless - in General Discussions [original thread]
Sytonis Auran wrote: Scheneighnay McBob wrote: This biggest problem is that forge guns can snipe from across the map too. Don't believe me? Well, next time all the turrets on your team's side of the map in a skirmish vanish extremely quickl...
- by Scheneighnay McBob - at 2012.12.05 23:14:00
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10356. The Mass Driver.... - in General Discussions [original thread]
HEAVY BELLY-FLOP ON YOUR TANK!
- by Scheneighnay McBob - at 2012.12.05 23:12:00
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10357. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
SoTa PoP wrote: Scheneighnay McBob wrote: Free Beers wrote: Scheneighnay McBob wrote: Isn't enough information from the beta about this yet. Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what ab...
- by Scheneighnay McBob - at 2012.12.05 23:10:00
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10358. Railgun tanks= defenseless - in General Discussions [original thread]
The worst forge gun is better than a prototype small railgun in both damage and range. Don't believe me? look at their stats. Even given that railguns can fire 2-3 shot bursts (compressed railguns fire 2) before overheating, forge guns still beat...
- by Scheneighnay McBob - at 2012.12.05 23:08:00
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10359. Sensible Thread.... - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Skag Barron wrote: the ability to slide into cover Not until we're allowed to dual wield shotguns on whatever the Dust equivalent of snowmobiles are. Pink hovering snowmobiles with guns strapped to the...
- by Scheneighnay McBob - at 2012.12.05 23:02:00
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10360. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Free Beers wrote: Scheneighnay McBob wrote: Isn't enough information from the beta about this yet. Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what about when they actually have to use real strategy...
- by Scheneighnay McBob - at 2012.12.05 23:00:00
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