Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
9221. corp armories: smash and grab - in General Discussions [original thread]
gbghg wrote: expanding on that idea you could make something like this You could give the black ops and stealth ship's some kind of troop module that lets them carry troops as a raiding force. You could turn the armoury into an objective drive...
- by Scheneighnay McBob - at 2013.01.29 22:35:00
|
9222. corp armories: smash and grab - in General Discussions [original thread]
I like the idea, and wish to add to it. Let's first let warehouses have many different sections, and an extraction system. The sections can be captured by the attackers, which will then secure the assets for them to do what they can with. Once th...
- by Scheneighnay McBob - at 2013.01.29 22:30:00
|
9223. [Suggestion] Supply Depot and CRU change - in Feedback/Requests [original thread]
We still need to encourage some people to protect supply depots- since they repair the armor of whatever vehicle I happen to be driving, I think that should slowly repair dropsuit armor, too.
- by Scheneighnay McBob - at 2013.01.29 21:45:00
|
9224. The major problem with Dust 514 - in General Discussions [original thread]
Remember why they changed it after replication? It was unnatural- not to mention all the people complaining about shotgun scouts.
- by Scheneighnay McBob - at 2013.01.29 19:28:00
|
9225. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: On the subject of LAVs, aside from taking damage from hitting infantry, and reducing collision damage with vehicles, they need to stop doing damn 180 degree turns so easily; that is the most annoying thing about the...
- by Scheneighnay McBob - at 2013.01.29 19:21:00
|
9226. Av grenade tweak - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Scheneighnay McBob wrote: I've noticed recently that LAVs driving anywhere near someone with even standard AV grenades is screwed. First, with my experience as an LAV driver, the range of AV grenades is roughly the same...
- by Scheneighnay McBob - at 2013.01.29 19:17:00
|
9227. Av grenade tweak - in Feedback/Requests [original thread]
Kaiden Solian wrote: Look the satchel seems more out because 1 can take the tank down and a reg AV can take down a tank in roughly 2 or three I never tried but it can take an LAV in 1 LAV are light so its gonna feel like an OP to some. A good...
- by Scheneighnay McBob - at 2013.01.29 18:49:00
|
9228. Av grenade tweak - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Scheneighnay McBob wrote: Vaerana Myshtana wrote: It's called don't slow down . If you slow down, my Swarms will catch you- one shot, one kill. If you slow down, I can hit you with my Forge Gun- one shot, one ...
- by Scheneighnay McBob - at 2013.01.29 18:48:00
|
9229. Av grenade tweak - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Scheneighnay McBob wrote: Vaerana Myshtana wrote: -1 AV Grenades are fine. They are supposed to nuke vehicles that get too close. AV or not, vehicles need a chance. It's called don't slow down . If you sl...
- by Scheneighnay McBob - at 2013.01.29 18:29:00
|
9230. In- game problems? - in General Discussions [original thread]
Indeed. all the idiots with their ARs saying everything that is specialized is OP.
- by Scheneighnay McBob - at 2013.01.29 17:48:00
|
9231. Ambush OSM - in Rookie Training Grounds [original thread]
The same clusterfuck as normal ambush except there are now installations falling from the sky.
- by Scheneighnay McBob - at 2013.01.29 16:28:00
|
9232. Seriously? - in The Locker Room [original thread]
Did it have a missile turret? because that might explain the standard one I saw, fitted with a missile turret, SHOOTING AT THE ENEMY MCC
- by Scheneighnay McBob - at 2013.01.29 16:27:00
|
9233. I'm so sorry.. - in General Discussions [original thread]
HowDidThatTaste wrote: How about the old remote explosive next to a drop up link. Someone comes along finds the obvious drop up link in the middle of the road,money I will just shoot this so they can't spawn. Boooooooooooom. WTF I've s...
- by Scheneighnay McBob - at 2013.01.29 16:26:00
|
9234. Tanks - in Rookie Training Grounds [original thread]
I prefer using a railgun on my tank to first clear the battlefield of installations (to protect my LAV if I call it in later), then start sniping infantry from a nice vantage point. Surprisingly, I never lost that tank yet, and always get a huge ...
- by Scheneighnay McBob - at 2013.01.29 16:23:00
|
9235. Help with the remote explosives... - in Rookie Training Grounds [original thread]
Vanda-Kon wrote: Two questions: 1) Do the standard remote explosives go off at the same time if multiple explosives are deployed? 2) If I die, are my remote explosives still in effect, whether I equip them in my next dropsuit or not? Yes, a...
- by Scheneighnay McBob - at 2013.01.29 16:20:00
|
9236. I'm so sorry.. - in General Discussions [original thread]
My favorite trap is a simple one. Lure a cocky HMG heavy around a corner into remote explosives, them watch them become the world's fattest acrobat.
- by Scheneighnay McBob - at 2013.01.29 16:14:00
|
9237. I'm so sorry.. - in General Discussions [original thread]
I remember lurking outside a structure with my methana, considering going in, then seeing a bluberry drive their starter fit through the "gate" and explode. I was laughing at them until I got hit by a few AV grenades.
- by Scheneighnay McBob - at 2013.01.29 16:11:00
|
9238. Small solar system in your Merc quarter - in General Discussions [original thread]
In closed beta, it opened up the star map, but we couldn't really do anything but look around.
- by Scheneighnay McBob - at 2013.01.29 15:57:00
|
9239. Objectionable Corporation Names (Take 2) - in General Discussions [original thread]
How will they change it? Will it be like "minmatar slave corp #..." like player names, or will they talk to the leaders first?
- by Scheneighnay McBob - at 2013.01.29 15:22:00
|
9240. 0 sensitivity too fast. Anyone else... - in General Discussions [original thread]
mikegunnz wrote: Parson Atreides wrote: Scheneighnay McBob wrote: The sensitivity is the reverse of what you would think. 0 is fasted, 100 is slowest. They changed it (or were supposed to) with the most recent build. 100 is now the fas...
- by Scheneighnay McBob - at 2013.01.29 15:17:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |