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621. Why the PSN, and not XBLOWS or Steamworks! No more discussion. - in General Discussions [original thread]
Omega Nox wrote: Breakin Stuff wrote: This entire thread is a giant sh*tpost. We don't know what CCP is going to do, the timing says they've already made up their minds and there is nothing we can do to change it. Because if they haven't ma...
- by Scheneighnay McBob - at 2015.06.10 14:58:00
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622. Minmatar boogie... - in General Discussions [original thread]
Why not both?
- by Scheneighnay McBob - at 2015.06.09 23:37:00
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623. Caldari MCC is OP - in General Discussions [original thread]
Before they were changed, it was possible to jump out of one of the MCCs and land on its turret.
- by Scheneighnay McBob - at 2015.06.09 23:18:00
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624. CCP please, Dropships need a buff - in General Discussions [original thread]
Sergeant Sazu wrote: Let's be careful not to create an invincible infantry farmer. That makes people angry. I believe we won't see them being an invincible infantry farmer again. Missiles aren't nearly as good as they used to be, and swarms ...
- by Scheneighnay McBob - at 2015.06.09 23:09:00
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625. You know what sucks? - in General Discussions [original thread]
Has to be a glitch
- by Scheneighnay McBob - at 2015.06.09 20:02:00
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626. Pocket Rocket Girl !!! - in General Discussions [original thread]
If that was a huge problem, we would actually see modded controllers constantly in use, like when modded tac ARs were a major problem.
- by Scheneighnay McBob - at 2015.06.09 17:34:00
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627. CCP please, Dropships need a buff - in General Discussions [original thread]
Prices are what really needs to be looked at. A 700,000 ISK python is barely better than a 35,000 ISK viper
- by Scheneighnay McBob - at 2015.06.09 15:15:00
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628. trello roadmap: no dropships - in General Discussions [original thread]
CCP Rattati wrote: Already shipped features aren't on the roadmap Who do you ship?
- by Scheneighnay McBob - at 2015.06.09 14:50:00
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629. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
I definitely think triage hives should rep shields, not armor. If they repped armor, this would still allow the amarr to use them better than the caldari do.
- by Scheneighnay McBob - at 2015.06.09 14:45:00
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630. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
Bright Cloud wrote: CCP Rattati wrote: Yokal Bob wrote: Matchmaking will probably put a 16 man squad against randoms in FW. Such is the way of dust there is no matchmaking in FW Well apart from putting 16 people on each side there is...
- by Scheneighnay McBob - at 2015.06.09 04:11:00
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631. Official Tunnel Snakes of DUST - in General Discussions [original thread]
I'm sorry, but the tunnel snakes seem to have all disintegrated. Just like that group of Followers in New Vegas after Veronica talked to them about becoming a member. Weird, wonder what could have caused that...
- by Scheneighnay McBob - at 2015.06.09 04:01:00
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632. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
deezy dabest wrote: I would disagree that Caldari is built for siege warfare. If you look at Eve you will see that Caldari ships are built for sustaining long battles at range with a mix of speed and a lot of advanced technologies. In reality...
- by Scheneighnay McBob - at 2015.06.09 03:58:00
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633. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
P14GU3 wrote: I would still like to see the deployable shield idea come to fruition. It makes more sense with caldari's shoot and cover style. I think a big issue with the caldari play style is lack of cover in a lot of the maps. This would bri...
- by Scheneighnay McBob - at 2015.06.09 03:54:00
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634. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
I like it. And solves the issue I brought up in the post you were referencing that realistically, the Amarr do siege warfare better than the caldari. Caldari would also be better with it than the minmatar would be, because caldari have higher shi...
- by Scheneighnay McBob - at 2015.06.09 03:52:00
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635. Viziam Laser is OP ? meh... - in General Discussions [original thread]
Victors have nothing on the original viziams. CCP ****** the stats up, and it did 10 more damage than it was intended to- a MASSIVE damage increase for a weapon with that high a RoF
- by Scheneighnay McBob - at 2015.06.09 01:55:00
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636. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
KingBabar wrote: Remember those days when we could play 128 vs 128 with next to no lag? Each time had: 1 commander 4 platoon leaders 16 squad leaders My bad, that was MAG... It used to be a very popular theory that 514 meant 256 v 256 + e...
- by Scheneighnay McBob - at 2015.06.08 22:00:00
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637. HAV Shield Regulator - in General Discussions [original thread]
I made a (surprisingly) decent fit made up of almost nothing but heavy extenders and shield regs. But it's pretty hard to fit them, due to their high fitting cost.
- by Scheneighnay McBob - at 2015.06.08 21:22:00
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638. Brutor logistics opening 1 strongbox - in General Discussions [original thread]
Same here. I never get anything good from 10 at a time, but I opened a single one and got a brutor commando. Which I don't use, if you wanna trade the logi when it becomes possible.
- by Scheneighnay McBob - at 2015.06.08 21:14:00
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639. ***We've had a problem with passive generation*** - in General Discussions [original thread]
War barges being a free ISK-farm was a bad idea from the start.
- by Scheneighnay McBob - at 2015.06.08 18:33:00
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640. I got scammed and got a video how do I turn it into ccp? - in General Discussions [original thread]
Give us the video, damnit! We want to see how stupid you are!
- by Scheneighnay McBob - at 2015.06.08 18:10:00
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