| Pages: [1] 2  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
        |  Bjorn Vengeance
 Shining Flame
 Amarr Empire
 
 0
 
 
      | Posted - 2015.06.08 12:42:00 -
          [1] - Quote 
 For next release
 
 Roadmap Trello Board
 | 
      
      
        |  Terry Webber
 Molon Labe.
 RUST415
 
 730
 
 
      | Posted - 2015.06.08 13:00:00 -
          [2] - Quote 
 This is awesome! I never thought CCP would have this done so soon.
 
 PS: You deserve a "like" for showing this.
 | 
      
      
        |  Mejt0
 Dead Man's Game
 
 1
 
 
      | Posted - 2015.06.08 13:03:00 -
          [3] - Quote 
 Good.
 There will be 2 players less that cannot wipe their arses without logi's help.
 
 Loyal to The State Member of : State Protectorate
Belongs to : Patriots power bloc Civire Bloodline | 
      
      
        |  Mobius Wyvern
 Fatal Absolution
 Negative-Feedback
 
 6
 
 
      | Posted - 2015.06.08 14:12:00 -
          [4] - Quote 
 I like the look of this, but I'm still curious if this means Fireteams will also be the max grouping size for FW?
 
 Amidst the blue skies A link from past to future The sheltering wings of the protector | 
      
      
        |  Scheneighnay McBob
 Tribal Liberation Force Paramilitary
 
 7
 
 
      | Posted - 2015.06.08 14:48:00 -
          [5] - Quote 
 CCP is disappoint.
 
 Fire team: 4 people
 Squad: 2 fire teams and a squad leader
 Platoon: 4 squads and a pair of platoon leaders (A Lieutenant and a Sergeant)
 
 Rule 34.6.1: every parody will have a crossover | 
      
      
        |  Songs of Seraphim
 Negative-Feedback.
 
 1
 
 
      | Posted - 2015.06.08 19:56:00 -
          [6] - Quote 
 Fire teams for pubs/FW/PC
 Squads for FW/PC
 Platoon for PC?
 
 Is that how it will work?
 
 Achura Bloodline Caldari LoyalistJoin Caldari FW via Kirjuun Saaja  | 
      
      
        |  KingBabar
 The Rainbow Effect
 
 2
 
 
      | Posted - 2015.06.08 20:15:00 -
          [7] - Quote 
 Remember those days when we could play 128 vs 128 with next to no lag?
 
 Each time had:
 1 commander
 4 platoon leaders
 16 squad leaders
 
 My bad, that was MAG...
  
 Spkr4theDead wrote:
Says the guy that was quitting the game because CCP were nerfing fused locus grenades. | 
      
      
        |  Bright Cloud
 Namtar Elite
 Gallente Federation
 
 1
 
 
      | Posted - 2015.06.08 20:24:00 -
          [8] - Quote 
 My take is that this is the next step to limit the influence of a single squad in a pub match (current squad size is 6). While on the other hand we are more then likely to get MAG's platoon/team deploy for FW. It will basically come down to this:
 
 Fireteam= 4 man squads for pubs
 squads= 8 man squads for FW/PC
 platoon= 16 man team deploy for FW/PC
 
 This is a major step forward on encouraging teamwork in FW while lowerering the power of powerfull squads in public matches. It will aswell help with forming a team for PC matches cause the current setup is rather annoying. If this gets trough you better prepare yourself to encounter constantly professional teams in FW matches cause the only reason why you dont see 24/7 q-syncs is that people get annoyed when a q-sync fails.
 
 If Ratatti manages to do this then he will be the hero for FW.
 
 Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding. | 
      
      
        |  Maken Tosch
 DUST University
 Ivy League
 
 11
 
 
      | Posted - 2015.06.08 20:33:00 -
          [9] - Quote 
 Interesting to see that plans for fireteams, squads, and platoons were moved up from the Backlog UX to the next update for Warlords. Considering that Planetary Conquest 2.0 is already in the works and likely to have high priority, I am theorizing that CCP Rattati is taking the opportunity to bundle it all together in the same update.
 
 Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy | 
      
      
        |  Apocalyptic Destroyerr
 Shining Flame
 Amarr Empire
 
 267
 
 
      | Posted - 2015.06.08 20:40:00 -
          [10] - Quote 
 Hmm I wonder if they read my thread....
 https://forums.dust514.com/default.aspx?g=posts&m=2806857#post2806857
 | 
      
      
        |  Tesfa Alem
 Death by Disassociation
 
 1
 
 
      | Posted - 2015.06.08 20:50:00 -
          [11] - Quote 
 Oh yeah those long waiting times should be halved by making sure groups of 6 players are cut from the que! Stopping groups of players from playing dust together will surely keep them logging on right? Who the hell plays this game with friends anyway?
 
 I mean sure there'a 15 minute wait for fw or 24 hr scheduled pcs right?
 
 
  
 
 
 Redline for Thee, but no Redline for Me. "I sometimes wonder why I share stuff "- CCP Rattati | 
      
      
        |  Scheneighnay McBob
 Tribal Liberation Force Paramilitary
 
 7
 
 
      | Posted - 2015.06.08 22:00:00 -
          [12] - Quote 
 
 KingBabar wrote:Remember those days when we could play 128 vs 128 with next to no lag? Each time had: 1 commander 4 platoon leaders 16 squad leaders My bad, that was MAG...   It used to be a very popular theory that 514 meant 256 v 256 + either 2 commanders, or 2 eve players in orbit.
 
 Rule 34.6.1: every parody will have a crossover | 
      
      
        |  Maken Tosch
 DUST University
 Ivy League
 
 11
 
 
      | Posted - 2015.06.08 22:04:00 -
          [13] - Quote 
 
 Scheneighnay McBob wrote:KingBabar wrote:Remember those days when we could play 128 vs 128 with next to no lag? Each time had: 1 commander 4 platoon leaders 16 squad leaders My bad, that was MAG...   It used to be a very popular theory that 514 meant 256 v 256 + either 2 commanders, or 2 eve players in orbit. 
 Wait, so it wasn't a confirmation of Half-Life 3?
 
 Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 7
 
 
      | Posted - 2015.06.09 01:17:00 -
          [14] - Quote 
 MaybeGäó
 | 
      
      
        |  Yokal Bob
 Dead Man's Game
 
 936
 
 
      | Posted - 2015.06.09 01:36:00 -
          [15] - Quote 
 Matchmaking will probably put a 16 man squad against randoms in FW.
 
 Such is the way of dust
 
 Vote Dust for PS4 | 
      
      
        |  | 
      
      
        |  CCP Rattati
 C C P
 C C P Alliance
 
 24
 
 
  
 
      | Posted - 2015.06.09 02:39:00 -
          [16] - Quote 
 
 Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW
 
 "As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim" | 
      
      
        |  | 
      
      
        |  Nocturnal Soul
 Primordial Threat
 
 6
 
 
      | Posted - 2015.06.09 02:44:00 -
          [17] - Quote 
 
 CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW It LIVES!!!!!
 
 "The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited." | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 7
 
 
      | Posted - 2015.06.09 02:46:00 -
          [18] - Quote 
 
 CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW That explains everything!
 | 
      
      
        |  deezy dabest
 
 2
 
 
      | Posted - 2015.06.09 02:52:00 -
          [19] - Quote 
 
 CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW 
 Maybe now that a dev said it people will listen.
 
 
 
 
 
 
 
 Nah probably not. See you guys in the next matchmaking thread talking about how it sucks in FW.
 | 
      
      
        |  VAHZZ
 Corrosive Synergy
 No Context
 
 2
 
 
      | Posted - 2015.06.09 03:12:00 -
          [20] - Quote 
 
 deezy dabest wrote:CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW Maybe now that a dev said it people will listen.  Nah probably not. See you guys in the next matchmaking thread talking about how it sucks in FW. 
 
 Nobody listens, nor do they know how to search.
 
 "I bring nothing, I bless nothing, I save nothing; I just erase; completely, shatter." | 
      
      
        |  hails8n
 DEATH BY DESTRUCTION
 
 303
 
 
      | Posted - 2015.06.09 03:27:00 -
          [21] - Quote 
 
 CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW Thats why it works so much better than pubs. I can actually get a full 16 v 16 most of the time in FW, unlike pubs where right off the bat 8 people leave and I'm in an 8 v 16. Just remove the matchmaking already or just let matches autofill with whoever Scotty can get. What id really like is for you to bring the dimension domination style deployment back where you can choose your match.
 
 Petition to ban the trainyard map. | 
      
      
        |  Bright Cloud
 Namtar Elite
 Gallente Federation
 
 1
 
 
      | Posted - 2015.06.09 03:46:00 -
          [22] - Quote 
 
 CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW Well apart from putting 16 people on each side there is no other matchmaking factor. It just takes whos qued and calls it a day. Though ive noticed scotty prefers to put full squads into FW over people that que solo.
 
 Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding. | 
      
      
        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 231
 
 
      | Posted - 2015.06.09 03:51:00 -
          [23] - Quote 
 
 Mejt0 wrote:Good.There will be 2 players less that cannot wipe their arses without logi's help.
 I will let you know I only hand heavies the softest of toilet tissue.
 | 
      
      
        |  TIGER SHARK1501
 Savage Bullet
 RUST415
 
 231
 
 
      | Posted - 2015.06.09 03:54:00 -
          [24] - Quote 
 
 Scheneighnay McBob wrote:KingBabar wrote:Remember those days when we could play 128 vs 128 with next to no lag? Each time had: 1 commander 4 platoon leaders 16 squad leaders My bad, that was MAG...   It used to be a very popular theory that 514 meant 256 v 256 + either 2 commanders, or 2 eve players in orbit. That sounds epic!!
 | 
      
      
        |  Scheneighnay McBob
 Tribal Liberation Force Paramilitary
 
 7
 
 
      | Posted - 2015.06.09 04:11:00 -
          [25] - Quote 
 
 Bright Cloud wrote:CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW Well apart from putting 16 people on each side there is no other matchmaking factor. It just takes whos qued and calls it a day. Though ive noticed scotty prefers to put full squads into FW over people that que solo. That's probably because there's usually only 1 FW battle going on in each front at a given time.
 It's not exactly a popular game mode.
 
 Rule 34.6.1: every parody will have a crossover | 
      
      
        |  Cat Merc
 Negative-Feedback.
 Negative-Feedback
 
 17
 
 
      | Posted - 2015.06.09 04:26:00 -
          [26] - Quote 
 
 VAHZZ wrote:deezy dabest wrote:CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW Maybe now that a dev said it people will listen.  Nah probably not. See you guys in the next matchmaking thread talking about how it sucks in FW. Nobody listens, nor do they know how to search. To be fair the forums' search engine sucks.
 
 "To find out if they consent, poke the giant boobs. If they jiggle once, that means no. If twice, that means yes" - Anon | 
      
      
        |  Maken Tosch
 DUST University
 Ivy League
 
 11
 
 
      | Posted - 2015.06.09 04:39:00 -
          [27] - Quote 
 
 CCP Rattati wrote:Yokal Bob wrote:Matchmaking will probably put a 16 man squad against randoms in FW.
 Such is the way of dust
 there is no matchmaking in FW 
 Senpai noticed us!
 
 Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy | 
      
      
        |  Michael-J-Fox Richards
 Ostrakon Agency
 Gallente Federation
 
 382
 
 
      | Posted - 2015.06.09 05:39:00 -
          [28] - Quote 
 
 KingBabar wrote:Remember those days when we could play 128 vs 128 with next to no lag? Each time had: 1 commander 4 platoon leaders 16 squad leaders My bad, that was MAG...   
 
 
 i remember....
 i was there....
 
 alts are for sissies. too legit, too legit to quit. | 
      
      
        |  Aeon Amadi
 Negative-Feedback.
 Negative-Feedback
 
 10
 
 
      | Posted - 2015.06.09 05:48:00 -
          [29] - Quote 
 Now they just need to make it to where Platoons can 'spawn' an FW battle in a list format that other platoons can fight against.
 
 Design a Skin Challenge POLL (Vote Now!) | 
      
      
        |  rayakalj9
 Opus Arcana
 Covert Intervention
 
 18
 
 
      | Posted - 2015.06.09 06:48:00 -
          [30] - Quote 
 wish they have 128 vs 128
 
 born jamaican | 
      
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