| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
4781. Can we admit it's all OP ...? - in General Discussions [original thread]
TheD1CK wrote: I have used all AR variants bar the RR, And I can do well with all of them despite having little SP into the skills They are clearly too overpowered and the people disagreeing just want EZ mode all the time They're probably gre...
- by Scheneighnay McBob - at 2013.12.14 21:35:00
|
4782. Combat rifles aren't very minmatar - in General Discussions [original thread]
Patrick57 wrote: High rate of fire, and it has the damage bonus to Armor, right? Seems Minmatar to me. Being 3-shot burst completely eliminates the point of being high RoF. On a side note, burst HMGs are pretty damn useless as well
- by Scheneighnay McBob - at 2013.12.14 21:21:00
|
4783. Combat rifles aren't very minmatar - in General Discussions [original thread]
I'm not talking about how they look, I mean how they work. From what I understand, minmatar are about weaponizing speed, and sacrificing health for it. With that, minmatar weapons are either short-mid range with very high RoF and DPS (HMGs) or th...
- by Scheneighnay McBob - at 2013.12.14 21:18:00
|
4784. tanks make this game boring - in General Discussions [original thread]
HAVs are pretty much just indestructible nuisances right now. They aren't really much of a threat to anyone who isn't trying to mess with them, but they restrict movement and manage to destroy every supply depot on the map.
- by Scheneighnay McBob - at 2013.12.14 21:09:00
|
4785. Can we admit it's all OP ...? - in General Discussions [original thread]
HAVs are so OP not even HAVs can kill HAVs
- by Scheneighnay McBob - at 2013.12.14 21:06:00
|
4786. History repeats itself - in General Discussions [original thread]
I feel like an assault DS with gunners would be able to take down an HAV. I'll try to see if I can find some decent gunners today.
- by Scheneighnay McBob - at 2013.12.14 15:57:00
|
4787. History repeats itself - in General Discussions [original thread]
Actually, the build afterwards was pretty damn balanced, except TAC AR exploits (now can't be a problem) and godmode dropships.
- by Scheneighnay McBob - at 2013.12.14 15:43:00
|
4788. For the love of kittens! - in General Discussions [original thread]
Well, they're at least currently the hardest turrets to skill into by 4 levels. Haven't tried them myself yet though, since I put everything into small rails.
- by Scheneighnay McBob - at 2013.12.14 15:39:00
|
4789. Wanna know why FW is better now? - in General Discussions [original thread]
But dropship pilots now have it even worse. Now the dumbasses who don't bail from a burning dropship are counted as killed by the pilot.
- by Scheneighnay McBob - at 2013.12.14 15:35:00
|
4790. Tank vs AV: In my opinion. - in General Discussions [original thread]
Support. Also, I tried to go HAV hunting in my python; it's fit with a proto rail. Nobody went anywhere. I couldn't keep up enough damage to take down any HAVs, and HAVs didn't have the amount of alpha damage needed to down my dropship. My passiv...
- by Scheneighnay McBob - at 2013.12.14 15:29:00
|
4791. TANK combat. - in General Discussions [original thread]
DUST Fiend wrote: Railgun Incubus I went there Small railgun buff coming with the vehicle rebalance. I'll be hunting from the skies with my proto rail while everyone is trying out their new stuff
- by Scheneighnay McBob - at 2013.12.03 02:32:00
|
4792. Scouts Need To Be Nerfed - in General Discussions [original thread]
My commando fits, as well as my scout fits are effective. Your argument is invalid. My best commando combines an AR with a sniper rifle, and fights at the edge of the clusterfuck. My best gallente scout has insane passive scanning and uses a sho...
- by Scheneighnay McBob - at 2013.12.03 02:15:00
|
4793. Game question - in General Discussions [original thread]
Hard to say, as I play a lot of genres
- by Scheneighnay McBob - at 2013.12.03 02:08:00
|
4794. How many Forge gunners does it take to kill a tank? - in General Discussions [original thread]
Well, they have to be able to destroy it before the driver gets out and recalls, which is what happens 90% of the time there's a threat to "pro" HAV drivers
- by Scheneighnay McBob - at 2013.12.03 02:07:00
|
4795. Why is this STILL an issue? - in General Discussions [original thread]
Why did you leave your HAV?
- by Scheneighnay McBob - at 2013.12.01 23:02:00
|
4796. New rifles.. ( sharpshooter ) - in General Discussions [original thread]
ovary obliterator wrote: i hope so... but i hope its the old style sharpshooter with +5% range per level because snipers are pompous douches that i should be able to kill with an ar Indeed. It's ridiculous that ARs can only out-DPS everything...
- by Scheneighnay McBob - at 2013.12.01 14:12:00
|
4797. List your top five favorite mercs - in General Discussions [original thread]
Me Myself I Scheneighnay McBob CNN Newscaster (Because of the name)
- by Scheneighnay McBob - at 2013.12.01 14:09:00
|
4798. Deployable sentrys - in General Discussions [original thread]
Find a heavy with an HMG. Tell him to stay. If he doesn't stay, cut his legs off with nova knives.
- by Scheneighnay McBob - at 2013.12.01 14:08:00
|
4799. We need an Amarr FW chat - in General Discussions [original thread]
It's called "Terrible WLR support group"
- by Scheneighnay McBob - at 2013.12.01 14:07:00
|
4800. first skill you maxed - in General Discussions [original thread]
Nova Knife Operation, I believe. I **** you not If you count stuff during beta, too, it would be small missile turret operation. (FYI they used to be OP as ****)
- by Scheneighnay McBob - at 2013.12.01 14:03:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
| First page | Previous page | Next page | Last page |