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1. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
The more skill points I get, the more diversified I get and the more fits I need for all the different types of games I play. Why is there even a limit? Baring that, why is the limit not like 256 or even 1024? Worst case scenario, I would expect ...
- by Sandair Mulholy - at 2013.10.11 00:10:00
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2. HAV repair cylcles get cut short if under attack - in Technical Support/Bugs [original thread]
This is not an easy one, but I have now lost enough tanks to this bug to confirm that it exists: if my armor repairer is active while taking fire, sometimes I will not get all my repair cycles (5 at the moment). I am not sure if the repairer need...
- by Sandair Mulholy - at 2013.06.27 01:51:00
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3. Letter To CCP in regards to Lav and Vehicle Hackers - in Technical Support/Bugs [original thread]
I consider this a bug, and a big one. This is something they have known since the beginning and they have done nothing about it: You pay for your vehicles, and you lose that money when they get destroyed, yet you can't control who sits in them. ...
- by Sandair Mulholy - at 2013.06.27 01:46:00
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4. Loss of vehicle if called at the end of a game - in Technical Support/Bugs [original thread]
If I call a vehicle at the end of a game and the vehicle does is not dewlivered before the game actually ends, that vehicle is lost. I have just experienced it with tanks, but it makes it even more frustrating when the tank costs you nearly a mi...
- by Sandair Mulholy - at 2013.06.27 01:28:00
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5. [Request] Spawn points - in Feedback/Requests [original thread]
dent 308 wrote: Carry upinks and deploy them in useful places. Be asset to team. That's what I do, but I usually die 3 or 4 times before I can place it in a decent location. And then a red spawns right beside it
- by Sandair Mulholy - at 2012.10.17 15:22:00
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6. serious feed back from the new guy - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Ops Fox wrote: do i look like i read thes stickies *reads stickies* well its not a list then its a creatively formatted summary I like your style. We're in agreement on the movement speed. A lot of people want t...
- by Sandair Mulholy - at 2012.10.17 15:13:00
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7. (Feedback) No one wants to play this game - in Feedback/Requests [original thread]
DarkShadowFox wrote: If they all can just buy everything that makes them better than the average ISK players, and its been proven time and time again if you buy the things from the market place with real life currency, than you have a super edg...
- by Sandair Mulholy - at 2012.10.17 14:59:00
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8. New Dropsuit Types - in Feedback/Requests [original thread]
Avenger 245 wrote: Observer is the eact same as The scout. The other one could just be a module not a whole new suit Edit That's what the scout is for just flop modules on to its base bonuses and go for it The Scout suit is marginally fast...
- by Sandair Mulholy - at 2012.10.17 14:41:00
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9. HAV need a rework - in Feedback/Requests [original thread]
xjumpman23 wrote: tanks are fine the way they are. Tanks are useless right now, that is why you don't see them in combat. They get destroyed in no time, unless they find a hole to hide in every ten seconds. There has been a lot of discussi...
- by Sandair Mulholy - at 2012.10.16 15:55:00
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10. New Dropsuit Types - in Feedback/Requests [original thread]
I know command and pilot dropsuits are coming, but not knowing what they will be, here are my ideas for different dropsuits: - "Observer" dropsuit. It would have no weapons, but would have high speed and very high sensor dampening (or cloaking). ...
- by Sandair Mulholy - at 2012.10.16 15:24:00
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11. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
CCP would have to start to highlight the fact that you are squad leader. I put out orders when I am squad leader, but often enough I don't know I am (I don't take the time to set up squads). I have to try to set an order to know that. And I agree...
- by Sandair Mulholy - at 2012.10.16 15:02:00
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12. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
Indeed. They could do one better than just making it bigger or adding W, E, S. They could just show the direction we are pointing in degrees. It should not be rotating on the circle of the mini-map, it should be a readout. And in the mini-map, I ...
- by Sandair Mulholy - at 2012.10.16 14:45:00
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13. Ways to spend Aurums - in General Discussions [original thread]
Now is the time to let CCP where Aurum purchases would be nice, because after release it will very hard for them to change that. And for the current Aurum purchasing, I like the militia BPO purchases with Aurum, and in general the idea of BPOs fo...
- by Sandair Mulholy - at 2012.10.16 14:34:00
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14. Personal Opinion - in General Discussions [original thread]
Cpl Quartz wrote: you have news on a wipe/ new build? where you get theat couple of weeks from? No news. I actually meant to say a couple of months, but the exact number doesn't matter, the new builds come relatively quickly.
- by Sandair Mulholy - at 2012.10.16 14:06:00
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15. LAVs and vehicles - in General Discussions [original thread]
- Free LAVs should not be armed. They should serve as easy transportation only - Vehicle weapons in general should not have infinite ammo. On the other hand too few ammo makes them very annoying (especially for the price). So there should be a nan...
- by Sandair Mulholy - at 2012.10.12 19:56:00
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16. Overnerfing: Then and Now (AV/Tank Nerf & WP / Precision Strike Nerf) - in Feedback/Requests [original thread]
All these nerfings are number nerfs, and they are super easy to enable quickly. They were made to make the beta more playable while CCP tries to figure out a better and more permanent fix that can only come in the next build. A good example is wi...
- by Sandair Mulholy - at 2012.10.12 19:30:00
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17. Personal Opinion - in General Discussions [original thread]
Beld Errmon wrote: While i can see your points, this low rewards on SP thing is probably going to be the norm, they had us skilling up fast to be able to test things out, but this slow pace is about what we can expect when the game goes live. ...
- by Sandair Mulholy - at 2012.10.12 19:13:00
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18. It's a good thing this game is gonna be free... - in General Discussions [original thread]
This is not a beta, it is an alpha. And it's a good thing. Judge it all you want, but this is not the final game. I still have high hopes (even if I currently don't enjoy playing it as much as the previous builds).
- by Sandair Mulholy - at 2012.10.12 19:02:00
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19. Eve players Dusts fatal mistake? - in General Discussions [original thread]
And already the Insta-Battle is supposed to separate different level players. It is not working very well now, but with more people and a few tweaks, there is no reason it won't.
- by Sandair Mulholy - at 2012.10.12 17:57:00
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20. Ways to spend Aurums - in General Discussions [original thread]
None of these ideas are any worse than the already-in-game SP boosters. I don't understand what you see so bad about them. And I certainly don't understand how it could be a P2W scheme; you can't get anything better. You might get it a little fa...
- by Sandair Mulholy - at 2012.10.12 17:47:00
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