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61. New Equipment: Remote Nanite Injector - in Feedback/Requests [original thread]
Zunist Tae wrote: Additionally. You idea of a ranged injector with make many combat situations worse, reducing team effectiveness by preventing players from spawning at a more appropriate location where they actually have a chance at changin...
- by Samuel Zelik - at 2014.01.08 00:49:00
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62. New Equipment: Remote Nanite Injector - in Feedback/Requests [original thread]
Zunist Tae wrote: Dear gods, would you stop attempting to validate your point of view through blatant attempts at emotionalizing the discussion? If you don't want feedback on your idea don't put it on the forums. If you can't handle someone ex...
- by Samuel Zelik - at 2014.01.08 00:44:00
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63. New Equipment: Remote Nanite Injector - in Feedback/Requests [original thread]
Zunist Tae wrote: Samuel Zelik wrote: Zunist Tae wrote: NTY. At least right now if someone revives me to get blasted by the reds there's a good chance they'll die with me. really don't want them doing it safely from cover. That's such ...
- by Samuel Zelik - at 2014.01.07 21:58:00
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64. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Soraya Xel wrote: Samuel, the laser rifle was nerfed to crud, and that's why you might not be seeing it. It used to melt snipers from halfway across the map with ease. I only started using the LR after it was rebuffed from the original nerf h...
- by Samuel Zelik - at 2014.01.07 18:46:00
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65. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Could be argued that the laser rifle is an Amarr sniper rifle, and not a "secondary rifle". The distinctions between many weapons are very unclear and maybe non-existent (I don't feel the laser rifle and mass driv...
- by Samuel Zelik - at 2014.01.07 18:27:00
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66. New Equipment: Remote Nanite Injector - in Feedback/Requests [original thread]
Zunist Tae wrote: NTY. At least right now if someone revives me to get blasted by the reds there's a good chance they'll die with me. really don't want them doing it safely from cover. That's such terrible, horrid team-mentality; it's cynica...
- by Samuel Zelik - at 2014.01.07 17:37:00
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67. New Equipment: Remote Nanite Injector - in Feedback/Requests [original thread]
Sounds like a blow dart or an injector on a stick. I'd rather wait for Drones that have the same/a similar function but don't need a cooldown or reduced heal percentage as a limiting factor (because Drones can be blown up).
- by Samuel Zelik - at 2014.01.07 17:20:00
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68. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Samuel Zelik wrote: [...] Secondary of Caldari is the Sniper Rifle. "Sniper rifle" is not a class of diffrent wepaons. It's the Caldari specialiy. (Range) I don't think we are gonna have others sniper rifle by fa...
- by Samuel Zelik - at 2014.01.07 17:16:00
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69. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Big Swool wrote: Ok whatever, I've already wrote it, it's no a concern just thought on what u wrote, that response was kinda woman like Ok. Hecarim Van Hohen wrote: I am all for the variety of weapons but the flamethrower idea that's bee...
- by Samuel Zelik - at 2014.01.07 16:57:00
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70. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Arx Ardashir wrote: [...] Gallente - Extreme Short Range, High Damage Minmatar - Explosive, low tech (comparatively), gunpowder weapons Amarr - "Reach out and touch someone" range, laser tech Caldari - Extreme Long Range [...] In terms of p...
- by Samuel Zelik - at 2014.01.07 16:50:00
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71. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Big Swool wrote: I do, I just don't run up and shot in the wide open with no cover, I've had stacked complex armor and eat through me in like 2 seconds, basic amarr proto medium It's not enough to just do tactics; tactics should be caressed, ...
- by Samuel Zelik - at 2014.01.07 15:57:00
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72. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Big Swool wrote: You must have the rail rifle, distance means nothing with it, it's just a automatic tactical, the flamethrower seems interesting but it will come OP'd then everybody and there momma will get it, then they will nerf it and every...
- by Samuel Zelik - at 2014.01.07 15:33:00
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73. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Fixed my idea on the Plasmathrower because I forgot to include part of the description. My idea contrasts the image of the traditional flamethrower, so I'm not sure how people feel about that; thoughts?
- by Samuel Zelik - at 2014.01.07 14:51:00
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74. So when do we get flamers? - in Feedback/Requests [original thread]
Hyborean Strain wrote: You know, flamethrowers. A hideous area-denial weapon with short range, wide spread, impressive display and monstrous psychological impact. It would build up massive heat really fast, and the damage feedback would be sta...
- by Samuel Zelik - at 2014.01.07 14:45:00
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75. Nuevos modos de juego - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: @Samuel Zelik: thank you for making the effort to translate. I am a lazy bugger and only speak English, so your efforts mean that I actually get to understand what the OP said. Thanks. No problem! One Universe, One For...
- by Samuel Zelik - at 2014.01.07 14:37:00
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76. Nuevos modos de juego - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: @Inquidor ELITE: En general me gustan las ideas. Creo que Dust podr+¡a tener algunas modos de juegos sin equilibrio y m+ís interesante, pues no debemos tener dos equipos que luchan en un campo de batalla equilibrio. Un e...
- by Samuel Zelik - at 2014.01.07 14:36:00
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77. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Piercing Serenity wrote: Nice ideas. I approve Thank you! Soraya Xel wrote: I wouldn't class things like the mass driver as a rifle. Laser Rifle has a near-sniper range, and in a world where each race has a high-range weapon, I expect...
- by Samuel Zelik - at 2014.01.07 01:38:00
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78. Nuevos modos de juego - in Feedback/Requests [original thread]
Inquidor ELITE wrote: [Espa+¦ol] Este es un translaci+¦n a ingl+¬s porque estoy aprendiendo espa+¦ol and pienso que puedo usar la practica. This is a translation to English because I'm learning Spanish and I thought that I could use the pract...
- by Samuel Zelik - at 2014.01.07 01:11:00
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79. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
TL;DR: Gallente should get a Light flamethrower, Caldari should get a Light missile launcher. Intro: I'm not sure if other people have noticed, but I really like what CCP has been doing with the feel of the Rifles and their "secondary" si...
- by Samuel Zelik - at 2014.01.07 00:26:00
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80. [Request] single-missile dumbfire for swarm launcher ability - in Feedback/Requests [original thread]
Ulysses Knapse wrote: KAGEHOSHI Horned Wolf wrote: Ulysses Knapse wrote: I think this would be a better idea. No single-missile Dumbfire > half-assed general direction infantry lockon, that just sounds frustrating Care to elabora...
- by Samuel Zelik - at 2014.01.06 04:27:00
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