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121. Welcome to blob warfare - in General Discussions [original thread]
In the battle of crowd vs Mass Driver, Mass Driver Wins.
- by Sake Monster - at 2012.09.27 02:31:00
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122. CMDR WANG and David Reid on Podside (Cast will be on iTunes soon) - in General Discussions [original thread]
Veigar Mordekaiser wrote: I get a soundbite every 2 seconds or so, completely unlistenable :/ Same
- by Sake Monster - at 2012.09.26 03:57:00
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123. The Recruiting Channel (NOW OPEN 10/9) - in General Discussions [original thread]
I'm...just...gonna....move.....you......back......to....the.....top....thread. Whew, you're heavy. Btw, http://www.tritan-industries.com check us out.
- by Sake Monster - at 2012.09.24 07:09:00
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124. the 2 foot fall - in General Discussions [original thread]
Dear CCP, Please let me walk up a hill without getting stalled on it, or having to jump over small crests. That is all.
- by Sake Monster - at 2012.09.24 06:37:00
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125. Your 'I can't believe I just pulled that off moment' - in General Discussions [original thread]
Running around an Ambush map with my Mass Driver, absolutely destroying everyone I find. I exhaust 2 nanohives worth of ammo without being killed. Then I engage 2 enemies just off the road... I fire a round, direct hit!! Enemy #1 is down!! I rus...
- by Sake Monster - at 2012.09.23 10:19:00
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126. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
Ieukoplast wrote: Also don't forget to give the post directly below this one a thumbs up! You mean this post?
- by Sake Monster - at 2012.09.23 08:39:00
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127. why Change the KD score board to war points? - in General Discussions [original thread]
Zekain, you are right and wrong. You're right in the sense that a solo logi, running around a map alone trying to help his team by repping and rezzing randoms and not killing the enemy effectively will probably find it very difficult to make it ...
- by Sake Monster - at 2012.09.22 05:58:00
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128. Night time dust games - in General Discussions [original thread]
jenza aranda wrote: what i would like for night games is areas that are not built up and are fairly barren, like that one map in game right now. to be damn near totally dark. The way to counter this would be either fitting a night vision module...
- by Sake Monster - at 2012.09.22 02:34:00
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129. TRITAN INDUSTRIES - in General Discussions [original thread]
Keep up the good work guys, let's add some more greats to our ranks!!
- by Sake Monster - at 2012.09.21 11:50:00
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130. [game] describe your character in one sentence. - in General Discussions [original thread]
Stick with me if you like repairs, revives, ammo, safe drop uplinks, extra skill points, and watching a Mass Driver wreck fools.
- by Sake Monster - at 2012.09.21 04:31:00
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131. Dust514stats.com - in General Discussions [original thread]
Hey Heinz, just a suggestion but when you click on a category it defaults to showing the list from low score-high score. Thinking it should default to the high score on the top. Not a big deal but how most statistic listings operate. Anyway, i sup...
- by Sake Monster - at 2012.09.19 08:30:00
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132. DUST514 (PS3 Players) - in General Discussions [original thread]
Sounds like an error CCP may be able to help with. [email protected]
- by Sake Monster - at 2012.09.16 23:49:00
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133. TRITAN INDUSTRIES - in General Discussions [original thread]
Rayan Storm wrote: Haha, but really. This is the deal breaker between you guys and Zion. Zion is for Gallente. If you are also, i join you. If not, i am sorry but i am a freedom fighter! Hey Rayan, Tritan Exec here, it's a pretty safe bet G...
- by Sake Monster - at 2012.09.15 03:08:00
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134. Suviourability or Usefulness ?? - in General Discussions [original thread]
G Torq wrote: Sake Monster wrote: Survive first. You are of no use to someone if you constatly die and can't help kill. Go weapons, then shield/armor/dropsuit. The militia Logi tools work well enough to be effective until you can afford to s...
- by Sake Monster - at 2012.09.14 09:57:00
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135. Suviourability or Usefulness ?? - in General Discussions [original thread]
Survive first. You are of no use to someone if you constatly die and can't help kill. Go weapons, then shield/armor/dropsuit. The militia Logi tools work well enough to be effective until you can afford to skill them up.
- by Sake Monster - at 2012.09.14 06:50:00
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136. Here comes your tank nerf... - in General Discussions [original thread]
HowDidThatTaste wrote: Well we won't know until we try. That's what this beta s about. I am willing to sacrifice a few tanks to try to make the game enjoyable again. The splash damage reduction will go a long way in making it feel right. The fo...
- by Sake Monster - at 2012.09.14 05:55:00
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137. Here comes your tank nerf... - in General Discussions [original thread]
You asked for it...CCP listened https://forums.dust514.com/default.aspx?g=posts&t=36411&find=unread Agree or Disagree? Let the debate commence.
- by Sake Monster - at 2012.09.14 05:38:00
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138. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Wolfman, did you select any certain mercs ideas, if so, whos? Or maybe did you combine different ideas with you own?
- by Sake Monster - at 2012.09.14 04:11:00
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139. Tranquility and Player made Corps next Build (NEW DEV Blog Today) - in General Discussions [original thread]
Zion Shad wrote: Sake Monster wrote: Thanks for posting Zion. Tritan is excited and ready. Sake would like to talk with you soon man :) TCD supports TI Sure thing Zion, working tonight and tomorrow night (US PST) but then off Saturd...
- by Sake Monster - at 2012.09.14 04:02:00
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140. Tranquility and Player made Corps next Build (NEW DEV Blog Today) - in General Discussions [original thread]
Thanks for posting Zion. Tritan is excited and ready.
- by Sake Monster - at 2012.09.14 02:35:00
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