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181. Sigh...Scout Suits. - in General Discussions [original thread]
No amount of lateral speed can dodge a well placed Mass Driver round's splash damage. Try it, it works wonderfully against the scout suit. Come at me Scout bros....
- by Sake Monster - at 2012.08.24 05:43:00
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182. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
'Sacrifice' Scout suit - Self destrcuting dropsuit - 50 shield / 10 armor - Normal speed - 1 sidearm slot, no other highs, lows, or equipment - Has detonator to destruct dropsuit - Dropsuit detonation causes 10,000hp damage in a 2.2m radius...
- by Sake Monster - at 2012.08.17 04:08:00
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183. C3 Voice Chat for DUST Merc - in General Discussions [original thread]
Zion Shad wrote: I got you Sake Monster from the meeting the other day. Hows the Corp? Excellent man. How's it going with TCD? Also, sent you a PM on enjin, please check it out when you get a chance.
- by Sake Monster - at 2012.08.15 20:36:00
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184. C3 Voice Chat for DUST Merc - in General Discussions [original thread]
Please add me Zion, FYI, my C3 name has an underscore like my PSN ID but my in game name does not. Is that an issue? PSN and C3- Sake_Monster Dust- Sake Monster I can change my C3 to get rid of the underscore if It's a problem. Thanks!
- by Sake Monster - at 2012.08.15 19:41:00
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185. what determines Salvage? - in General Discussions [original thread]
Iron Wolf Saber wrote: currenlty its randomf rom a loot table according to the developer. For example I have a compact assualt rifle, Compact variantas are not sold on the npc market. Good info, thanks.
- by Sake Monster - at 2012.08.15 19:38:00
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186. what determines Salvage? - in General Discussions [original thread]
Grit Breather wrote: I don't know what determines quantities but the items are determined by what you yourself used in battle. You basically get more of what you already have. There might be other systems too but so far I've gotten stuff I've a...
- by Sake Monster - at 2012.08.15 19:15:00
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187. what determines Salvage? - in General Discussions [original thread]
Is it random? based on what others in the match are using? whether you win or lose the match? WP or SP? KD/R? Just curious.
- by Sake Monster - at 2012.08.15 19:03:00
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188. One of Three - in General Discussions [original thread]
howard sanchez wrote: Sake Monster wrote: Right here: https://forums.dust514.com/default.aspx?g=posts&t=30436&find=unread Thanks Sake By the way, we had a good fight yesterday on the new Plateaus skirmish map You & I were ...
- by Sake Monster - at 2012.08.15 18:09:00
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189. One more complaint i think you might agree with me about... - in General Discussions [original thread]
I prefer this new way because I can just select restock, go to 1 and see what each loadout us costing me.
- by Sake Monster - at 2012.08.15 16:22:00
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190. One of Three - in General Discussions [original thread]
Right here: https://forums.dust514.com/default.aspx?g=posts&t=30436&find=unread
- by Sake Monster - at 2012.08.15 16:16:00
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191. What the Kitten????? - in General Discussions [original thread]
"i wanna get all up in her kitten". Oh no... Wait, that works.
- by Sake Monster - at 2012.08.15 06:49:00
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192. What the Kitten????? - in General Discussions [original thread]
Replacing all curse words in text chat with "kitten" is a spectacular text censoring system, thanks CCP!!!
- by Sake Monster - at 2012.08.15 05:15:00
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193. GÇ£SkinweaveGÇ¥ dropsuits - in General Discussions [original thread]
I'd bet they are coming. This is just step 1/3 in the move to singularity. They will probably even use them to test the streaming content update when they give them to us.
- by Sake Monster - at 2012.08.14 19:31:00
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194. Tell me about your best round! (Bragging intended) - in General Discussions [original thread]
29-2, back-and-forth match, no redlining. Captured multiple objectives. All kills using my Mass Driver.
- by Sake Monster - at 2012.08.14 14:05:00
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195. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Some GREAT suggestions in here!! Wolfman, any updates on how you and the other Devs are feeling about them? BTW, we need a 'Tank' Beta Forum Variant, it's like the normal beta forum threads, except all the tank-related threads go there.
- by Sake Monster - at 2012.08.13 05:45:00
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196. General Idea of Logistics. - in General Discussions [original thread]
Proto Logi Here Here's my most common setup: Weapon: Proto Mass Driver Grenade: AV High Slots (4): 2 lvl 5 light weapon damage mods (puts direct damage for MD over 300) 2 lvl 5 shield extenders (shield hp about 290) Low Slots (4): 3 basic s...
- by Sake Monster - at 2012.08.13 03:50:00
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197. Access to fooftops - in General Discussions [original thread]
Zander Rodriguez wrote: In the current maps dropship is the only way but i hope they have other ways to access them in the next build with the randomized maps You can get to the south rooftop over looking objective A by jumping from the pipes...
- by Sake Monster - at 2012.08.13 03:03:00
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198. A friendly tip to the mentally handicapped... - in General Discussions [original thread]
11. If one or more of your teammates are fighting an enemy(s) at an objective, help kill them BEFORE hacking please. It does no good if you get the hack, but we all die and lose the hack because the enemy won the initial firefight. Simple Really...
- by Sake Monster - at 2012.08.13 02:59:00
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199. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
'Swapmeet' Access Fitting Nanohive. Infantry only, wil not work on vehicles. Max carry-2, Max active-1, usage limit per active-4. Allows infantry only to step into nanohive and access and change their fittings. Mainly used for switching between As...
- by Sake Monster - at 2012.08.12 20:45:00
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200. TRITAN INDUSTRIES - in General Discussions [original thread]
Thanks Zekariah!! We also have a thread, not for bumping that is linked to the recruitment thread made by ZionShad, but was thinking we needed a new one to keep up with others who were more actively recruiting here on the forums. If any of you ...
- by Sake Monster - at 2012.08.12 12:24:00
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