Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. bu bu but but but.... its a beta!! - in General Discussions [original thread]
IMO Sony n ccp should have had a dev with a good deal of experience handle the fps side of things, while ccp handled the economy, user interface etc..On top of the whole EvE integration thing ONLY
- by Saiibot - at 2012.08.24 02:41:00
|
102. bu bu but but but.... its a beta!! - in General Discussions [original thread]
in most other betas, very large or game breaking bugs (like invalid fits) or huge problems with gameplay (like bad hit detection) take a build cycle or two to get fixed. Four or five of the really big bugs haven't been fixed in SIX MONTHS AND TH...
- by Saiibot - at 2012.08.24 02:32:00
|
103. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Mister Hunt wrote: Mr TamiyaCowboy wrote: Joining a game to get a server full then you join another game and your fittings are all INVALID. and your PS3 decides it should crash and burn when dust does. thats setting dust apart from all ot...
- by Saiibot - at 2012.08.24 01:19:00
|
104. Universal Voice Transmittters - in General Discussions [original thread]
p2S(kill) B(oost) p2T(alk) Whats next??... p2T(ext)
- by Saiibot - at 2012.08.24 01:12:00
|
105. YLOD... Blame it on CCP! - in General Discussions [original thread]
Not only is it a cathcy little phrase, it also the truth! Those tumultuous 3 quick chirps sounded off for the umpteenth time, I hit the power button shortly thereafter, and to my shocking delight i see that yellowish led pop up!! Thank you ccp... ...
- by Saiibot - at 2012.08.24 00:57:00
|
106. Client sever vs ps3 hardware - in General Discussions [original thread]
Does the ps3 hardware have a crucial impact on how far dust 514 can go, or is growth solely dependent upon the client server's prowess?
- by Saiibot - at 2012.08.23 20:34:00
|
107. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Rafari Katelok wrote: Saiibot wrote: Veigar Mordekaiser wrote: Saiibot wrote: Veigar Mordekaiser wrote: You can't make a judgement about a game that isn't out yet. I don't like Precursor, I'm not enjoying it nearly as much as I was ...
- by Saiibot - at 2012.08.23 20:21:00
|
108. Dust 514: Does it have a future on the PS3? - in General Discussions [original thread]
Kovinis Sparagas wrote: It's not an regular shooter - it's an MMO, so no. Why? look at other MMO examples, like EVE online, or WOW. People play them for very long... Thats great but this is console gaming we're talking about!! Always wanting ...
- by Saiibot - at 2012.08.23 20:08:00
|
109. Dust 514: Does it have a future on the PS3? - in General Discussions [original thread]
"does dust 514 have a future on the ps3" I would have to say a pretty short one
- by Saiibot - at 2012.08.23 19:59:00
|
110. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Veigar Mordekaiser wrote: Saiibot wrote: Veigar Mordekaiser wrote: You can't make a judgement about a game that isn't out yet. I don't like Precursor, I'm not enjoying it nearly as much as I was enjoying E3, but I'm not about to say Dust ...
- by Saiibot - at 2012.08.23 19:55:00
|
111. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
TEBOW BAGGINS wrote: It's a war simulator not a "real FPS" "war simulator"!?! WTF!!
- by Saiibot - at 2012.08.23 19:52:00
|
112. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Veigar Mordekaiser wrote: You can't make a judgement about a game that isn't out yet. I don't like Precursor, I'm not enjoying it nearly as much as I was enjoying E3, but I'm not about to say Dust is bad. Saying Dust is bad now, would be like p...
- by Saiibot - at 2012.08.23 19:50:00
|
113. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
TEBOW BAGGINS wrote: It's a war simulator not a "real FPS" Soooo.... it fails in its targeted genre is what you're saying?
- by Saiibot - at 2012.08.23 19:41:00
|
114. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Crimson MoonV wrote: The things that set dust 514 apart as a shooter? The gun game play is complete **** compared to most other AAA fps on console. (That's not saying much either) The health is to high while the movement speed is to slow. Make...
- by Saiibot - at 2012.08.23 19:37:00
|
115. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Super Cargo wrote: Veigar Mordekaiser wrote: Skill diversity. EVE interaction. Universe size. Persistence. There are the ones that catch my eye. This guy has got it. Unfortunately the shooting mechanics make the game fall flat on its fac...
- by Saiibot - at 2012.08.23 19:36:00
|
116. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Veigar Mordekaiser wrote: Skill diversity. EVE interaction. Universe size. Persistence. There are the ones that catch my eye. How about the actual SHOOTER aspects of the game?
- by Saiibot - at 2012.08.23 19:27:00
|
117. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
uhhhhhhhhhh........ hmmmmmmmmmm...... Cant think of a damn thing
- by Saiibot - at 2012.08.23 19:23:00
|
118. The new economy, does it tilt the playing field in favor of P2W? - in General Discussions [original thread]
Those who pay for their gear using AUR doesn't have a clear cut advantage over those who paid with ISK
- by Saiibot - at 2012.08.23 19:12:00
|
119. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
The 3 things ccp is having serious problems fixing is freezes, gltiches and all out crashes due to their poorly optimized build!
- by Saiibot - at 2012.08.23 19:05:00
|
120. DUST engine - in General Discussions [original thread]
Tracey Jordan wrote: Saiibot wrote: Why is it some of these people think that ccp could take dust 514, implement all the variables n dynamic lines of coding in an attempt to seamlessly cross platform integrate it with a persistent mmo/rpg of...
- by Saiibot - at 2012.08.23 16:26:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |