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141. [request] expandable contact list by letter - in Feedback/Requests [original thread]
I'd rather customly divide my contacts
- by STB Vermaak Doe - at 2012.09.25 03:06:00
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142. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
Goric Rumis wrote: It qualifies as an exploit from the perspective that you're using the LAV for a benefit for which it isn't intended, diverting players from more meaningful interaction. The bonus is meant to reward strategic play, not to rewa...
- by STB Vermaak Doe - at 2012.09.24 21:48:00
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143. Proxy chat - in Feedback/Requests [original thread]
Super Cargo wrote: Tien TheSecond wrote: Mavado V Noriega wrote: LOL good luck with that. clearly havent done much clan battles have u? seeing as its gonna get hectic on comms with 24 ppl callin out targets and such Have you ever hea...
- by STB Vermaak Doe - at 2012.09.24 21:27:00
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144. [email protected] vs. forums.dust514.com - in Feedback/Requests [original thread]
Ima Leet wrote: Velvet Overkill wrote: Also Ima Leet has no idea what he's talking about. you've never sent an email to [email protected] and had a real petition then have you? or else you would know what you're talking about. As ...
- by STB Vermaak Doe - at 2012.09.24 05:45:00
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145. [Request] Manufacturing Skills - in Feedback/Requests [original thread]
Dusty Mokong wrote: I don't like the idea of adding manufacturing to Dust since this is supposed to be a shooter. So concentrate on shooting! However, I like the idea of piracy. Like raiding convoys or stations and stealing those supplies from...
- by STB Vermaak Doe - at 2012.09.24 04:46:00
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146. Open slots in suit fittings - in Feedback/Requests [original thread]
If you press l1 when you are in the description menu for the weapon/item, it'll tell you what slot it goes in. The ones at the top left are high powered , bottom left are weapons, bottom right are equipment, and top right are low powered
- by STB Vermaak Doe - at 2012.09.24 04:39:00
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147. Request: inertia reflector - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sounds pretty ******* fun, though I don't think it belongs in this game. Same for jet packs
- by STB Vermaak Doe - at 2012.09.24 02:37:00
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148. Request: inertia reflector - in Feedback/Requests [original thread]
Bad idea is bad
- by STB Vermaak Doe - at 2012.09.23 23:47:00
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149. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
Velvet Overkill wrote: STB Vermaak Doe wrote: Replaces dropships more than you know It doesn't have missiles
It can't have a CRU
It can't fly very high
It can't fly for long
It's very squishy
It can't take passengers
...
- by STB Vermaak Doe - at 2012.09.23 22:58:00
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150. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
Still not an exploit
- by STB Vermaak Doe - at 2012.09.23 20:18:00
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151. My take on Swarms and Dropships - in Feedback/Requests [original thread]
If you can't control knock back of swarms there is a simple answer: USAF YOU SUCK AT FLYING
- by STB Vermaak Doe - at 2012.09.23 20:17:00
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152. Stable Equipment (Nanohive, Repair...etc.) - in Feedback/Requests [original thread]
They cost more so that's a good enough trade for less cpu/pg
- by STB Vermaak Doe - at 2012.09.23 18:13:00
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153. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
Replaces dropships more than you know
- by STB Vermaak Doe - at 2012.09.23 16:55:00
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154. Siege Mode on maps - in Feedback/Requests [original thread]
Sinboto Simmons wrote: STB Vermaak Doe wrote: Sinboto Simmons wrote: gotta agree with my corp mate here sounds fun and a change in gameplay could it be for capturing ships as well? ya know sending mercs in to capture a ship for a corp not...
- by STB Vermaak Doe - at 2012.09.23 05:12:00
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155. SPAWNING RETARDATION - in Feedback/Requests [original thread]
Brutis Cain wrote: Use drop uplinks until CCP fixes the spawn system. When CCP fixes the problem it would still be wise to use drop uplinks. (Facepalm) how will you use one before spawning
- by STB Vermaak Doe - at 2012.09.23 03:26:00
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156. can we get a free for all game mode? - in Feedback/Requests [original thread]
Go solo a level for mission with that ship and see what i mean, do it with out leaving the battle space
- by STB Vermaak Doe - at 2012.09.23 03:21:00
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157. Siege Mode on maps - in Feedback/Requests [original thread]
Sinboto Simmons wrote: gotta agree with my corp mate here sounds fun and a change in gameplay could it be for capturing ships as well? ya know sending mercs in to capture a ship for a corp not titans or anything like that just smaller ships or ...
- by STB Vermaak Doe - at 2012.09.23 01:32:00
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158. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Just watched some PlanetSide 2 gameplay (other large scale team-based MMO FPS), and I'm jealous that they get jetpacks. No planetside sussitution (Intentionally misspelled)
- by STB Vermaak Doe - at 2012.09.23 01:26:00
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159. Dust Orbital Mode - in Feedback/Requests [original thread]
Type faster!i like this
- by STB Vermaak Doe - at 2012.09.23 00:36:00
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160. feedback: scout troops to easy to spot. - in Feedback/Requests [original thread]
Jdog Scene wrote: No matter how stealthier you are you can still be spotted too easily, other dropsuits than scouts need a scout detection range reduce, but cloaking modules are still a badass idea for this game, and not OP if the sensor dropsu...
- by STB Vermaak Doe - at 2012.09.22 23:48:00
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