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301. Turn/Aim Aceleration - in General Discussions [original thread]
CCP went the wrong way when they added turn/aim acceleration - they should have gone with an exponential proportional control scheme, meaning the control stick gives very little on screen movement (fine control) around the center of its travel and...
- by SHANN da MAN - at 2013.05.08 19:38:00
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302. bring back the old shotgun sound! - in General Discussions [original thread]
The old sound seemed more like the sound of a dodge ball to me ... you know, those big red rubber balls in grade school
- by SHANN da MAN - at 2013.05.08 18:56:00
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303. bring back the old shotgun sound! - in General Discussions [original thread]
they should swap out the shotty sound with the sound of you landing after a jump (the sound of your boots hitting the ground), that is WAY overly loud
- by SHANN da MAN - at 2013.05.08 18:35:00
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304. SP question - in General Discussions [original thread]
Active SP Cap is 190,400 SP per week without booster; 285,600 SP per week with booster Passive SP is 24,000 per 24 hrs or 1 SP every 3.3 sec without booster; 36,000 SP per 24 hrs or 1 every 2.2 sec with booster
- by SHANN da MAN - at 2013.05.08 18:12:00
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305. I have a Sagaris still? - in General Discussions [original thread]
Not for at least 6 months. as per this DEV post: [Bug] Vehicle core skills not being applied
- by SHANN da MAN - at 2013.05.08 17:48:00
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306. Revivable mercs lack revival icon. - in General Discussions [original thread]
Show a blue revive icon for downed team players. Show a green revive icon for downed squadmates. Show an alternating blue/red , green/red flashing revive icon for someone who requests revive.
- by SHANN da MAN - at 2013.05.08 16:35:00
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307. [BUG] Floating Foilage - in Technical Support/Bugs [original thread]
It appears that they turned down the draw distance on objects to improve frame rate, but they turned it down a bit too far which accounts for foliage popping up for vehicles. And they don't have a proper priority system in place that would render ...
- by SHANN da MAN - at 2013.05.08 16:23:00
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308. How Accurate is this - in General Discussions [original thread]
DigiOps wrote: Skirmish stats getting fixed with Uprising? I didn't see it in the patch notes. They said Skirmish stats will be tracked properly in Uprising, but they didn't say if it would regain the stats lost since 27 Feb
- by SHANN da MAN - at 2013.05.06 04:49:00
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309. How Accurate is this - in General Discussions [original thread]
Most players don't know about this Stat Tracker. And it's manual entry so some people just aren't interested in constantly updating their stats. Plus it's inaccurate since the Stats for Skirmish Matches stopped being registered on DUST on the 27...
- by SHANN da MAN - at 2013.05.06 04:17:00
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310. What corp would I be able to do my job the best in? - in General Discussions [original thread]
It's not the Corp's job to keep the Logi alive, it's the Logi's job to keep the Corp alive, and rep'd, and ammo supplied. So that they can fight longer, and harder, and hopefully kill enough enemy so that you don't get killed.
- by SHANN da MAN - at 2013.05.06 02:43:00
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311. So what time will the update be assigned to the client? - in General Discussions [original thread]
and seeing as there is another update coming on the 14th to add new content, you should probably wait until after then
- by SHANN da MAN - at 2013.05.05 20:30:00
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312. Gameplay tuned for 32-48 players? - in General Discussions [original thread]
Planetary Conquest Battles will be 16 vs. 16 Instant Battles will be 24 vs. 24 Not sure what Faction Warfare battles will be
- by SHANN da MAN - at 2013.05.04 02:01:00
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313. 6 man Squads and OBS - in General Discussions [original thread]
I'm thinking this: EVE Orbital Bombardment costs 5000 WP to call down and does wide area, high damage as it does now. War Barge Precision Strike costs 3000 WP to call down but does half the Area and Damage of Orbital Bombardment. This would all...
- by SHANN da MAN - at 2013.05.03 17:13:00
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314. Human Endurance Event - 100 battles on character or account? - in General Discussions [original thread]
Greasepalms wrote: CCP Frame wrote: 100 battles are tracked on per character basis. 100 battles reward is going to be deployed to everyone eligible on 14th of May. :) what will it be? The comp is over, no harm in telling hmm? I'm gu...
- by SHANN da MAN - at 2013.05.03 03:21:00
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315. HAV Level 4-5 - in General Discussions [original thread]
Possibly the upcoming MTAC's will be classified as HAV's and require lvl 4-5
- by SHANN da MAN - at 2013.04.30 20:03:00
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316. Just a reminder. - in General Discussions [original thread]
What about the SP system? Did they change/fix it to the revolving SP system in the new build? or is it still the same "temporary" one we have now while waiting for the new system?
- by SHANN da MAN - at 2013.04.25 21:15:00
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317. #1 ingredient? BACON! HaHa - in The Locker Room [original thread]
Look what I found ... some contest to win a refrigerator by filling it with ingredients and the #1 Ingredient on the list ... BACON Fill the Fridge Challenge
- by SHANN da MAN - at 2013.04.20 15:46:00
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318. What part of "concentrated small-arms fire" - in General Discussions [original thread]
I'm surprised Spkr Has such a cult following of people who like "just to hear his Rage" (but I must admit, I too have fond memories of playing with him on MAG and everyone had a good time joking around about his rants)
- by SHANN da MAN - at 2013.04.11 04:18:00
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319. [PC] Strategic Map of Molden Heath - in General Discussions [original thread]
Also change the Jump Line between AEDALD and MUTTOKON from orange to green
- by SHANN da MAN - at 2013.04.11 04:06:00
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320. Lets see your connection speed. - in General Discussions [original thread]
It seems as if everyone is testing their speed to the nearest Internet Server. You should be testing internet connection speed to the Server in London England, as that's where the Tranquility Server is based. You will probably find that when you t...
- by SHANN da MAN - at 2013.03.31 19:32:00
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