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21. Is there REALLY anything overpowered right now? - in General Discussions [original thread]
Nu11u5 wrote: Greasepalms wrote: Auto-target blaster installations are OP. Apart from that, I don't have any complaints. Blaster turrets are fine. The AI has a narrow field of view for spotting targets. You just need to know how to sneak...
- by SATORI CORUSCANTi - at 2012.12.30 10:03:00
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22. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Telcontar Dunedain wrote: SATORI CORUSCANTi wrote: I think I can understand what mike is saying, about proto fits still having a large advantage over militia fits, but that advantage lies elsewhere; the weapon damage difference is terrible. ...
- by SATORI CORUSCANTi - at 2012.12.30 09:55:00
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23. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
I think I can understand what mike is saying, about proto fits still having a large advantage over militia fits, but that advantage lies elsewhere; the weapon damage difference is terrible. There really is no reason to use higher than basic stuff ...
- by SATORI CORUSCANTi - at 2012.12.30 07:59:00
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24. how much different is skinweave from dragonfly? - in General Discussions [original thread]
Scheneighnay McBob wrote: I believe dragonfly is Type 1; skinweave is only militia. This is correct
- by SATORI CORUSCANTi - at 2012.12.29 17:10:00
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25. CCP: Laser Rifles need a buff - here is why - in General Discussions [original thread]
good joke
- by SATORI CORUSCANTi - at 2012.12.29 07:02:00
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26. Team chat glitch - in Technical Support/Bugs [original thread]
If you're inviting someone to a chat channel and you get put into a game when you send the invite, it invites them to your game's team chat, which is then impossible to close if you accept the invite. You can still join games, you will just have t...
- by SATORI CORUSCANTi - at 2012.12.27 08:04:00
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27. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Yes i said it nubs, DUST needs to be the benchmark of military tactical gaming and thus needs a suppression effect ala BF dont believe me? just watch this vid and see how tactical this is, beware tho all this raw talent ...
- by SATORI CORUSCANTi - at 2012.12.25 03:37:00
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28. The beta is almost open! - in General Discussions [original thread]
All of the people who argue on the forums now will band together to argue against the masses of noobs who will flood our forums
- by SATORI CORUSCANTi - at 2012.12.24 13:31:00
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29. Anyone else getting motion sickness in the new build? - in General Discussions [original thread]
Logi Bro wrote: Fallout was and is my favorite game because of it's greatness at EVERYTHING, so I fail to see what point you're trying to make. On a side note my eyelid hasn't stopped twitching since I starting playing again. Are you playing ...
- by SATORI CORUSCANTi - at 2012.12.23 03:50:00
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30. Orbital Strikes - in General Discussions [original thread]
Would it be breaking NDA if I told EVE friends about this for testing purposes, even though they aren't in beta?
- by SATORI CORUSCANTi - at 2012.12.23 02:23:00
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31. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
The game needs to stop being balanced around these meaningless pub matches
- by SATORI CORUSCANTi - at 2012.12.23 02:16:00
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32. [SUGGESTION] Damage buff for post-chromo Tactical AR's - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: KEROSIINI-TERO wrote: Ok, I gotta admit I didn't consider TAR used in CQC with hipfire while writing the first post. Obviously damage increase is NOT the way to fix TAR - if the hipfire is gonna be with the same re...
- by SATORI CORUSCANTi - at 2012.12.23 00:18:00
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33. Anyone else getting motion sickness in the new build? - in General Discussions [original thread]
The ironsight wobbling on the back gives me motion sickness ):
- by SATORI CORUSCANTi - at 2012.12.23 00:13:00
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34. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
I hope this got the attention it deserved
- by SATORI CORUSCANTi - at 2012.12.22 11:26:00
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35. Scout this build - in General Discussions [original thread]
As someone who prefers to run a Dragonfly scout over my Assault vk1, not for cost issues, the mobility far makes up for its lack of tank. You can't brawl as easily as you can in an assault suit, since you'll melt if you stay still for a second, bu...
- by SATORI CORUSCANTi - at 2012.12.21 21:37:00
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36. Controller vs. M/K - in General Discussions [original thread]
fine
- by SATORI CORUSCANTi - at 2012.12.21 08:58:00
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37. [SUGGESTION] Damage buff for post-chromo Tactical AR's - in Feedback/Requests [original thread]
DarkShadowFox wrote: regardless their not going to be dialed back up and the ar's were balance so every gun has a situation, even if people are accusing you, I am sorry, but CCP did it to make this game fair to everyone, especially new playe...
- by SATORI CORUSCANTi - at 2012.12.21 07:32:00
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38. Laser rifles finally untouchable at distance - in General Discussions [original thread]
Daddrobit wrote: Laurent Cazaderon wrote: How to kill a laser rifle dude: 1) See green beam and take cover. Take a minute to consider how useless it is in playing objectives. 2) Destroy its ability to move aka swarmlaunch dark cloud's "oh m...
- by SATORI CORUSCANTi - at 2012.12.20 09:01:00
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39. Laser rifles finally untouchable at distance - in General Discussions [original thread]
crazy space wrote: They changed nothing but sights and now the weapon everyone called useless is now op. What The normal ARs don't quite have the range for laser rifles. Lasers optimal starts at like 60m, a basic assault rifles optimal ends b...
- by SATORI CORUSCANTi - at 2012.12.20 07:30:00
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40. Ambush spawns fixed? - in General Discussions [original thread]
Ambush spawns are still bad
- by SATORI CORUSCANTi - at 2012.12.20 07:25:00
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