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3121. Why Does 1.4 Come out on Tuesday? - in General Discussions [original thread]
Patch is Tuesday, but due to the 2X SP event, you may not want to play until the weekend. Week of the lowly alts. (And it's Tuesday, September 3, calendar pros)
- by Rynoceros - at 2013.09.01 01:49:00
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3122. 843 BurgezzE.T.F Recruitment - in Corporation Recruitment [original thread]
Burgezz is Rise of Old Dudes approved.
- by Rynoceros - at 2013.09.01 00:48:00
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3123. ill omens looking for killers - in Corporation Recruitment [original thread]
Pub Channel?
- by Rynoceros - at 2013.09.01 00:43:00
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3124. Shotgun problems or just epic fail - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: I want to shoot myself most of the time when using my shotty but it's such a change from my AR. I love to pop out, insta-kill some guy and run away. I've never tried breach though... Can I one shot a pro assault? ...
- by Rynoceros - at 2013.09.01 00:31:00
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3125. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
1 meter = 1 merc foot Blast radius isn't as big as the numbers suggest.
- by Rynoceros - at 2013.09.01 00:17:00
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3126. Anyone else question this? - in General Discussions [original thread]
Maybe the "mission terrain" is referring to Gallentean Contracts (in pubs), opposed to the Amarrian we've had all along.
- by Rynoceros - at 2013.08.31 23:45:00
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3127. The Generals =GEN= is recruiting. We will show you the ropes and answer your qus... - in Corporation Recruitment [original thread]
The Generals are Rise of Old Dudes approved.
- by Rynoceros - at 2013.08.31 23:22:00
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3128. GamersForChrist - Semi-Casual, Helpful, and Open - in Corporation Recruitment [original thread]
Good dudes. Good gamers. Rise of Old Dudes approved.
- by Rynoceros - at 2013.08.31 23:10:00
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3129. Why did the MCC's stop moving? - in General Discussions [original thread]
KEROSIINI-TERO wrote: It would be so cool to have two MCCs orbiting the center of the map opposite to each other. It would also make the MCC spawn more dynamic! I've wanted this for a while. Probably cut back on all of the redline BS too.
- by Rynoceros - at 2013.08.31 22:54:00
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3130. Thoughts on 1.5 - in General Discussions [original thread]
Turret Operation Level 5 to enter gunner seat. (Seems like a significant enough commitment to play an auxiliary role in a vehicle, part-time) Too easy?
- by Rynoceros - at 2013.08.31 22:36:00
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3131. (Question/Idea) Removing turrets as a requirment in 1.5 - in General Discussions [original thread]
HMG on wheels... In a LLAV, too... Sign me up.
- by Rynoceros - at 2013.08.31 22:02:00
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3132. Mystery Gallente tank with red lights - in General Discussions [original thread]
The-Errorist wrote: Arkena Wyrnspire wrote: This has been called out before. There's nothing likely to come of it - it's just art. Its not just "art", its a screenshot; for example, just look at the crapy fire and explosion that looks just...
- by Rynoceros - at 2013.08.31 21:59:00
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3133. Remembering the old - in General Discussions [original thread]
Shotguns.
- by Rynoceros - at 2013.08.31 21:37:00
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3134. New Gallente Research Facility for 1.4 designs have been released! - in General Discussions [original thread]
Tuesdays haven't meant so much since I stopped buying DVDs.
- by Rynoceros - at 2013.08.31 21:34:00
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3135. Thoughts on 1.5 - in General Discussions [original thread]
HAV Pilots requesting vehicle locks, squad locks, etc: Can you not have builds without the gunner turrets unequipped for scrub pubs? Like, I have some jerkoff builds that I sacrifice a grenade or sidearm for - just to squeeze in stacked Complex ...
- by Rynoceros - at 2013.08.31 20:50:00
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3136. How can we be called mercenaries with these dynamics? - in General Discussions [original thread]
+1 Dust-side Corps should be On-Call Platoons. Not miners. Not assembly workers. Not slumlords. Hired killers. Wiki: A mercenary is a person who takes part in an armed conflict, who is not a national or a party to the conflict and is "motivated ...
- by Rynoceros - at 2013.08.31 20:41:00
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3137. Shotgun problems or just epic fail - in General Discussions [original thread]
Welcome to the club. Some of us are still here. If my shotgun works >50% of the time, it's been a surprisingly good day. Rumor is that 1.4 should fix this.
- by Rynoceros - at 2013.08.31 19:25:00
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3138. Which weapons are OP - in General Discussions [original thread]
Unless it's been beaten with the nerf hammer this build (Flays, Lasers, HAVs, etc) then chances are you're going to think the Proto variant of any weapon is going to be OP.
- by Rynoceros - at 2013.08.31 19:19:00
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3139. If you own your own Dust 514 server what would you enable/disable? - in General Discussions [original thread]
Disable: Impact damage - Falling, jumping, and vehicles Enable: FF - including Precision Strikes Good gameplay.
- by Rynoceros - at 2013.08.31 17:36:00
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3140. Remove K/D ratio and kills stats - in General Discussions [original thread]
Surt gods end wrote: Rynoceros wrote: My Character Sheet KDR is 0.75 Anybody that squads with me will see me go 5/1 - 10/1 on a regular basis. So, why is my KDR so low? Because stat tracking in Skirmish (my only mode til Domination came ab...
- by Rynoceros - at 2013.08.31 14:03:00
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