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Patrick57
GunFall Mobilization Covert Intervention
87
|
Posted - 2013.08.31 16:30:00 -
[1] - Quote
And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. |
Godin Thekiller
Hellstorm Inc League of Infamy
419
|
Posted - 2013.08.31 16:35:00 -
[2] - Quote
Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now.
THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. |
Jimbo1337
Pure Innocence. EoN.
14
|
Posted - 2013.08.31 16:38:00 -
[3] - Quote
Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good.
Explain to me how Lai Dai's are OP |
Godin Thekiller
Hellstorm Inc League of Infamy
419
|
Posted - 2013.08.31 16:40:00 -
[4] - Quote
Jimbo1337 wrote:Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. Explain to me how Lai Dai's are OP
Explain to me how they are not. |
HandOGod
Taints of Tartarus
130
|
Posted - 2013.08.31 16:41:00 -
[5] - Quote
Some say Ar's are op Some say MD"s are op Some say FG's are op Some say blah blah blah
If everyone complains about every weapon then it's fine
MD's are annoying though. 1 guy with an MD is nothing special, dealing with a squad of MD's is hate inducing.
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Jimbo1337
Pure Innocence. EoN.
14
|
Posted - 2013.08.31 16:41:00 -
[6] - Quote
Godin Thekiller wrote:Jimbo1337 wrote:Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. Explain to me how Lai Dai's are OP Explain to me how they are not.
Which vehicle are we talking about so that I can explain my reasoning. Seeing as how you cannot. |
HandOGod
Taints of Tartarus
130
|
Posted - 2013.08.31 16:43:00 -
[7] - Quote
The issue with vehicles is the spread in strength.
Either it's a vehicle I can kill with a few AV grenades, or it's invincible. No middle ground.
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Patrick57
GunFall Mobilization Covert Intervention
87
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Posted - 2013.08.31 16:47:00 -
[8] - Quote
HandOGod wrote:Some say Ar's are op Some say MD"s are op Some say FG's are op Some say blah blah blah
If everyone complains about every weapon then it's fine
MD's are annoying though. 1 guy with an MD is nothing special, dealing with a squad of MD's is hate inducing.
Yes, an entire squad is the second most annoying thing in this game (behind Charybdis death taxiers) which reminds me, those should be added to the OP list with all their resistance to any and everything. The most effective way to kill them is laying down proxies. |
Jimbo1337
Pure Innocence. EoN.
14
|
Posted - 2013.08.31 16:48:00 -
[9] - Quote
HandOGod wrote:The issue with vehicles is the spread in strength.
Either it's a vehicle I can kill with a few AV grenades, or it's invincible. No middle ground.
Ahhh...see here is an actual insightful thought. I can completely agree with you on this. That maybe perhaps its not the AV grenades that are this issue here. But rather the vast spread of health from say the most basic LAV to the notorious Logi LAV that can take more hits from AV grenades than most tanks... |
Patrick57
GunFall Mobilization Covert Intervention
87
|
Posted - 2013.08.31 16:50:00 -
[10] - Quote
Godin Thekiller wrote:Jimbo1337 wrote:Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. Explain to me how Lai Dai's are OP Explain to me how they are not. Actually, the Lai Dai's are not OP considering that the user most of the time has to put their life in danger just to throw those things at whatever vehicle it is (this is especially true when talking about Tanks). |
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Jimbo1337
Pure Innocence. EoN.
15
|
Posted - 2013.08.31 16:53:00 -
[11] - Quote
Patrick57 wrote:Godin Thekiller wrote:Jimbo1337 wrote:Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. Explain to me how Lai Dai's are OP Explain to me how they are not. Actually, the Lai Dai's are not OP considering that the user most of the time has to put their life in danger just to throw those things at whatever vehicle it is (this is especially true when talking about Tanks).
Again! Another insightful thought! I can't believe my eyes today. I figured most people on here were so closed minded and weren't open to what the person actually has to do with the AV grenades. Most people don't understand that unlike the Swarm or the forge gun, the person with the Lai Dai's has to use their weapon in close quarters. |
Jimbo1337
Pure Innocence. EoN.
16
|
Posted - 2013.08.31 17:00:00 -
[12] - Quote
Saying Lai Dai's are OP is like saying that the damage that a shotgunner does in close quarters is OP. Nerf the shotgunners damage because they kill me in one shot...because...they killed me when I was right next to them...which is the only time they can...inflict....damage.
Since you didn't ask me to pick a vehicle I will explain each and every one of them.
First: LAV Is it my fault that you tried to run me over? Again, this is a transport vehicle. If you have ever used Lai Dai's, you will most likely not inflict ANY damage to a LAV if it is moving fast enough. So its my fault that it took a MINIMUM of 2 Lai Dai's to kill even the most BASIC LAV when you tried to run me over. Keep your distance and drive around the dropsuits to get from point A to point B.
Second: Dropships
Is it my fault that you were flying to low? More than likely you were also sitting in one spot trying to get kills. Fly over my head and constantly keep moving and I will never even attempt to take you down. And yes...I have taken out many dropships out of the sky. Even really nice assault dropships that tried killing me.
Third: Tanks
The best thing that a tanker has over anything is the range. They can kill people from so far away it is unbelievable. Again, is it my fault that you rushed at ME to try and kill me knowing that I could have AV grenades? Its like running up to a shotgunner with a sniper rifle.
Every vehicle has their advantages and disadvantages. If they didn't, then those said vehicles would be OP or UP. Again, I cannot throw my Lai Dai's very far. So ummmm...here is a thought...stay out of my range? |
8213
Grade No.2
215
|
Posted - 2013.08.31 17:04:00 -
[13] - Quote
Shorter list. What's UP
Shotguns Lasers, Snipers and... Nova Knives (excluded hack)
They are UP, because DUST play style, maps, and gamemodes don't really support these weapons. |
Knight Soiaire
Better Hide R Die
2167
|
Posted - 2013.08.31 17:06:00 -
[14] - Quote
Patrick57 wrote: UP- The contact grenades are useless now.
Good. |
Cody Sietz
Bullet Cluster
843
|
Posted - 2013.08.31 17:07:00 -
[15] - Quote
Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. I gotta disagree on adding a 2nd round to the weapon and maybe even the splash radius. I feel that does 2 changes would break the weapon.
+10000 for the burn DOT effect thing though.
I love the PLC but I don't wanna see it get buffed that much. |
Patrick57
GunFall Mobilization Covert Intervention
89
|
Posted - 2013.08.31 17:08:00 -
[16] - Quote
8213 wrote:Shorter list. What's UP
Shotguns Lasers, Snipers and... Nova Knives (excluded hack)
They are UP, because DUST play style, maps, and gamemodes don't really support these weapons. I can agree with Nova Knives and Lasers, but there are PLENTY of sniper spots, and on the maps with a city in the middle (which is most of them) the shotguns can be the biggest killer.
Also, Manus Peak is perfect for lasers and snipers. |
Sleepy Zan
Djentleman's Society
2472
|
Posted - 2013.08.31 17:30:00 -
[17] - Quote
Every last ******* one of them |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
103
|
Posted - 2013.08.31 18:25:00 -
[18] - Quote
I think the only problem I have with Lai Dais as a full time armor tanker is how fast they can be thrown, not the damage... I think if the "RoF" was 25% less it would be perfectly fine, it would not hinder your ability to kill normal lavs or low end tanks, it would not affect the fact that you cannot kill logi lavs (except Limbus) and you would still be able to kill high end tanks, just needs slightly more coordination. Currently you can just rush the tank from the front and pray that he wont get enough hits on you and voila, you killed the tank. |
Cosgar
ParagonX
4618
|
Posted - 2013.08.31 18:47:00 -
[19] - Quote
If they just removed everything from the game and Dust 514 battles were decided by pillow fights people would argue that foam pillows are OP and lingerie tanking would need a buff. |
FATPrincess - XOXO
Shining Flame Amarr Empire
489
|
Posted - 2013.08.31 19:09:00 -
[20] - Quote
OP: Assault Forge Gun Assault MD Swarm Launcher AV nades Core Locus grenades
UP: Scrambler Rifle, both variants Plasma Cannon Laser Rifles HMG Breach AR Burst AR Anything breach really STD Flaylock
Explanation:
-Assault Forge Fun is just too good and there's no reason to use the breach and vanilla variants over this one. The fast charge time makes it OP with easy to spam shots. It's better at CQC than an HMG.
-Same as the assault Forge Gun the assault MDs have bigger radius, DPS and even clip than the vanilla and breach variants. Assault MDs can have blast radius as high as 8m lol.
-With 1.4 patch Swarm Launchers has just gotten ridiculous. lmfao at this one.
-LOL AV grenades.
-Core Locus are the kings of PC. You'll see lots here by how effective they're at killing proto suits.
-Scramblers have lower DPS than ARs and range.
-Plasma Cannon should have bigger splash, higher damage and faster missile travel speed.
-Lasers overheat at 40 ammo left is a huge nerf from back where they were useful in Chromosome. Lower range also makes them difficult to use.
-HMG should have higher range and damage. Now with 1.4 patch I see a lot of them overheating lol.
-LOL at anything breach. Useless.
-Burst AR has lower DPS than vanilla AR.
-STD Flaylock is unusable.
-XOXO |
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Rynoceros
Rise of Old Dudes
611
|
Posted - 2013.08.31 19:19:00 -
[21] - Quote
Unless it's been beaten with the nerf hammer this build (Flays, Lasers, HAVs, etc) then chances are you're going to think the Proto variant of any weapon is going to be OP. |
Patrick57
GunFall Mobilization Covert Intervention
91
|
Posted - 2013.08.31 20:34:00 -
[22] - Quote
FATPrincess - XOXO wrote:OP: Assault Forge Gun Assault MD Swarm Launcher AV nades Core Locus grenades
UP: Scrambler Rifle, both variants Plasma Cannon Laser Rifles HMG Breach AR Burst AR Anything breach really STD Flaylock
Explanation:
-Assault Forge Fun is just too good and there's no reason to use the breach and vanilla variants over this one. The fast charge time makes it OP with easy to spam shots. It's better at CQC than an HMG.
-Same as the assault Forge Gun the assault MDs have bigger radius, DPS and even clip than the vanilla and breach variants. Assault MDs can have blast radius as high as 8m lol.
-With 1.4 patch Swarm Launchers has just gotten ridiculous. lmfao at this one.
-LOL AV grenades.
-Core Locus are the kings of PC. You'll see lots here by how effective they're at killing proto suits.
-Scramblers have lower DPS than ARs and range.
-Plasma Cannon should have bigger splash, higher damage and faster missile travel speed.
-Lasers overheat at 40 ammo left is a huge nerf from back where they were useful in Chromosome. Lower range also makes them difficult to use.
-HMG should have higher range and damage. Now with 1.4 patch I see a lot of them overheating lol.
-LOL at anything breach. Useless.
-Burst AR has lower DPS than vanilla AR.
-STD Flaylock is unusable.
-XOXO The Scrambler Rifle is not UP. You can't use stats to compare things like this. The Scrambler can tear through enemies like that. The only thing that is unbalanced about Scramblers is that the Assault Scrambler Rifle should overheat faster, because right now it's just a better version of the Assault Rifle. |
Xender17
Ahrendee Mercenaries EoN.
511
|
Posted - 2013.08.31 20:42:00 -
[23] - Quote
Patrick57 wrote:Godin Thekiller wrote:Jimbo1337 wrote:Godin Thekiller wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. THey still kill Light Frames with ease. Leave them as is. as for me, I still believe all the AV weapons are OP,and the Plasma Cannon is UP, but if it had a flatter falloff, a little bit bigger splash radius, a faster projectile speed, and a slight burning effect/2 round cylinder, I think it would be pretty good. Explain to me how Lai Dai's are OP Explain to me how they are not. Actually, the Lai Dai's are not OP considering that the user most of the time has to put their life in danger just to throw those things at whatever vehicle it is (this is especially true when talking about Tanks). -_- throwing things above a wall is so dangerous. |
Patrick57
GunFall Mobilization Covert Intervention
91
|
Posted - 2013.08.31 20:45:00 -
[24] - Quote
Xender17 wrote:-_- throwing things above a wall is so dangerous. Who said anything about a wall?
How about you go right up in front of a blaster tank and try to throw AV nades at it.
Please prove to me how it is in any way safe to destroy a tank with grenades unless you are above or behind it. |
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
198
|
Posted - 2013.08.31 20:49:00 -
[25] - Quote
Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. It needs a damage NERF if you insist on a NERF. It's suppose to scare the **** outta you with it's splash damage so you don't go into an area. Thus denying you from that area. Which is what the weapon is for. 1 vs 1 the Mass Driver sucks against an AR/AScR user, so you can't complain about that. |
Patrick57
GunFall Mobilization Covert Intervention
92
|
Posted - 2013.08.31 20:53:00 -
[26] - Quote
Tectonic Fusion wrote:Patrick57 wrote:And which ones aren't? This is more of a experimental thread than a complaining one.
Tell what weapon you think is OP, or not, tell why you think that, and then we can see how people's opinions differ from one another.
Me- I think that the mass driver's splash damage is too effective. UP- The contact grenades are useless now. They should give you two grenades if they have so little damage now. It needs a damage NERF if you insist on a NERF. It's suppose to scare the **** outta you with it's splash damage so you don't go into an area. Thus denying you from that area. Which is what the weapon is for. 1 vs 1 the Mass Driver sucks against an AR/AScR user, so you can't complain about that. Get out of this thread if you're going to use logic! |
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
198
|
Posted - 2013.08.31 20:57:00 -
[27] - Quote
Patrick57 wrote:FATPrincess - XOXO wrote:OP: Assault Forge Gun Assault MD Swarm Launcher AV nades Core Locus grenades
UP: Scrambler Rifle, both variants Plasma Cannon Laser Rifles HMG Breach AR Burst AR Anything breach really STD Flaylock
Explanation:
-Assault Forge Fun is just too good and there's no reason to use the breach and vanilla variants over this one. The fast charge time makes it OP with easy to spam shots. It's better at CQC than an HMG.
-Same as the assault Forge Gun the assault MDs have bigger radius, DPS and even clip than the vanilla and breach variants. Assault MDs can have blast radius as high as 8m lol.
-With 1.4 patch Swarm Launchers has just gotten ridiculous. lmfao at this one.
-LOL AV grenades.
-Core Locus are the kings of PC. You'll see lots here by how effective they're at killing proto suits.
-Scramblers have lower DPS than ARs and range.
-Plasma Cannon should have bigger splash, higher damage and faster missile travel speed.
-Lasers overheat at 40 ammo left is a huge nerf from back where they were useful in Chromosome. Lower range also makes them difficult to use.
-HMG should have higher range and damage. Now with 1.4 patch I see a lot of them overheating lol.
-LOL at anything breach. Useless.
-Burst AR has lower DPS than vanilla AR.
-STD Flaylock is unusable.
-XOXO The Scrambler Rifle is not UP. You can't use stats to compare things like this. The Scrambler can tear through enemies like that. The only thing that is unbalanced about Scramblers is that the Assault Scrambler Rifle should overheat faster, because right now it's just a better version of the Assault Rifle. This. Just because someone doesn't have skill at this weapon doesn't make it UP. |
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