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41. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
1. The layout detail was a very nice change. Of course it is a bit confusing right now, since we have not had the chance to play on it as often as most of the older maps. But in time it should become a favorite for sure. I love the verticality the...
- by RydogV - at 2013.09.06 12:33:00
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42. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
Well it would seem, based on the latest news Blog, Results of Molden Heath Conflicted , that we should not expect any expansion of Planetary Conquest anytime in the near future. I still stand by my original posting, that smaller battles should b...
- by RydogV - at 2013.09.06 12:07:00
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43. why can't we link squads yet - in Feedback/Requests [original thread]
I believe the hope is that queue syncing multiple Squads into one battle will become easier with the next iteration of Faction Warfare. If not it needs to happen in order to make the game mode viable and relevant. As for EVE-side relevance, it t...
- by RydogV - at 2013.09.04 15:32:00
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44. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Keri Starlight wrote: CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? Just leave the M...
- by RydogV - at 2013.08.14 16:12:00
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45. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RydogV wrote: I rest my case: http://youtu.be/pi_LssfR2N0 lowratehitman knows the real deal. So once again...Minimum Arming Distance...please and thank-you How does this prove anything LOL...sorry it was lat...
- by RydogV - at 2013.08.14 16:11:00
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46. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
I rest my case: http://youtu.be/pi_LssfR2N0 lowratehitman knows the real deal. So once again...Minimum Arming Distance...please and thank-you
- by RydogV - at 2013.08.14 03:11:00
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47. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Madagascan Eagle wrote: http://youtu.be/zftbf8OfwvY I agree with Eddie. Well if the blast radius figures are accurate (I did not cross check in-game), then I say make a minimum arming distance that is equal to 2x the blast radius. Anything...
- by RydogV - at 2013.08.14 00:02:00
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48. [Request] Changes to Uplink availability - in Feedback/Requests [original thread]
I honestly prefer the way uplinks functioned during the Beta. They were relatively unnoticed unless you were in close proximity of them and visible for a split second when someone spawned in. Of course now Active Scanners should also pick them up ...
- by RydogV - at 2013.08.13 23:52:00
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49. (Request) Mass Driver - in Feedback/Requests [original thread]
Ongoing Discussion: https://forums.dust514.com/default.aspx?g=posts&m=1174842#post1174842
- by RydogV - at 2013.08.13 23:11:00
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50. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RydogV wrote: FLAYLOCK Steve wrote: I was going to simply ignore this post but I'm so tired of people like you, it's really pathetic. You want to speak real world? Okay Real World fact 1. Grenades and grenade launch...
- by RydogV - at 2013.08.13 21:02:00
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51. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: I was going to simply ignore this post but I'm so tired of people like you, it's really pathetic. You want to speak real world? Okay Real World fact 1. Grenades and grenade launchers are always ohk or damages enough to ta...
- by RydogV - at 2013.08.13 20:43:00
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52. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cross Atu wrote: RydogV wrote: The reference to a whole Squad of Mass Driver users Quick additional on this one, were you aware that there is an in game chat devoted specifically to gathering MD users to play together in full squads (or a...
- by RydogV - at 2013.08.13 18:19:00
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53. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Justin Tymes wrote: RydogV wrote: First of all a Grenade Launcher is not a CQB weapon...no matter how you want to slice it...it was never designed to be THAT. It doesn't matter if we are immortal mercenaries or not. Such a weapon makes no s...
- by RydogV - at 2013.08.13 18:11:00
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54. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cosgar wrote: RydogV wrote: I realize that bringing real world into game world is not always the best way to make a point. In the real world, there aren't respawns and grenade launchers can OHK you. Like I said.
- by RydogV - at 2013.08.13 17:15:00
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55. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cross Atu wrote: RydogV wrote: You know the weapon mechanics are broken when you see Squads of players from the same team using a Mass Driver. Lightbulb moment. This is not a proper method for assessing balance. By that reasoning the ent...
- by RydogV - at 2013.08.13 16:56:00
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56. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cosgar wrote: RydogV wrote: And just for the record...I love the concept of a Mass Driver as an area suppression system. I think it is a viable and valuable resource on the battlefield....which is why I am 100% AGAINST the direct and splash ...
- by RydogV - at 2013.08.13 16:46:00
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57. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
And just for the record...I love the concept of a Mass Driver as an area suppression system. I think it is a viable and valuable resource on the battlefield....which is why I am 100% AGAINST the direct and splash damage being lowered in any way. T...
- by RydogV - at 2013.08.13 16:36:00
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58. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Kadar Saeleid wrote: I can't support this idea any more. Nothing confuses me more than getting killed by a MD at < 5m and not having the other guy die as well. A minimum arming distance would still reward accuracy in CQC ranges while reducin...
- by RydogV - at 2013.08.13 16:32:00
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59. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Justin Tymes wrote: RydogV wrote: Justin Tymes wrote: RydogV wrote: FLAYLOCK Steve wrote: Again its been the same since 1.1. We are in 1.3 nobody complained now they complain about it because more people use it now? That's pathetic....
- by RydogV - at 2013.08.13 16:29:00
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60. DUST gets a bad review from New Game Network - in Feedback/Requests [original thread]
Not an unfair assessment in terms of polish, mechanics and lack of gameplay options. But the author jumps on the Pay-to-Win bandwagon way too hard which is a load of crap. Aurum items with distinct advantage over anything that can be bought with ...
- by RydogV - at 2013.08.13 16:06:00
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