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281. Taking a pass at AR reblancing - in General Discussions [original thread]
Beren Hurin wrote: I thought that the burst was a place holder? I didn't think it was going to be there permenantly. Why wouldn't the scrambler rifle have other variants then? I don't really think the Scrambler Rifle needs additional variant...
- by RydogV - at 2013.07.24 11:16:00
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282. Taking a pass at AR reblancing - in General Discussions [original thread]
On final thing. Once you have your proposal finalized you should repost it in the Feedback section. That seems to be the forum that the Dev team actually gleans when fishing for changes in the game.
- by RydogV - at 2013.07.24 11:10:00
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283. Taking a pass at AR reblancing - in General Discussions [original thread]
Thinking on the Skill Points piece. You have to realize that more weapons are coming down the the pipeline. These will offer more variety in the "AR Class" of weapons just like when the Scrambler Rifle was introduced. So I think it is really best ...
- by RydogV - at 2013.07.24 11:05:00
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284. Taking a pass at AR reblancing - in General Discussions [original thread]
As a Logi the AR has always been my weapon of choice due to its versatility since I only have one weapon slot. I like many of the ideas that you have proposed in terms of damage output and the progression at each level. The only thing I cannot ge...
- by RydogV - at 2013.07.24 10:48:00
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285. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Interesting insights on the "PC Logi".
- by RydogV - at 2013.07.24 00:20:00
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286. So with free lavs gone... - in General Discussions [original thread]
Not if I have anything to say about it. No risk, no reward.
- by RydogV - at 2013.07.23 05:08:00
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287. Could additional maps possibly fix some issues + some? - in General Discussions [original thread]
Now that we have made some progress with the shooting mechanics (no still not perfect but significantly better since 1.2), I hope that CCP has teams focused on serious advancements in maps and game modes. We know that we will see very little for 1...
- by RydogV - at 2013.07.22 17:07:00
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288. Laser Rifles - in General Discussions [original thread]
I got some free Laser Rifles and have been using them mainly to mess with people in matches we are leading fairly well. Despite the weakness of the weapon it still seems to annoy players fairly easily. The range makes it the perfect "fly buzzing a...
- by RydogV - at 2013.07.22 15:42:00
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289. Should everyone start from scratch on the PS4 release. - in General Discussions [original thread]
I think some players fail to understand the nature of a persistent universe within a game. It is the main difference between standard shooter fare and an MMO. Resetting stats or skills will not accomplish anything. There will always be vets and ne...
- by RydogV - at 2013.07.22 15:21:00
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290. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
The Attorney General wrote: [quote=Michael Arck] Is there a section in their ten year plan for how they will recoup the lost players who have been turned away by bad balance, shoddy developing and broken mechanics? Is there a section in the p...
- by RydogV - at 2013.07.21 22:30:00
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291. After the PS4 release - in General Discussions [original thread]
I am getting a PS4 at launch. But I do not understand why the introduction of a new console would be a factor for whether or not anyone plays Dust 514? There are not a boatload of shooters out there for release. I am getting my PS for Killzone: Sh...
- by RydogV - at 2013.07.21 22:15:00
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292. Afraid to spec into MD... once again. - in General Discussions [original thread]
I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed. However, I do think that a moderate reduction in the rate-of-fire would put the weapon ...
- by RydogV - at 2013.07.21 13:01:00
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293. Walk a mile in other ppl's shoes [HAV] - in General Discussions [original thread]
From what I have seen, most tankers don't walk....but I digress Having little interest in vehicles I will never test the HAV mechanics to 'see for myself' but from an infantryman's point of view I think vehicles, especially tanks, provide an im...
- by RydogV - at 2013.07.21 12:49:00
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294. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
wayrow1 wrote: RydogV wrote: wayrow1 wrote: I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!! Are you saying that Boosters are 'Pay-to-Win' or just too...
- by RydogV - at 2013.07.21 12:00:00
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295. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
wayrow1 wrote: I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!! Are you saying that Boosters are 'Pay-to-Win' or just too hard to avoid in a game touted as ...
- by RydogV - at 2013.07.21 11:44:00
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296. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: RydogV wrote: KAGEHOSHI Horned Wolf wrote: Are you sure it wasn't a user review or blog? No it was in the Massive by-line by Adam Biessener. He has been writing for GI since 2003. Why haven't you linked i...
- by RydogV - at 2013.07.21 05:14:00
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297. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Are you sure it wasn't a user review or blog? No it was in the Massive by-line by Adam Biessener. He has been writing for GI since 2003.
- by RydogV - at 2013.07.21 05:05:00
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298. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
SoTa of PoP wrote: Link the article. I cannot link the article as it is in the printed edition and not available online yet. Sorry.
- by RydogV - at 2013.07.21 05:02:00
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299. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is t...
- by RydogV - at 2013.07.21 04:58:00
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300. Is the PS Vita thing still a thing - in General Discussions [original thread]
Yeah it has been a month since they closed the question thread and still not a peep regarding Vita app. It would be nice to have some follow up. If they have fallen behind or whatever then fine but no need to leave us hanging. Just give it to us s...
- by RydogV - at 2013.07.21 04:32:00
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