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281. Played Dust after 2 months - in General Discussions [original thread]
3 ambush 2 skirmish 1) Mottaini Japan can go suck my epeen 2) holy **** my HP melts like ice in Hydrochloric acid 3) hit-detection issues. Lots of em 4) scanners are funny to bait 5) is it me or do you actually slow down mid-air while being shot a...
- by RuckingFetard - at 2014.01.11 13:37:00
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282. Redownloading - in General Discussions [original thread]
Had to redownload the client. Anyone know if the client available in the marketplace is updated with 1.7 too? Would be a pain to download that all over again -_-.
- by RuckingFetard - at 2014.01.11 09:00:00
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283. Question for Bloke responsible for forums - in General Discussions [original thread]
Just what is that grayish square on a player's icon? Earlier believed that they only showed on those characters whom I have added as contacts, but , since the past few weeks, been noticing them on characters whom I haven't even added
- by RuckingFetard - at 2014.01.10 16:14:00
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284. Cloak Liabilities - in General Discussions [original thread]
Maken Tosch wrote: If you want a compromise I can go with this... 1. Drain about 10 shield HP for every second the scout is sprinting to prevent the shimmering. 2. 20 shield HP drained when fitted on any other suit class. 3. Once shield HP run...
- by RuckingFetard - at 2014.01.10 16:11:00
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285. Cloak Liabilities - in General Discussions [original thread]
Maken Tosch wrote: RuckingFetard wrote: Maken Tosch wrote: RuckingFetard wrote: What if these used the dropsuit's shield level to be utilized , I.e., -10 or 15 shields for every 1 second of usage and so on? It won't last long for sc...
- by RuckingFetard - at 2014.01.10 16:05:00
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286. Cloak Liabilities - in General Discussions [original thread]
Maken Tosch wrote: RuckingFetard wrote: What if these used the dropsuit's shield level to be utilized , I.e., -10 or 15 shields for every 1 second of usage and so on? It won't last long for scouts. Have you seen our tank? Oh wait. What ta...
- by RuckingFetard - at 2014.01.10 15:59:00
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287. Cloak Liabilities - in General Discussions [original thread]
What if these used the dropsuit's shield level to be utilized , I.e., -10 or 15 shields for every 1 second of usage and so on?
- by RuckingFetard - at 2014.01.10 15:55:00
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288. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
Terram Nenokal wrote: Have you ever tried to drive an LAV in first person? Yeah , it's quite fun!
- by RuckingFetard - at 2014.01.03 15:37:00
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289. A challenge to EnglishSnake and other tankers... - in General Discussions [original thread]
KingBabar wrote: The challenge still stands. Mua ha ha ha haa. Lulz
- by RuckingFetard - at 2014.01.03 03:16:00
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290. My Real Opinion On DUST (no qq) - in General Discussions [original thread]
Coming from you , that's a surprise. BTW, what caused the U-turn in your opinion
- by RuckingFetard - at 2014.01.03 03:14:00
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291. The Hoarde vs Triple Hardened Gunnlogi - in General Discussions [original thread]
Borne Velvalor wrote: BobThe 844-1 CakeMan wrote: ur complaining ur tank didn't die when you turned on 3 60% hardeners on... sure u were god mode for 30 secs or whatever, but after words u are as weak as crap, since u turned them on all at ...
- by RuckingFetard - at 2014.01.02 11:21:00
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292. The Hoarde vs Triple Hardened Gunnlogi - in General Discussions [original thread]
Borne Velvalor wrote: Today I was running with some guys from Die Valkyrja, a few of them running tanks and, of course, me running my Gunnlogi. I go to make a sandwhich ( ) and come back to find an Ambush has started and we're losing by around ...
- by RuckingFetard - at 2014.01.02 11:19:00
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293. Tank spam in ambush has got to STOP - in General Discussions [original thread]
Flix Keptick wrote: Bethhy wrote: i say the solution is to let LAV turrets have an EVE like "LOCK" like function that can only work on HAV's... That way the main counter to tanks is two person Kiteing LAV's... that can track the HAV while dr...
- by RuckingFetard - at 2014.01.02 11:14:00
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294. what type of new/interesting suits would you like to see in dust - in General Discussions [original thread]
knight guard fury wrote: there aren't many dropsuit types in the game currently so it would be cool to hear what type of suits you think should be in the game. IMO I would like to see: - covert ops Scout needs buffin' - medic(only 2 equipemen...
- by RuckingFetard - at 2014.01.02 06:59:00
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295. Shotgun v rail rifle at 2m - in General Discussions [original thread]
Knight Soiaire wrote: Patrick57 wrote: Knight Soiaire wrote: Lol, it took three shots from my Creodron to take down a Gal Logi in CQC, and thats with a Complex damage mod. Shotguns need +2 Pellets per level (12 at Basic, 14 at ADV, 16...
- by RuckingFetard - at 2014.01.02 06:47:00
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296. 'Oh Crap' Moments - in General Discussions [original thread]
Another experience where I ran into a Sagaris but then, a Soma rammed into it
- by RuckingFetard - at 2014.01.01 16:28:00
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297. 'Oh Crap' Moments - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: How about running FROM a Sica and escaping thinking 'Not that fast are you' just to run into a camping Surya with Proto blasters.. Fixed
- by RuckingFetard - at 2014.01.01 16:14:00
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298. About that unexpected DT... - in General Discussions [original thread]
Turns out, the hacker group attempted to harass an online streamer Attack may have been used as a screen to gather user information. Check all IDs
- by RuckingFetard - at 2014.01.01 09:10:00
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299. Wouldn't it be cool if... - in General Discussions [original thread]
The different races had different HUDs on their suits? Would add more diversity to the game
- by RuckingFetard - at 2014.01.01 04:52:00
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300. Mercs with funny names_gather. - in General Discussions [original thread]
J4yne C0bb wrote: I mentioned this a while back, but "Captain Save-a-Hoe" always made me laugh when I'd see him in local, back in beta: https://forums.dust514.com/default.aspx?g=search&postedby=Captain%20Save-a-Hoe Remember him. Unfort...
- by RuckingFetard - at 2014.01.01 04:49:00
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