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741. Biggest Med. Suit Changes: "Sprint Cooldown Changes" - in General Discussions [original thread]
I caught that when I was reading through it. I swore I found a reason to why it was like that but maybe it is just a typo.
- by Roy Ventus - at 2014.03.05 16:29:00
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742. 3 new sidearms... so what? - in General Discussions [original thread]
These sidearms are kinda needed in the balance since they're the core gear. It's like leaving players with nothing but the ScR and AR or limiting the assault suits to just the Caldari assault we had in beta. It's not top priority but it's still ne...
- by Roy Ventus - at 2014.03.05 16:27:00
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743. FOTM bets - in General Discussions [original thread]
Scouts with fluxes and mass drivers
- by Roy Ventus - at 2014.03.05 16:15:00
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744. So I guess I will never die again in 1.8 - in General Discussions [original thread]
ResistanceGTA wrote: steadyhand amarr wrote: i cant not wait for over confidant proto players to get chewed out they keep treating bits of peace's of this patch like the other bits are not changing i dont think anyone can work out exactly wh...
- by Roy Ventus - at 2014.03.05 16:14:00
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745. 3 new sidearms... so what? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Roy Ventus wrote: Aesiron Kor-Azor wrote: You can add 20 new guns and it won't make any difference. There is still nothing to aim for in this game. Factional warfare yields no long term rewards to aim for - such a...
- by Roy Ventus - at 2014.03.05 16:12:00
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746. So I guess I will never die again in 1.8 - in General Discussions [original thread]
If you make yourself harder to kill, others will opt for something easier. In other RPGs, I prefer the rogue class where we live a shorter lifespan but deal critical damage. Has been the same way here and will be in 1.8. I'm just going to enjoy ...
- by Roy Ventus - at 2014.03.05 16:03:00
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747. CCP I hope you are vastly changing the new player experience. - in General Discussions [original thread]
Dj grammer wrote: Roy Ventus wrote: *rubs his temples* I don't know how many times I'm going to have to tell people to stop overreacting. I mean, why the Hell is most of the playerbase drama queens? I am not overreacting, I'm just giv...
- by Roy Ventus - at 2014.03.05 15:57:00
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748. CCP Designers too Lazy to Craft their Own Carbines - in General Discussions [original thread]
I actually saw the design coming before it's release. Not that, that's a bad thing but I mean...it's a SMG...The same way most of the rifles look similar to modern rifles, the SMGs and pistols do as well. You can call the designs lazy, they look...
- by Roy Ventus - at 2014.03.05 15:52:00
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749. Soooooo???? - in General Discussions [original thread]
I'm leaning more towards the 19th but I could see it dropping on the 12th if they begin throwing numbers at us every other day.
- by Roy Ventus - at 2014.03.05 15:48:00
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750. CCP I hope you are vastly changing the new player experience. - in General Discussions [original thread]
*rubs his temples* I don't know how many times I'm going to have to tell people to stop overreacting. I mean, why the Hell is most of the playerbase drama queens?
- by Roy Ventus - at 2014.03.05 15:47:00
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751. 3 new sidearms... so what? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: You can add 20 new guns and it won't make any difference. There is still nothing to aim for in this game. Factional warfare yields no long term rewards to aim for - such as a BPO suit requiring many LPs). Regular warfar...
- by Roy Ventus - at 2014.03.05 15:45:00
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752. Confused About Assault Rifles - in General Discussions [original thread]
MINA Longstrike wrote: The change to proficiency will hurt a lot of weapons far more than the slight base damage nerfs. In fact the change to prof still makes the rail & cr better than the assault. How so? The way I took the proficienc...
- by Roy Ventus - at 2014.03.05 15:41:00
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753. New medium dropsuit stats! - in General Discussions [original thread]
Lol why are people QQing about the assault suits? Amarr have the highest armor, and eHP for that matter, while also having the best stamina which makes their base movement rate the highest. Pretty damn good to me. Minmatar are pretty much Minma...
- by Roy Ventus - at 2014.03.05 15:29:00
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754. Minmatar Assault-- - in General Discussions [original thread]
Cyrius Li-Moody wrote: Anybody else just completely let down about the way they tweaked this suit? Did we just get new stats? Saw someone post them up earlier but they looked like the stats we received in January.
- by Roy Ventus - at 2014.03.05 15:01:00
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755. Confused About Assault Rifles - in General Discussions [original thread]
Lorhak Gannarsein wrote: The variants have a lower DPS than AR right now. Come 1.8 they'll be better than AR in every measurable way. ACR will truly be king of the assault weapons We'll have to wait and see. Right now, the ACR sucks in com...
- by Roy Ventus - at 2014.03.05 14:59:00
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756. These are the massive problems with 1.8 weapon changes: - in General Discussions [original thread]
1. Damage Mods probably won't be gaining a penalty because stacking them doesn't give you the same potential for damage that it does now. With that being said, stacking 4-5 damage mods will bring the weapons back to the damage points they have now...
- by Roy Ventus - at 2014.03.05 14:55:00
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757. Slayer logis, Commando's will end the assault role - in General Discussions [original thread]
Logis won't have bonus to assault based weapons. They'll just have mods and stacking 4-5 Damage Mods to compete is silly when you can pick up an Assault for cheaper and do the same quality. Logis will be able to brick tank better though but that's...
- by Roy Ventus - at 2014.03.05 14:47:00
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758. Magsec SMG OP - in General Discussions [original thread]
Texs Red wrote: AR in 1.8 40 meters optimal, 65 effective 412.5 DPS at prototype 1,980 damage per clip (barely capable of killing well tanked 1.8 sentinal suits) Magsec SMG 40 meters optimal, 55 effective 427.7 DPS at prototype 2,079 damage pe...
- by Roy Ventus - at 2014.03.05 14:42:00
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759. Confused About Assault Rifles - in General Discussions [original thread]
The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me." But then I go and check the stats and realize... The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes from 60.1 to 51.7. ...
- by Roy Ventus - at 2014.03.05 14:40:00
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760. Assault Rifle is Obsolete - in General Discussions [original thread]
Over exaggeration. The differences are pretty much the same as they are now... We do need some type of reason to use the AR over other weapons tho... B
- by Roy Ventus - at 2014.03.05 14:28:00
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