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81. DUST sounds awesome with headset - in General Discussions [original thread]
Fox Gaden wrote: The sound a great, except for the charge sound of the Charged Sniper Rifle. It sounds like a vacuum cleaner. It would be nice to replace it with a more meditative hum. I thought they made it sound that way to discourage peo...
- by RoundEy3 - at 2013.08.02 14:42:00
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82. DUST sounds awesome with headset - in General Discussions [original thread]
Iskandar Zul Karnain wrote: Seriously, it's an incredible difference. I feel like I've been missing out on some of the best parts of this game so far. Probably sounds even better with proper surround sound cranked up. I'm using Sony Pulse elit...
- by RoundEy3 - at 2013.08.02 13:27:00
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83. Free ISK to All! (Vets) - in General Discussions [original thread]
Ah what the heck. I could use more isk. As a weekend warrior for the most part, more money always helps when I feel like taking part in a dropship assault or whatever. I'd be much obliged for a donation. Farewell in anycase. FYI I've played sinc...
- by RoundEy3 - at 2013.08.02 13:07:00
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84. CCP Stockholm Syndrome? - in General Discussions [original thread]
Just waiting on Rome 2 and Two Souls to come out. DUST is fun when I do play it. However in say a year from now it's speed of development and growth will naturally place it amongst the rest of the options out there. But you're definitely right t...
- by RoundEy3 - at 2013.08.01 21:12:00
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85. What the hell!! - in General Discussions [original thread]
nerf it
- by RoundEy3 - at 2013.08.01 20:54:00
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86. Will friendly fire ever be public? - in General Discussions [original thread]
Scheneighnay McBob wrote: RoundEy3 wrote: i certainly hope not. I would hate this game every time some senseless dumb**** tk'd me just for the hell of it. Considering there's ISK involved in your fits it's a pretty major factor. That would ...
- by RoundEy3 - at 2013.08.01 14:37:00
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87. Will friendly fire ever be public? - in General Discussions [original thread]
i certainly hope not. I would hate this game every time some senseless dumb**** tk'd me just for the hell of it. Considering there's ISK involved in your fits it's a pretty major factor. That would be the death of this game for sure from the insi...
- by RoundEy3 - at 2013.08.01 14:18:00
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88. Final Words of Wisdom... pay attention. - in General Discussions [original thread]
Sir Eos wrote: You're taking a little too much interest in my history with this game. Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greife...
- by RoundEy3 - at 2013.08.01 14:04:00
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89. Is Dust dead? - in General Discussions [original thread]
For all fairness I play a number of other games that are still quite alive with mp activity and good times that have far less active #'s and attention than DUST. So, you know take that for what it is worth, and if you enjoy playing DUST at all k...
- by RoundEy3 - at 2013.08.01 13:12:00
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90. IF we ever get hoverbikes.... - in General Discussions [original thread]
Fkn lol man... i wouldn't be able to play, I would get shot so much because I wouldn't be able to stop laughing. Jokes are OP nerf it!
- by RoundEy3 - at 2013.07.31 14:29:00
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91. who is your favorite corp? - in General Discussions [original thread]
I gotta admit when I saw that thread that had the Gorillarapers Inc. mentioned in it I was laughing about that half of the day.
- by RoundEy3 - at 2013.07.30 20:41:00
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92. Why Do People Keep Blaming The PS3 For This Games Failure? - in General Discussions [original thread]
Baal Roo wrote: RoundEy3 wrote: Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a...
- by RoundEy3 - at 2013.07.30 19:30:00
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93. Why Do People Keep Blaming The PS3 For This Games Failure? - in General Discussions [original thread]
Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system....
- by RoundEy3 - at 2013.07.30 19:14:00
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94. How would you design a story mode? - in General Discussions [original thread]
Too bad DUST isn't going to the PS4 for years...
- by RoundEy3 - at 2013.07.30 17:36:00
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95. How would you design a story mode? - in General Discussions [original thread]
Just going off of observation here but whatever they make, it will take years. That is something that is just so contradictory and backwards to the big dreams and ....potential of this game. I just have a hard time seeing the day I am playing all...
- by RoundEy3 - at 2013.07.30 17:18:00
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96. How would you design a story mode? - in General Discussions [original thread]
I don't really want something like a typical campaign or story mode. I just want missions of varying degrees and purpose linked to the extensive eve backwork that is already there. The whole missions idea gives fairly limitless modular way to exp...
- by RoundEy3 - at 2013.07.30 15:06:00
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97. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
Good job, Reflex sight as requested. I just might have to skill into the LR now. How does the yellow tint on the lense look when you're aiming it into a dark area? As long as it somehow doesn't make the targeted area even harder to see into then ...
- by RoundEy3 - at 2013.07.29 20:22:00
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98. Espeon Buns is a Knobgobbling Ignoramus - in General Discussions [original thread]
It just funny forum taunting. The forums would be a dull place without it.
- by RoundEy3 - at 2013.07.29 19:19:00
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99. I've had enough - in General Discussions [original thread]
Kindly transfer me your isk for a like!
- by RoundEy3 - at 2013.07.29 17:54:00
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100. How to expand Dust - in General Discussions [original thread]
-Dust mercenaries can be utilized by eve pilots to board + conquer stations and ships. This. I like to burn imagination fuel for the DUST burner on this possibility. Imagine POS space station maps with Tiered stages of defense and capture. Oh th...
- by RoundEy3 - at 2013.07.29 17:50:00
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