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1. Make your own CCP project thread - in General Discussions [original thread]
Project: Uncredible Platform: Whichever one has the most customers with the loosest wallets Scope: Players play in a highly competitive futuristic corporate ladder battle sim, where players earn points over time called "Boss Points" Aside from...
- by RoundEy3 - at 2015.03.19 17:25:00
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2. how do we get a large influx of new players - in General Discussions [original thread]
Justicar Karnellia wrote: Advertising will never happen. Unless some people weren't present back in May 2014 active development for Dust 514 has ceased. The game has been largely derided by the gaming press and by players at large. There is a r...
- by RoundEy3 - at 2015.03.17 16:18:00
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3. Need a sit rep - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: RoundEy3 wrote: Hey all. I was just wanting to see if any current players can inform me on Dust 514 in it's current state. i loved the game when I was paying it about a year ago, but since have looked else where ...
- by RoundEy3 - at 2015.03.16 15:58:00
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4. Need a sit rep - in General Discussions [original thread]
I suppose it's not the DUST/EVE connection I would look for in another game potentially. It's the ability for DUST like game play and consequence, getting to do battles on various levels and scale, and have the staying power of being a PC or progr...
- by RoundEy3 - at 2015.03.16 15:56:00
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5. Need a sit rep - in General Discussions [original thread]
That's what I figured, but kinda hoped to hear more. That was why I quit playing back then. I can't see the point of playing such a committed game that was founded on concepts that were never there and isolated to only one console on one platform....
- by RoundEy3 - at 2015.03.16 14:15:00
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6. Need a sit rep - in General Discussions [original thread]
Hey all. I was just wanting to see if any current players can inform me on Dust 514 in it's current state. i loved the game when I was paying it about a year ago, but since have looked else where concerned for the future of the game and waiting ...
- by RoundEy3 - at 2015.03.16 12:57:00
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7. How long? - in General Discussions [original thread]
I'll betcha 1,000,000 Iranian Rial this will never happen.
- by RoundEy3 - at 2013.08.21 19:31:00
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8. I don't understand how CCP can have this viewpoint - in General Discussions [original thread]
Well, all of this comes down to eve having test servers and dust....not having test servers. Eve takes it's prepatch feedback from people actually using the stuff before it's out. Dusters can only guess how something is going to work in applicatio...
- by RoundEy3 - at 2013.08.21 19:21:00
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9. CCP Cmdr Wang Compares Developing DUST 514 as Hard as Sending A Man to the Moon - in General Discussions [original thread]
The only thing I have to say about the whole "going to the moon" comment. Sorry CCP, despite what your most devoted of fans may tell you, EVE is not real. The moon is real. When DUST is out of beta you cannot say "the eagle has landed". Bwahaha!
- by RoundEy3 - at 2013.08.21 19:02:00
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10. CCP Cmdr Wang Compares Developing DUST 514 as Hard as Sending A Man to the Moon - in General Discussions [original thread]
Wow...May I be so bold as to say this rant is concluded? If so I think everyone made a real break through today. This was a very productive day on the DUST 514 therapy forums. Everyone, come back whenever you think you need to and don't forget to...
- by RoundEy3 - at 2013.08.21 18:04:00
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11. CCP Cmdr Wang Compares Developing DUST 514 as Hard as Sending A Man to the Moon - in General Discussions [original thread]
Necandi Brasil wrote: They are aware of everything you guys are complaining and I'm sure they are doing their best to fix all... I hope so. I don't mind grilling CCP on something that I would consider a major type of problem, but I don't l...
- by RoundEy3 - at 2013.08.21 17:08:00
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12. CCP Cmdr Wang Compares Developing DUST 514 as Hard as Sending A Man to the Moon - in General Discussions [original thread]
CommanderBolt wrote: I really do not like to agree with this gta 5 fan boy over here but he has a very valid point. What is so special about dust? Its just another fps. It has less players in a match than other games, it has worse graphics tha...
- by RoundEy3 - at 2013.08.21 16:57:00
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13. CCP Cmdr Wang Compares Developing DUST 514 as Hard as Sending A Man to the Moon - in General Discussions [original thread]
GTA-V FTW wrote: Cosgar wrote: Why are you even here? Why does it matter why I am here. Why are CCP Devs comparing making this game as hard as putting a Man on the Moon? You are just kind of neurotically attacking ANYTHING they say. ...
- by RoundEy3 - at 2013.08.21 16:32:00
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14. When is tree's coming to Dust 514? sooner or later? - in General Discussions [original thread]
Asking for more physics and objects? It would probably bring framerates to a standstill. Plus it sounds like a VERY ambitious proposal. Definitely a 1.5 maybe 2 year project in itself.
- by RoundEy3 - at 2013.08.21 16:20:00
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15. CCP's big GamesCom announcement is EVE VR related. - in General Discussions [original thread]
Didn't you know? Dust is an attempt at an economical, gateway drug, grab at the console masses in hopes of getting them hooked on stronger, more expensive CCP drugs. Hmm, how did that idea get there???
- by RoundEy3 - at 2013.08.20 16:38:00
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16. Buffed Speed tanking in 1.4 - in General Discussions [original thread]
Change the thread title or something. There is no speed buff...
- by RoundEy3 - at 2013.08.16 21:20:00
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17. Realism. - in General Discussions [original thread]
Skihids wrote: Internal consistency is the most important quality for a setting. All F&SF requires us to accept something that is not currently true, but once we do that everything else should flow easily without gut twisting explanations. ...
- by RoundEy3 - at 2013.08.16 18:31:00
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18. what's the biggest bonehead move you've made in Dust? - in General Discussions [original thread]
Spent real $ on it. Now I'm kicking myself in the ass because there are a few other games I'd like to have. I keep myself budgeted on these kinds of things you see.
- by RoundEy3 - at 2013.08.16 17:44:00
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19. Melee damage - in General Discussions [original thread]
One tactic I thought of for boxxer squads is to have a MD or 2 or 6. That way you can either suppress the enemy(s) into cover, or lure them into curb stomping range. Please, anyone feel free to try this. ISK appreciated.
- by RoundEy3 - at 2013.08.16 16:44:00
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20. Melee damage - in General Discussions [original thread]
love this thread. no reloading elbows all the way to the famous "OP". Will we see a "nerf" somewhere? Boxxer squads are the ace in the hole to horrible frame rate shooting.
- by RoundEy3 - at 2013.08.16 16:26:00
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