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41. we need a way to seriously punish AFK's - in General Discussions [original thread]
Vrain Matari wrote: You're right Coleman: How then do we support struggling players? We have to find a fair and balanced way to encourage action over passivity. Rattati is currently talking over matchmaking using an ELO-based system that charac...
- by Rizlax Yazzax - at 2014.08.23 16:37:00
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42. Gû+Gû¦Gû+ Installations GùÅ Ground GùÅ Vehicles GùÅ Infantry -vs- Dropships Gû¦Gû+... - in Feedback/Requests [original thread]
Dude, break up the ADS section. No one likes to wrestle with a wall of text. Also, I have no opinions or experience on this topic. Soooo.... Sorry for the douche post
- by Rizlax Yazzax - at 2014.08.20 18:01:00
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43. [Request]: Player/vehicle animation change/upgrade! - in Feedback/Requests [original thread]
All those things would be nice, but I'm willing to bet both my kidneys it won't happen in DUST.
- by Rizlax Yazzax - at 2014.08.20 17:54:00
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44. The mindset of the wild blueberry. - in General Discussions [original thread]
HOWDIDHEKILLME wrote: TechMechMeds wrote: Iv stopped running logi because more killing power is needed on the field most of the time. I find myself being one of the few players per match who are actively trying to make a difference. Blues 9...
- by Rizlax Yazzax - at 2014.08.19 17:38:00
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45. needles - in Feedback/Requests [original thread]
iKILLu osborne wrote: fair enough as i said was just an idea, the idea of recharge is a good idea ,but it still doesn't solve the risky revive issue, maybe if they added the setting in options to where your character couldn't be revived by tie...
- by Rizlax Yazzax - at 2014.08.19 16:47:00
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46. Warbarges and MCC's - in Feedback/Requests [original thread]
From what I remember.... EvE pilots would control the warbarge, which the corp would then fill with everything they needed for ground battles - MCCs, vehicles, installations, biomass etc etc. The warbarge would travel through New Eden to its des...
- by Rizlax Yazzax - at 2014.08.19 16:42:00
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47. needles - in Feedback/Requests [original thread]
I understand you are trying to solve the die-revive cycle, but it will make using needles a nightmare. In an intense fire-fight there are often corpses waiting to be revived everywhere. If someone only has ADV needles, they now have to wait 4-6s b...
- by Rizlax Yazzax - at 2014.08.19 16:24:00
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48. Rattati you could add more content by... - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, I do remember them because I have played since pre-Alpha, even if I wasn't working directly on Dust until recently. This is definitely something we are interested in, and the plan was always to bring them back piece...
- by Rizlax Yazzax - at 2014.08.18 13:17:00
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49. OMFG CCP WHERE IS AMBUSH!!? - in General Discussions [original thread]
OP, it's just a game. Take a breath, calm down. If you want help ranting isn't going to get you anywhere. Would help if you broke up your post too, no one likes a wall of text. As for your problem it could be pure bad luck, or it could be because...
- by Rizlax Yazzax - at 2014.08.18 10:46:00
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50. Orbital Bombardment WP cost - in General Discussions [original thread]
To be honest I like the 5k orbitals. As fun as it is raining hellfire, there was nothing worse than fighting tooth and nail for an objective, just to have everyone nuked once you start hacking. Now the epic battles will be worth the effort with le...
- by Rizlax Yazzax - at 2014.08.17 20:43:00
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51. Announcement:Login & Connection Issues - 12/08/2014 - in General Discussions [original thread]
Looks like they're back up, just logged in now. 0 player count. Nice. DAMN YOU LOGIBRO!!!!!!!
- by Rizlax Yazzax - at 2014.08.12 14:53:00
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52. Fitting breakdown for Sentinels in Charlie - in General Discussions [original thread]
bamboo x wrote: Jack you are the worst kind of troll. Go back and look at the post I JUST MADE BEFORE YOURS. http://www.protofits.com/fittings/shared/337/6463 There's only one slot missing that's not being used. Every other slot has a proto...
- by Rizlax Yazzax - at 2014.08.12 08:32:00
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53. It's time to buff sniper CCP. - in General Discussions [original thread]
I agree snipers could do with a damage buff. They wreaked havoc in the early days but now pretty much everyone has enough SP to negate that threat, instead dancing to cover if they get pinged. However until the redline issue is solved I say no. B...
- by Rizlax Yazzax - at 2014.08.11 14:47:00
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54. An idea to stop spawn camping - in Feedback/Requests [original thread]
Spawn somewhere else you say? But then how will people complain about spawn camping? Oh..........
- by Rizlax Yazzax - at 2014.08.11 13:47:00
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55. Feeling sorry for CCP. - in Feedback/Requests [original thread]
Eeeerrrrmmmm...... What?!
- by Rizlax Yazzax - at 2014.08.11 10:23:00
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56. Rifle suggestions - in Feedback/Requests [original thread]
Wow TIMMY, just wow. You really can't handle people disagreeing with you can you? Even when their arguments come from established lore and well known game mechanics. I could turn this into a long post but all I would be doing is repeating what ot...
- by Rizlax Yazzax - at 2014.08.11 08:58:00
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57. give us a mash pit - in Feedback/Requests [original thread]
emm kay wrote: simple. put everyone (upto 16) players into the city of a random map for an unlimited amount of time. redline is 10m outside the city. here are the guidelines: There are unlimited clones. There are no teams. There are no vehicl...
- by Rizlax Yazzax - at 2014.08.04 09:40:00
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58. Ey yo Rattati - in Feedback/Requests [original thread]
shaman oga wrote: Another little thing that i believe you can hotfix are MCC missiles, there are already null cannons, why add them? Especially in domination, i believe that if one team manage to hack the null cannon at the last moment and keep...
- by Rizlax Yazzax - at 2014.08.01 19:07:00
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59. How do I report people for abuse? - in General Discussions [original thread]
Foley Jones wrote: Welcome to New eden Beat me to it Be more careful with your assets OP.
- by Rizlax Yazzax - at 2014.07.31 20:12:00
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60. Possible Idea: Tacnet Decoys? - in Feedback/Requests [original thread]
An interesting idea but I personally think it isn't feasible. I'm going to assume the decoys are tied to range. A single Lvl5 Amarr Scout comes across a squad, gifting them all with 5 additional signals. Fair enough, 6v1 not a huge advantage. If...
- by Rizlax Yazzax - at 2014.07.26 13:09:00
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