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21. Quick PC question - in General Discussions [original thread]
Been a long time since I played PC but i f I remember correctly the time is when the battle starts. With a 20(?) Minute window to join the warbarge beforehand.
- by Rizlax Yazzax - at 2014.09.11 12:38:00
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22. Whine thread about some non-sense in hotfix delta - in Feedback/Requests [original thread]
shaman oga wrote: Quote: Large turrets are for vehicles and buildings. Not: -Shooting infantry -Shooting equipment -Snipping in any form It shouldn't be easy at all for any large turrets to kill infantry,that's a small turrets job. That...
- by Rizlax Yazzax - at 2014.09.07 08:08:00
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23. Regarding Scouts and eWar - in General Discussions [original thread]
In a game of counters, one side has to win. CCP chose dampening. If they were to make it scanning, someone else would be posting the exact opposite of what you have. Why dampen when something can always pick you up? It swings both ways, with no c...
- by Rizlax Yazzax - at 2014.09.04 15:11:00
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24. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
I believe Rattati explicitly stated large blasters are AV a while back. Hence the increased dispersion to make it less effective on infantry. Can't be arsed to find the thread but pretty sure that's the case.
- by Rizlax Yazzax - at 2014.09.04 12:28:00
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25. Sniper rifle aim changed - in General Discussions [original thread]
PhantomStranger74 wrote: i cant hit any headshot over 500m now . if i do its pure luck . please change it back ot offer 2 different styles. Maybe get out of the redline and into the map?
- by Rizlax Yazzax - at 2014.09.04 06:51:00
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26. 1.8 Bugs we found thus far &we care Special thanks! related stuf... - in Feedback/Requests [original thread]
My eyes! My beautiful eyes!
- by Rizlax Yazzax - at 2014.09.04 06:45:00
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27. 400 Mil ISK+change to the best "Dust is Dead" joke! - in General Discussions [original thread]
Dust ISN'T dead. Did I win?
- by Rizlax Yazzax - at 2014.09.03 19:46:00
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28. Dear Rattati, on the subject of stickiness and sidearms. - in Feedback/Requests [original thread]
I'm pretty sure the sticky will come. Give it a few days.
- by Rizlax Yazzax - at 2014.09.03 19:37:00
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29. STD and ADV kincat useless? - in Feedback/Requests [original thread]
One Eyed King wrote: Kincats are one of the mods I don't mind using at std level. It could just be psychological, but I think I feel a difference. If your main goal isn't large speed, STD Kincats can be quite useful. They can give just enou...
- by Rizlax Yazzax - at 2014.09.03 19:26:00
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30. Active Scanner animation fix - in Feedback/Requests [original thread]
BL4CKST4R wrote: Honestly I think we should get a 360 scanner but with a short range and cool down. The reason being is that scouts have a built in 360 scanner with ranges that can be anywhere from 40-70 meters. My scout has about 40 meter rang...
- by Rizlax Yazzax - at 2014.09.03 19:19:00
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31. Scanner wp buff. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Thor Odinson42 wrote: The dark cloud wrote: Expand the scan results from active scanners for the whole team instead just for the squad you are in. I don't like that one because it further encourages people to solo...
- by Rizlax Yazzax - at 2014.09.03 19:06:00
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32. Idea for Gallente Assault bonus - in Feedback/Requests [original thread]
Scar Scrilla wrote: Give the gallente assault suit a +2 % bonus to armor damage for blaster/hybrid weapons ( like the AR if my mind serves me right is a "shield damage weapon"). This way the AR (which some -not me- have stated is the weakest ri...
- by Rizlax Yazzax - at 2014.08.30 17:25:00
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33. Micro-MCRU (MMCRU) - in Feedback/Requests [original thread]
So if you want to be a mobile spawn point you have to gimp your fit, reducing offense and defence, for less points than links, more spawn time than links (no bleedout countdown), hoping the people who spawn on you are half decent so you get some s...
- by Rizlax Yazzax - at 2014.08.30 12:17:00
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34. What is your lifetime SP? - in General Discussions [original thread]
38 mil here. Been here since closed beta. I just throw it here, there and anywhere these days. My main roles are maxed.
- by Rizlax Yazzax - at 2014.08.29 13:04:00
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35. How about that active jammer - in Feedback/Requests [original thread]
This. So much this. I have no problems with the cloak I use it myself, I thought fluxes would disable them from day one. It makes sense that they would, yet they don't
- by Rizlax Yazzax - at 2014.08.29 13:01:00
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36. How about that active jammer - in Feedback/Requests [original thread]
Disables ALL gear? As in guns, equipment and modules? If so, no. A jammer should purely be the opposite of a scanner. Scrambling enemy tacnet so they only have their eyes to rely on.
- by Rizlax Yazzax - at 2014.08.29 06:38:00
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37. Aim Assist - in Feedback/Requests [original thread]
I think the AA is in a good place to be honest. I wouldn't say the magnetism is overly powerful and compensates well for the general inaccuracy a DS3 provides for fine aiming. There are a few times it has been painfully obvious it is on. At 30/40...
- by Rizlax Yazzax - at 2014.08.28 19:27:00
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38. reactive plates question. - in Feedback/Requests [original thread]
I use reactives on my GalLogi, can't remember the exact fit but I think I swapped them with plates and kept a rep. Anyway, since GalLogis aren't exactly speedy, I find the reduced speed penalty incredibly helpful. With less tank, more speed and m...
- by Rizlax Yazzax - at 2014.08.28 18:09:00
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39. What is your easy mode? - in General Discussions [original thread]
Scout Gk0 2x Comp range 2x Comp damp 2x Comp precision ADV cloak Re/hives SixKin ACR Toxin SMG Flux Paper thin but so much fun.
- by Rizlax Yazzax - at 2014.08.27 06:51:00
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40. Equipment sink in terrains - in Feedback/Requests [original thread]
If a flux doesn't work, melee usually does. Edit: sorry completely missed the word snipe. Never mind.
- by Rizlax Yazzax - at 2014.08.24 14:38:00
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