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41. Petition: No teams in pub matches - in General Discussions [original thread]
Press Attache wrote: Shinobi MumyoSakanagare ZaShigurui wrote: That doesn't solve the problem , only adds to it and that type of thinking is flawed . Well considering that both you and the OP are complaining about gear and teamwork both...
- by Rinzler XVII - at 2015.10.20 09:30:00
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42. Scout fit for lonerangers - in General Discussions [original thread]
Dragonfly scout BPO Dren shotgun Nova knives Basic pg upgrade Enhanced myofibs Complex profile dampener Complex cardiac regulator 2 x complex kinetic catalyzer Locus grenade Remote explosives 10 speed 500+ stamina 18k isk Max core ski...
- by Rinzler XVII - at 2015.10.20 00:29:00
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43. Gal Assault + Assault Rifle - in General Discussions [original thread]
Arkena Wyrnspire wrote: Lightning35 Delta514 wrote: HEEEELLLS TO THE NO. This nice bonus is good as it is. It has made the assault rifle the best cqc weapon. It's good as it has is. Any less and it's not gonna be too good and any more and it...
- by Rinzler XVII - at 2015.10.19 18:25:00
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44. Gal Assault + Assault Rifle - in General Discussions [original thread]
Thumb Green wrote: Summa Militum wrote: I don't like the idea of any faction, besides the Gallente, receiving a boost for using the Assault Rifle. And a lot of us don't like the AR being a glorified paper weight on anything other than the...
- by Rinzler XVII - at 2015.10.19 18:13:00
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45. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Breakin Stuff wrote: The ability to tank up to resist OHK kills is something I feel should not be removed. Having sniper rifles simply able to instantly eliminate any suit on the field no matter what you fit it for is the kind of thing that wi...
- by Rinzler XVII - at 2015.10.18 20:16:00
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46. Poor matchmaking but even poorer Proto squads haha - in General Discussions [original thread]
Squad of Russian rogues, squad of third rock all in proto v squad of power accelerator and randoms... And they get there arses kicked so 3 third rock members leave... Soon as these supposed good Corps meet a challenge they run away..
- by Rinzler XVII - at 2015.10.18 17:17:00
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47. Unplayable - in General Discussions [original thread]
You win, I can't even bring myself to play 1 more game of this garbage, never thought I'd say it but cod is More fun than this game.. Fps with lag is a total failure
- by Rinzler XVII - at 2015.10.17 19:09:00
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48. Scanners 514 - in General Discussions [original thread]
Mortishai Belmont wrote: Scanners are fine. If everyone else is like me, they're using them more because people are whining about 'em just for spite :D And then even more players leave until eventually you'll be alone with no one to troll...
- by Rinzler XVII - at 2015.10.17 18:41:00
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49. Improve Team Play to Improve Player Experience Overall - in General Discussions [original thread]
Thor Odinson42 wrote: I've been making this argument for a long, long time and the rebuttal has always been that the game has to support solo play. The game took a real turn for the worst when scouts had their super OP time in the sun. Solo pla...
- by Rinzler XVII - at 2015.10.16 13:57:00
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50. Solution to NPE and general gameplay issues - in General Discussions [original thread]
maybe deadcatz wrote: This looks pretty similar to something I posted in features and Ideas.. It's a repost of an idea I posted 16 months ago.. My last post was more in depth should be able to find it on the forums
- by Rinzler XVII - at 2015.10.13 17:25:00
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51. Solution to NPE and general gameplay issues - in General Discussions [original thread]
Revert public contracts to solo players only, You shouldn't have to be in a squad all the time to be competitive in EVE you can play solo and get things done so why in dust is everything squad orientated? We are mercenaries we should have more var...
- by Rinzler XVII - at 2015.10.12 18:03:00
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52. Remove squads from pub matches - in General Discussions [original thread]
This hotfix has been great but we seriously need a squad free gamemode! The reason this game isn't popular Is because you cannot pick up and play a couple of quick games, have fun and go backup being busy with life, seriously if you run solo you ...
- by Rinzler XVII - at 2015.10.11 16:37:00
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53. Blacklist of Losers - in General Discussions [original thread]
Press Attache wrote: Daemonn Adima wrote: Players who intentionally play cheap or grief. At this point, it hurts npe enough that I don't mind updating this everytime I encounter someone who makes the game a worse experience for others. I w...
- by Rinzler XVII - at 2015.09.19 15:41:00
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54. Can't shoot in/from the redline - in General Discussions [original thread]
maybe deadcatz wrote: Because the magic of qaufe It's always quafe they say it's moreish
- by Rinzler XVII - at 2015.09.16 18:30:00
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55. Can't shoot in/from the redline - in General Discussions [original thread]
Why is this not a thing yet?
- by Rinzler XVII - at 2015.09.16 18:15:00
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56. Saving RAM - in General Discussions [original thread]
Leovarian L Lavitz wrote: So, the gallente Rdv exists, but we only see the caldari one to save ram. What if we made both mccs the same during a battle to save ram? In maps that are usually good game rate, we have both like now, but in super l...
- by Rinzler XVII - at 2015.09.16 14:20:00
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57. Remove Active scanners or give them a drawback - in General Discussions [original thread]
Press Attache wrote: Kalante Schiffer wrote: lol scrubs defending another crutch. I've never in my life have touched a filthy scanner it makes players lazy and the game too unbalanced and too easy for the dominant team with scanners. Unbalan...
- by Rinzler XVII - at 2015.09.15 17:56:00
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58. Buff all Equipment! - in General Discussions [original thread]
J0LLY R0G3R wrote: When I'm at Alpha and scan towards Bravo, my squad gets that intel. Yet you want me to run all the way to Bravo to give ammo to a friendly there?!? Kinda crap is that! I should be able to drop a nanohive at Alpha and give fr...
- by Rinzler XVII - at 2015.09.15 12:59:00
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59. Remove Active scanners or give them a drawback - in General Discussions [original thread]
Press Attache wrote: Rinzler XVII wrote: Press Attache wrote: Rinzler XVII wrote: What your saying.is.because of 1 piece of equipment I'll have to go back and fully spec into scout to not be scanned... Ps ohhhh so 2 seconds with no...
- by Rinzler XVII - at 2015.09.15 12:56:00
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60. Remove Active scanners or give them a drawback - in General Discussions [original thread]
Press Attache wrote: Rinzler XVII wrote: What your saying.is.because of 1 piece of equipment I'll have to go back and fully spec into scout to not be scanned... Ps ohhhh so 2 seconds with no gun in exchange for seeing everything is balan...
- by Rinzler XVII - at 2015.09.14 20:56:00
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