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161. The Fate Of This Game For The Next Couple Years Will Be Determined in Just 2 Weeks - in General Discussions [original thread]
Denak Kalamari wrote: 1. Making DUST 514 newbie friendly isn't how New Eden works. Sure, the tutorials should be improved, but nerfing higher tier weapons isn't going to solve the problem. This isn't a shooter like COD or Battlefield where an...
- by Rigor Mordis - at 2013.04.28 10:32:00
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162. So yeah,that fanfest crowd sucked - in General Discussions [original thread]
Natu Nobilis wrote: I-¦m an EVE player myslef since 2007 and since i-¦ve first heard of Dust, i-¦ve been wanting to play it. I bought a PS3 just to play it actually (and now they release the PS4 -¼-¼) From an EVE perspective, the elitism would...
- by Rigor Mordis - at 2013.04.28 06:01:00
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163. Punished for being aggressive. - in General Discussions [original thread]
Val'herik Dorn wrote: OH WOW THIS IS A PROBLEM?! run cheaper gear problem solved. Running cheaper gear doesn't SOLVE anything. Its just a way around what was obviously flawed about the economics in this build. Having to run cheaper gear to ...
- by Rigor Mordis - at 2013.04.28 05:19:00
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164. New trailer reveal Sky Spawning? - in General Discussions [original thread]
Wouldn't sky spawning nullify the DU? I mean if one is faced with the choice of sky spawning and spawning at a DU, isn't the logical choice sky spawning? Either way a spawn is defenseless unless they changed something like putting in a damage dela...
- by Rigor Mordis - at 2013.04.28 03:31:00
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165. The most important change that can be made to benefit the longevity of this game. - in General Discussions [original thread]
Wouldn't a rollover be unfair to those who did make the cap? Also, how would a rollover keep a merc interested if they are hitting the cap day 1 or 2? And really, if you are purchasing an active booster, one is wasting money in my opinion if one ...
- by Rigor Mordis - at 2013.04.27 06:26:00
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166. [Suggestion] - Folders for fittings - in Feedback/Requests [original thread]
Love this thread. Unless its already in the Uprising build.
- by Rigor Mordis - at 2013.04.27 06:06:00
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167. Why are the game modes still simple after 1 year? - in General Discussions [original thread]
Tool long too schmlong. "Its not too hard, its too high. 'Who gives a sheet, its gone.'" -Major League
- by Rigor Mordis - at 2013.04.27 06:02:00
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168. Imperial Populicide Legion -IPL- - in Corporation Recruitment [original thread]
We would like to start taking mercs from Overseas Time zones. Right now most of our regulars play in the evenings. (U.S.) We do however have a few that regularly play outside of those hours. A regularly active merc from overseas would be given a ...
- by Rigor Mordis - at 2013.04.27 05:02:00
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169. If DUST is truly about mercenaries - in General Discussions [original thread]
Sigberct Amni wrote: Let's reflect that in the after battle stats. Ideally, I'd like to see these stats highlighted above kills, deaths and the KDR. 1) Warpoints earned per death ratio 2) ISK/AUR destroyed per death ratio 3) ISK/AUR lost per d...
- by Rigor Mordis - at 2013.04.26 10:57:00
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170. is this what the game has become? - in General Discussions [original thread]
I felt this way at the end of day one. When I posted my concern with the same rationale, I got scolded by about 5 of those 'so called elite' fanboys. I'm eager for the new build because I know that the game will get better. The question is how m...
- by Rigor Mordis - at 2013.04.25 17:28:00
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171. TAKE LASERS OUT OF THIS GAME - in General Discussions [original thread]
Keep the lasers. There are so few out there that are good with a laser, that its not a problem in my opinion. What is scary is when there are 3-4 on the same team and they know how to work together. Mercs frying on the left, melting on the right. ...
- by Rigor Mordis - at 2013.04.25 16:36:00
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172. Why are the game modes still simple after 1 year? - in General Discussions [original thread]
And again, you keep missing my point. The rage and underhanded shots I take at guys like you is not because I am disgruntled with CCPs performance. I am disgruntled toward the fanboys who won't leave people alone. I think CCP is capable of defend...
- by Rigor Mordis - at 2013.04.25 15:50:00
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173. Enforce the rules throughout then. - in General Discussions [original thread]
Funny how the topics don't get locked when your favorites defend each other. Funny how they don't get scolded for BULLYING people new to the community. I would like everyone to go to the Corporation Recruitment section, read the rules, and then...
- by Rigor Mordis - at 2013.04.25 14:42:00
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174. Will corps ever going to be industries? - in General Discussions [original thread]
jenza aranda wrote: eve, yes. dust? no. Why not? I mean, why wouldn't they implement a lot of the ownership/management aspects of EVE corps to DUST corps?
- by Rigor Mordis - at 2013.04.25 12:55:00
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175. Your predictions for Fanfest - in General Discussions [original thread]
"PAIN" -Clubber Lang
- by Rigor Mordis - at 2013.04.25 12:28:00
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176. Will this game still suck after May 6th? - in General Discussions [original thread]
Peksecutioner wrote: Nelo Angel0 wrote: IRuby Heart wrote: If you think it sucks now, don't bother coming back... no matter how many updates come around. *words of wisdom brought to you by* seriously though if you don't have patience ...
- by Rigor Mordis - at 2013.04.25 12:17:00
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177. Why are the game modes still simple after 1 year? - in General Discussions [original thread]
Aighun wrote: Rigor Mordis wrote: I'm convinced that a lot of the fanboys actually work over there at CCP but don't put the Dev tag next to their name because they either have no balls, or they don't want everybody to know that they are De...
- by Rigor Mordis - at 2013.04.25 06:20:00
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178. 1 Way to Get AFKer's Out of the MCC - in General Discussions [original thread]
Actually a good way to keep people from AFKing is to give them the ability to fight out of their spawn points. As it is now a team that is backed up can pretty much only resort to forge guns and sniper rifles for it is almost impossible to land a ...
- by Rigor Mordis - at 2013.04.25 05:13:00
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179. [Top Priority] Reject Nanite Injector - in Feedback/Requests [original thread]
Soraya Xel wrote: Mith, I was button-mashing the O button on the controller. Didn't get me out of it for multiple iterations. I have also had this happen. That's one way to come alive dead in the game. The other is to 'spawn' somewhere whils...
- by Rigor Mordis - at 2013.04.24 13:51:00
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180. Why are the game modes still simple after 1 year? - in General Discussions [original thread]
Funny how this is in general discussion and there are NO stated rules against plain criticism. Even if there were, CCP would not make their favored few adhere to them as we can all see elsewhere throughout the forums. Nevertheless, game modes and...
- by Rigor Mordis - at 2013.04.24 12:51:00
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