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1141. Why dont we have officer weapons for the new weapons? - in General Discussions [original thread]
Disturbingly Bored wrote: Twelve Guage wrote: MLT HMG for my dren fat man would be nice. This one's long overdue, too. Here CCP, I'll make it easy for you! Militia Heavy Machine Gun stats: CPU: 60 PG: 7 Damage: 18 ROF: 2000 Clip Size: 3...
- by ResistanceGTA - at 2014.02.17 15:19:00
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1142. To Judge Rhadamanthus + CEO Pyrex (Dropships) - in General Discussions [original thread]
akira 1999 wrote: well the ADS should not survive 2 militia rail guns from militia tanks with zero damage mods.. shot 1 takes out all shields, shot 2 kills the ADS. its not a tank... it should not survive like a tank. a modern day real life ...
- by ResistanceGTA - at 2014.02.17 12:39:00
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1143. Nerf Rail Tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Move back the redline and spawns by 500m /thread So it becomes necessary to have a vehicle to get to the battlefield? Or are you talking vehicle spawn?
- by ResistanceGTA - at 2014.02.16 16:20:00
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1144. Hardeners are OP - in General Discussions [original thread]
Awry Barux wrote: Spkr4theDead wrote: Awry Barux wrote: Copy-pasted from my PSA: 2x complex armor hardener + core skills IV (the +duration and -cooldown ones) = perma-hardened Madrugar with room for a repper. "Waves of opportunity" that ...
- by ResistanceGTA - at 2014.02.16 15:24:00
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1145. Bring back LAV BPO's - in General Discussions [original thread]
Garrett Blacknova wrote: They need to add single-person unarmed Speeders (as shown at Fanfest) and have a Starter Fit of them that's given as an infinite-use starter fit (NOT a BPO). You know, Starter fits are the same problem as BPOs. I pla...
- by ResistanceGTA - at 2014.02.16 14:51:00
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1146. Hello Small Mass of People I'm about to use as a Jury - in General Discussions [original thread]
jenza aranda wrote: Stuff and things are happening behind the scenes. Which is just such a useful piece of information to have. Stuff and things. Could be an epic Beer Pong tourney. Could be work on Dust. Could be flip books of CCP trolling ...
- by ResistanceGTA - at 2014.02.14 23:01:00
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1147. Proxy beeping range - in General Discussions [original thread]
I kill plenty of tankers that pay no attention to what is going on too. Its not hard when they have crappy situational awareness/fall victim to easy bait... Proxies are one of the few bright spots when used properly.
- by ResistanceGTA - at 2014.02.14 15:26:00
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1148. I know things you don't know. - in General Discussions [original thread]
Fix the words... Like "me" not "my" and "if" not "of"
- by ResistanceGTA - at 2014.02.14 15:24:00
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1149. Any dev blog in the near future? - in General Discussions [original thread]
Maybe we'll get one tomorrow for Valentine's day 'cause CCP loves us... But, no, maybe next week late for one (on suits, or the cloak).
- by ResistanceGTA - at 2014.02.13 22:04:00
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1150. Just got DC'd while I was in my Python - in General Discussions [original thread]
We need Fatal Error/Internal Error/Freeze-Up insurance at least.
- by ResistanceGTA - at 2014.02.13 21:13:00
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1151. Are many of you all out of custom suit loadouts? - in General Discussions [original thread]
I've hit the limit multiple times. Probably at the start of January, I would design a suit, and then place the weapon last, with that creating 4 variants (MD, AScr, CR, RR) and then building Proto variants (wow, a Gallogi that put the weapon on la...
- by ResistanceGTA - at 2014.02.13 18:36:00
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1152. big corps go negative - in General Discussions [original thread]
The Infected One wrote: Corrupted Files wrote: NK Scout wrote: Jake Bloodworth wrote: God forbid someone have a bad game. So many variables... Troll fittings, over zealous blue berry militia injectors, drunkeness, your incredible skill...
- by ResistanceGTA - at 2014.02.13 18:13:00
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1153. The Caldari race had a movie!!! - in General Discussions [original thread]
Best drinking game movie EVER! Still don't know how it ends, or really how it begins. Yes, the rules just involve a lot of drinking.
- by ResistanceGTA - at 2014.02.13 18:10:00
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1154. Your Most Impressive Kill - in General Discussions [original thread]
With no inclination of where a Thale was yesterday, my buddy took a shot in the dark and dropped an Orbital right at the end of the game in between the enemy's ground and MCC spawns, killed him, making him 19/1. Sorry Wulf! Got a 40+ meter kill w...
- by ResistanceGTA - at 2014.02.13 18:08:00
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1155. Min Assault Bonus and the Mass Driver (With Evidence) - in General Discussions [original thread]
Well, I made a nice post yesterday(1), but you lovely forum people hijacked the $hit out of it telling me I was wrong, trying to nerf the class, its not hit and run enough, blah ****ing blah. I admit, I screwed up, didnt present all the evidence, ...
- by ResistanceGTA - at 2014.02.13 13:26:00
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1156. So, about that Minmatar Assault Bonus.. - in General Discussions [original thread]
Atiim wrote: I do not want more ammo. I already have a Quantum Nanohive fitting setup, along with that there is the ammo skill that gives you more ammo. Buff that skill instead. Minmatar suits are hit and run. We need to have a bonus that allo...
- by ResistanceGTA - at 2014.02.13 02:46:00
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1157. Clever Girl... - in General Discussions [original thread]
I thought this was gonna be something involving your knifing/RE frenzy from an hour ago. But, +1 for a classic title from such a great movie.
- by ResistanceGTA - at 2014.02.13 02:39:00
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1158. So, about that Minmatar Assault Bonus.. - in General Discussions [original thread]
In particular, the more than likely removal of the "+1 to clip size of Minmatar Explosive Weapons". I understand why you would want to change that, in particular with the buff the Mass Driver is getting, but, could we instead change it to "+1 to a...
- by ResistanceGTA - at 2014.02.12 23:36:00
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1159. Hey CCP no respec to infantry looks like discrimination. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: ... I don't think a video game with no bearing on the world is relatable to segregation. What the hell is with this community and taking horrible events (Holocaust, Racial inequality/segregation) and comparing a v...
- by ResistanceGTA - at 2014.02.12 21:27:00
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1160. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Sana Rayya wrote: Stacking penalties will apply. With four complex you'll get 107.17 meters. Which is still pretty good? I mean, you lack tank, speed, regen.. A lot of things, but 107 is pretty impressive.
- by ResistanceGTA - at 2014.02.12 18:08:00
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