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121. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
First, I hope this doesnGÇÖt end up hurting Scouts. While I primary play Logi, I also enjoy sneaking behind enemy lines and giving my team to option to flank the opposition. So here are some comments on the subject: Points for destroying uplink...
- by Reno Pechieu - at 2013.07.15 12:06:00
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122. [Feedback] Flaylock Pistol - in Feedback/Requests [original thread]
Flawless Mirage wrote: ladwar wrote: rocket vs grenade. you would think the grenade would win because of size and its launched by the gun rather then the ammo but hey something that is as big a marker beats something larger than a softball i...
- by Reno Pechieu - at 2013.07.14 23:11:00
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123. [Requests] Scorched earth tactics - in Feedback/Requests [original thread]
One thing I have noticed is how hard a recovery match can be, but this might add an interesting twist to the defeated. Maps should have assets, things companies have sent the mercenaries in to capture and hold, other than the defensive installati...
- by Reno Pechieu - at 2013.07.14 22:38:00
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124. [Requests] No WP for destroying neutral targets - in Feedback/Requests [original thread]
There should be no WP-points for destroying neutral (yellow) targets, or at least greatly reduced compared to destroying something the enemy team has captured. (Say only 25 WPs) Those are among the assets that both mercenary team fight for, a...
- by Reno Pechieu - at 2013.07.14 21:57:00
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125. Change to flux grenades. and a different variant - in Feedback/Requests [original thread]
IsnGÇÖt flux grenade just another name for EMP grenade? That was the impression I had on reading its description.
- by Reno Pechieu - at 2013.07.14 20:09:00
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126. [Idea] How to stop AFKing. - in Feedback/Requests [original thread]
One way would be to not award WP for being in Safe areas like the MCC and behind the Redline, that way enterprising scouts can go in a kill the AFKGÇÖs.
- by Reno Pechieu - at 2013.07.14 20:02:00
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127. GÇ£Progress barGÇ¥ on skill - in Feedback/Requests [original thread]
It would be great if it was possible to mark a skill, such that you can see how much more SP you need before you can purchase the next level in it. It wouldnGÇÖt be a major change, but a nice feature for folks (like me) who enjoy seeing a prog...
- by Reno Pechieu - at 2013.07.14 19:38:00
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