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221. Things that must to be fixed for CPM to have value to u? - in General Discussions [original thread]
Tolen Rosas wrote: r u seriously crying that ur tank needs unlimited rounds because supply depots might get exploded? gg its not like that ever happens to infantry or anything..............oh wait. QFT!!! tanks is basically a super heavy. ca...
- by Reiki Jubo - at 2013.04.20 12:21:00
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222. Things that must to be fixed for CPM to have value to u? - in General Discussions [original thread]
+1 FF +1 command ladder +1 mass driver fix prox chat
- by Reiki Jubo - at 2013.04.20 00:46:00
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223. What about the Tactical AR needs fixing? - in General Discussions [original thread]
he's right tho, no other AR should have the range of the tactical. it should have more range than the AR but less than the SR. raise damage, add better sights, lower recoil and ROF.
- by Reiki Jubo - at 2013.04.12 00:34:00
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224. What about the Tactical AR needs fixing? - in General Discussions [original thread]
I agree with both of them. give it 20 rounds and raise the damage.
- by Reiki Jubo - at 2013.04.11 18:54:00
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225. New Blog: Dont be seduced by CoD - in General Discussions [original thread]
+1 to making sure the core game isnt watered down.
- by Reiki Jubo - at 2013.04.08 18:31:00
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226. Let's talk Command Structure... - in General Discussions [original thread]
Im a PIGEON wrote: Kushmir Nadian wrote: We've got huge maps, multiple objectives, vehicles and all these other complex elements but comms the level of carrier pigeons. ITS UNACCEPTABLE. ...I don't see the problem. thats fine, pick up y...
- by Reiki Jubo - at 2013.04.08 11:49:00
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227. Let's talk Command Structure... - in General Discussions [original thread]
Protoman Is God wrote: You don't need a command structure to win pub matches. A 4 man squad should suffice. ur missing the point. some of u are good enough to win matches alone but if u think for a second the lack of coordination hurts th...
- by Reiki Jubo - at 2013.04.07 21:05:00
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228. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
BootStrapWill wrote: We Mercs may be immortal, but that doesn't mean the rest of the universe is. This would keep with the atmosphere of New Eden, you earn what you make through your own efforts, be they benevolent, or malevolent, and there is...
- by Reiki Jubo - at 2013.04.04 18:24:00
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229. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
Kushmir Nadian wrote: +1 to this. Scout missions would be nice too. You guys trying to limit Dust to PC really aren't considering this game was made F2P to make its playerbase enormous. You should also keep in mind a sandbox isn't about one e...
- by Reiki Jubo - at 2013.04.04 17:08:00
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230. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
^ QFT. if anything those kinds of contracts give CS and SOCOM players who prefer small scale conflicts a reason to play Dust.
- by Reiki Jubo - at 2013.04.04 15:13:00
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231. New Blog: What will Dust look like on May 6? - in General Discussions [original thread]
spot on re: platoon leaders, proximity speaking and voicechat on by default.
- by Reiki Jubo - at 2013.04.01 18:29:00
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232. New Blog: What will Dust look like on May 6? - in General Discussions [original thread]
+1
- by Reiki Jubo - at 2013.04.01 15:25:00
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233. 41-5 with a militia scrambler pistol = disgusting - in General Discussions [original thread]
Garrett Blacknova wrote: Reiki Jubo wrote: limited range? fact: the scrambler pistol shoots further than the SMG of the same tier. So you're saying that, because it has longer range than the SECOND-SHORTEST RANGE WEAPON IN THE GAME AFTER A...
- by Reiki Jubo - at 2013.03.30 02:24:00
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234. 41-5 with a militia scrambler pistol = disgusting - in General Discussions [original thread]
Garrett Blacknova wrote: Tolen Rosas wrote: Garrett Blacknova wrote: Prius Vecht wrote: 450% bonus to the SR? thats probably the worst idea ever. how about no? leave SR at 200% and lower scrambler pistol to 150. bad mechanics shouldnt ...
- by Reiki Jubo - at 2013.03.29 23:49:00
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235. 41-5 with a militia scrambler pistol = disgusting - in General Discussions [original thread]
41-5 not really that impressive. is it skill or taking advantage of broken mechanics? give scrambler pistols 150% like all the other weapons and see who gets 40 kills with it.
- by Reiki Jubo - at 2013.03.29 14:19:00
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236. New Blog: Is the Heavy becoming Obsolete? - in General Discussions [original thread]
Lance makes a good point. no class proto suit should be useless. Iron Wolf Saber commented about dev cost changes a few days ago. hopefully thats coming soon. they need to make the change from static armor and extenders to add % of your total armo...
- by Reiki Jubo - at 2013.03.26 17:55:00
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237. New Blog: Is the Heavy becoming Obsolete? - in General Discussions [original thread]
KryptixX wrote: A bit radical even for me. You want 2 more slots, and then a 150% damage bonus in CQC? so how many slots do proto heavies have now??
- by Reiki Jubo - at 2013.03.26 17:06:00
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238. Finally see a use for Proximity Chat - in General Discussions [original thread]
Kushmir Nadian wrote: Firing at someone can't be the default communication method. Besides being a waste of ammo, it will be viewed as aggressive when FF gets here. Wars between friendlies because some guy wanted a ride? sigh.... QFT
- by Reiki Jubo - at 2013.03.19 16:35:00
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239. New Blog: Cerebral Wolf Interview - in General Discussions [original thread]
protoman is a member of internal error or imps, i cant recall which. CW is the leader of the goons dust side.
- by Reiki Jubo - at 2013.03.19 16:31:00
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240. Leaving the game and K/D - in General Discussions [original thread]
I support something on their employment record, a desertion % maybe. I dont care why a guy left but someone who doesnt finish many battles would never get any business from my EVE corp. secondly, the merc should be able to bail at the first sign ...
- by Reiki Jubo - at 2013.03.18 17:15:00
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