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361. cloaking? seriously? - in General Discussions [original thread]
CrotchGrab 360 wrote: Rei Shepard wrote: CrotchGrab 360 wrote: take any online game imagine somebody exploiting an invisibility glitch and hunting you down with a shotgun now imagine the entire team doing it. it really won't go down we...
- by Rei Shepard - at 2014.01.09 19:10:00
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362. cloaking? seriously? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: CrotchGrab 360 wrote: take any online game imagine somebody exploiting an invisibility glitch and hunting you down with a shotgun now imagine the entire team doing it. it really won't go down well. Aim assist alr...
- by Rei Shepard - at 2014.01.09 18:58:00
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363. cloaking? seriously? - in General Discussions [original thread]
CrotchGrab 360 wrote: take any online game imagine somebody exploiting an invisibility glitch and hunting you down with a shotgun now imagine the entire team doing it. it really won't go down well. Aim assist already holds your hands. The m...
- by Rei Shepard - at 2014.01.09 18:55:00
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364. Hacking module for tanks - in General Discussions [original thread]
R F Gyro wrote: When I'm rolling around in my tank squad in Skirmish or Domination it is really annoying that one of us has to get out of our tank to hack objectives. Can we have a hacking module that lets us hack them from within the tank? Th...
- by Rei Shepard - at 2014.01.09 15:13:00
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365. To the Generals - in General Discussions [original thread]
Severance Pay wrote: RAMB0 wrote: So you guys go into a public match with 2 full squads (12 total) using all proto gear. Do you guys have somthing to prove? Maybe you guys just got spanked by another Corporation and need to get your confiden...
- by Rei Shepard - at 2014.01.09 15:07:00
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366. MN Assault Super OP SG suit - in General Discussions [original thread]
Divu Aakmin wrote: DootDoot wrote: Divu Aakmin wrote: Ttk is low at 132% x base damage now with scr and cr. It can now get to 170% Easily. Not a good idead buffing damage output... What if CCP made the Aiming controls half decent, the...
- by Rei Shepard - at 2014.01.09 14:55:00
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367. Conserns about future stealth game. - in General Discussions [original thread]
KingBabar wrote: @ Rei and Benthner Well, I think its quite balanced as it is right now. A scout suit needs 1 dampener to stay hidden and the medium frames need 2. So I have to make a choice, more armor or totally invisible? Like that dom ...
- by Rei Shepard - at 2014.01.09 11:38:00
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368. How cloaking will work (post by CCP) - in General Discussions [original thread]
The dark cloud wrote: And why do i think that allmost every logi will have this equipped? Like they are on low health run around corner and cloak themself up. Well at least you cant cloak yourself forever and it has a recharge time. And good th...
- by Rei Shepard - at 2014.01.09 11:00:00
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369. Conserns about future stealth game. - in General Discussions [original thread]
Bendtner92 wrote: Rei Shepard wrote: A scanner should be something you need to use in a dangerous situation to get a tactical advantage, not spam the **** out of it to have a WallHack 24/7. This. The scanner should have a really long recha...
- by Rei Shepard - at 2014.01.09 10:53:00
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370. Conserns about future stealth game. - in General Discussions [original thread]
I really hate the current scanner system, everyone at all times know where you are "if" you have someone in your team running one, so ofcourse everyone runs one, except those that want some quality solo time. I mean does a team of 6 really need t...
- by Rei Shepard - at 2014.01.09 10:29:00
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371. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Heinz Doofenshertz wrote: you mean some one that knows how to do maths, does them with the proper numbers as supplied by the database? Yes, yes I am. Did you not read my signature? No i mean your one of those guys that just use the absolute ...
- by Rei Shepard - at 2014.01.08 15:13:00
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372. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Heinz Doofenshertz wrote: Rei Shepard wrote: your math takes into consideration eveyone using the SCR has a modded controller and fires at its full Rof, witch is not the case, but i do agree they need to fix that issue. Negative sir, I ...
- by Rei Shepard - at 2014.01.08 15:06:00
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373. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Heinz Doofenshertz wrote: mmmmm Maths, and it's done badly woooo. Ok this is my area, none of you are gonna like it but I'm gonna lay out all the maths. I'm gonna use the base weapon with no skills. because that's where you start. and I'm gonn...
- by Rei Shepard - at 2014.01.08 15:03:00
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374. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Rei Shepard wrote: I looks like i am insisting, because you do not take into cosideration fits that are 225/522 or the way around, i posted 2 fits a 443/522 and a 225/522, the latter you didnt even go into. I you wante...
- by Rei Shepard - at 2014.01.08 14:49:00
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375. Best kills I ever seen! - in General Discussions [original thread]
Severance Pay wrote: Getting kills while flashbanged. No scoping with sniper. 5 in a row headshots with DE. That's how you shoot Isnt this gonna get DS3 users foaming ? seeing thats a movie with KBM players ?
- by Rei Shepard - at 2014.01.08 14:39:00
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376. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Izlare Lenix wrote: Son-Of A-Gun wrote: Rei Shepard wrote: Because this statement does not contradict what is posted on the first post ? What do you mean by this? Did you mean "does contradict" instead of "does not contradict". Not tha...
- by Rei Shepard - at 2014.01.08 14:26:00
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377. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Izlare Lenix wrote: You tell him Rei. I think the biggest point OP is missing is when you can only fire 16 shoots before overheating the ScR, every damn shoot must hit your target. Even missing 2 shoots can be 200+ damage not applied to your ...
- by Rei Shepard - at 2014.01.08 14:21:00
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378. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Rei Shepard wrote: Because this statement does not contradict what is posted on the first post ? What do you mean by this? Did you mean "does contradict" instead of "does not contradict". Not that the statement in ques...
- by Rei Shepard - at 2014.01.08 14:10:00
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379. Respecs are STUPID - in General Discussions [original thread]
Everything related to vehicles was respecced in 1.7 Now they should just give everything related to dropsuits a respec, this means weapons, suits & core skills, imagine someone not liking their suits anymore wants to go tanking ? does 80% of ...
- by Rei Shepard - at 2014.01.08 13:42:00
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380. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Quote: My math was calculated considering both weapon's efficacies toward shield/armor: ScR = 120%/80% and RR = 110%/90%. Now I can post the equations and actually PROVE you wrong. But if that is really necessary then it will have to wait unti...
- by Rei Shepard - at 2014.01.08 13:19:00
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