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61. im normally prefer good gameplay - in Feedback/Requests [original thread]
Agreed. But, does that match the EVE universe? In battle don't we want to go unnoticed? It is a fine line to ride
- by RedBleach - at 2012.09.16 07:40:00
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62. Shotgun's - in Feedback/Requests [original thread]
Moonracer2000 wrote: The skill is in getting close enough to take that "one shot". You can't expect to kill someone with a shotgun from the same range as an assault rifle. I've used a shotgun and been killed with shotguns. Personally I don't s...
- by RedBleach - at 2012.09.16 07:37:00
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63. Latency - in Feedback/Requests [original thread]
I'm getting a ton of it after the patch. Lag and rubber banding - but only twice just sent to my quarters.
- by RedBleach - at 2012.09.16 07:33:00
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64. [Suggestion] instant shield hardener mod for heavies - in Feedback/Requests [original thread]
Love this idea! Heavies need a buff, and this would help.
- by RedBleach - at 2012.09.16 07:32:00
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65. Other Improvement (Part 3) - in Feedback/Requests [original thread]
You have alot of ideas, very good. I can see it took some time to write them and organize your thoughts. However a blanket article may not be the best way for people to side with your post and get it noticed. Because if one person is going to repl...
- by RedBleach - at 2012.09.16 07:30:00
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66. Social Improvements (Part 2) - in Feedback/Requests [original thread]
You have alot of ideas, very good. I can see it took some time to write them and organize your thoughts. However a blanket article may not be the best way for people to side with your post and get it noticed. Because if one person is going to repl...
- by RedBleach - at 2012.09.16 07:28:00
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67. Gameplay Improvements (Part 1) - in Feedback/Requests [original thread]
You have alot of ideas, very good. I can see it took some time to write them and organize your thoughts. However a blanket article may not be the best way for people to side with your post and get it noticed. Because if one person is going to repl...
- by RedBleach - at 2012.09.16 07:26:00
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68. A spawner's conundrum. - in Feedback/Requests [original thread]
I disagree with the idea in general. Are you talking about making the basic spawning areas able to be taken or just a point like A, B, or C. Perhaps I disagree because you haven't described it enough for my mind to grasp what you are wanting to sa...
- by RedBleach - at 2012.09.16 07:18:00
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69. Request for harassment reporting - in Feedback/Requests [original thread]
contact [email protected] . They send it on up the line, or track it or something. Best case = their account gets shut down. But some people are just mean, sorry u have to deal with them right now. They can make another account and continue and...
- by RedBleach - at 2012.09.16 07:13:00
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70. Chages Jaysin011584 & others would like to see... - in Feedback/Requests [original thread]
I like most of the ideas. Your title should be better organized. When the devs scroll though they will not see what you wish, that is your list. I would suggest you take each item, as monotonous as it may be, and post each request separately. That...
- by RedBleach - at 2012.09.16 07:08:00
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71. [Feedback] Make Dropships Better at Landing - in Feedback/Requests [original thread]
Yes, keep flight mechanics but add a land option or an air brake. oh yeah, and chafes/flares for dodgeing swarmers
- by RedBleach - at 2012.09.16 06:57:00
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72. [REQUEST] Show Score not Kills - in Feedback/Requests [original thread]
I support this request, with the comment of kleaner guy. KDR is important, it is a shooter. But objectives, teamwork, repping, etc. are important too. However if Kills is the only way to get lots of points then the KDR wins out anyway.
- by RedBleach - at 2012.09.16 06:54:00
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73. [Request] Organizing Gear/Assets/Equipment srry if repost - in Feedback/Requests [original thread]
CCP, Love the game. I'm excited to see all you have in store for us later. Just another point that may have already been mentioned. Gear needs to be able to be organized. I would suggest type, then level, then perhaps a custom sort of some kind ...
- by RedBleach - at 2012.09.16 05:59:00
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74. [feedback] Love the player mute option - in Feedback/Requests [original thread]
Devs, I love being able to mute one player and still listen to the others, please keep this. This has helped numerous times with a whiny/negative/'i hate this broken game'/player. Sure, I can listen and reason with some players, reassure them, re...
- by RedBleach - at 2012.09.15 19:52:00
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75. [request] Invite Mechanics - in Feedback/Requests [original thread]
I'm sure that there had been a suggestion on this before, but unable to find it i must post one myself to satisfy my sense of community duty. My apologies if this is a repost. The invite mechanics of forming a squad, then going down to the open s...
- by RedBleach - at 2012.09.15 19:49:00
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76. -----(SUGESTION) TIPS to improving the GAME !----- - in Feedback/Requests [original thread]
Blur: Bad Voices: use a mic. (would be useful for those who do not speak the common language of the game, but i remember in many games hearing different nationalities calling in their best english for a medic or saying thank you - we can learn th...
- by RedBleach - at 2012.09.15 19:33:00
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77. hav lav and dropships - in General Discussions [original thread]
Dead tanks make me laugh A triple kill off a swarmlauncher make me LOL And if I happen to see it was STB or a furry or one of the other Tankers .... priceless ROFL!
- by RedBleach - at 2012.09.15 05:06:00
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78. dropships were easy to drop before the 20 bonus to swarms.. - in General Discussions [original thread]
Tony Calif wrote: Dropships could do with a chaff module pretty badly. Seconded, Thirded and Fourthed my friend... I've been saying that on the chats for a while. Maybe next build.
- by RedBleach - at 2012.09.15 05:01:00
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79. Calling All Logistics, a Logi Opportunity - in General Discussions [original thread]
No, I hadn't thought of that. I'll bring it to my leader this Saturday, but I have a feeling that it wont be received. Thanks for throwing out some new ideas though :]
- by RedBleach - at 2012.09.15 04:51:00
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80. How many squads actually wait for a scout/player to place DROP UPLINKS in good p... - in General Discussions [original thread]
I am LOGI, my first spawn is always an uplink build, if it ever goes down i throw another. Part of the Logi code
- by RedBleach - at 2012.09.12 09:14:00
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