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861. Racial Dropsuits in 1.8 finally confirmed - in General Discussions [original thread]
Minmatar Citizen 3173120 wrote: Remember, "no bpo's will be removed from player accounts"? On another note. What about BPO suits? Sever,dragonfly,skinweave? Will those be converted? Don't mess with my ugly sever. He's kind of grown on me. W...
- by Reav Hannari - at 2014.01.14 02:06:00
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862. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Iron Wolf Saber wrote: Teiricide You mean my other thread that had a few good comments and then a bunch of others calling me an idiot? Tiericide can work with this as well. Just give us variants that we don't have to skill into separately.
- by Reav Hannari - at 2014.01.13 19:52:00
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863. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Attempted to dig this suggestion out of other threads where several of us have suggested it for scouts and it's already buried on the second page?
- by Reav Hannari - at 2014.01.13 19:47:00
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864. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
Knight Soiaire wrote: Reav Hannari wrote: Knight Soiaire wrote: mr musturd wrote: no my proto fit has more ehp a primary weapon and can still achieve higher knife damage for under 100k You're Proto fit doesn't have three Equipment...
- by Reav Hannari - at 2014.01.13 19:21:00
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865. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Much of the discussion revolving around the possible Scout suit changes is due to trading sidearms for the extra equipment slot. Veteran's of Mordu's Private Trials remember the old Type-II, B-Series and vk.1 dropsuits. They most likely existed in...
- by Reav Hannari - at 2014.01.13 19:20:00
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866. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
Knight Soiaire wrote: mr musturd wrote: no my proto fit has more ehp a primary weapon and can still achieve higher knife damage for under 100k You're Proto fit doesn't have three Equipment. What is your fit anyway? I should be able to ...
- by Reav Hannari - at 2014.01.13 19:00:00
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867. Lets address the elephant in the room - in General Discussions [original thread]
I predict that the first few days into 1.8 the battles will be filled with non-scouts trying and failing to scout with their fancy new cloaks and logistics will be trying to squeeze a cloak into their fit. With the 'scary' fitting requirements we ...
- by Reav Hannari - at 2014.01.13 18:58:00
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868. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
Knight Soiaire wrote: Logistics Mk.0 Highs 2x Complex Sidearm Damage Mods (18.7% with Proficiency its 33.7% I think) 1x Complex Shield Ext. 1x Enhanced Shield Ext. (408 EHP) Lows 2x Complex Kinetic Catz (Sprint of 9.18m/s) 2x Complex...
- by Reav Hannari - at 2014.01.13 18:37:00
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869. Why the cloak inherently encourages camping, and how to fix that - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: To those defefind camping, "camping is a legitimate tactic" and all, but do we really want that to be possible while invisible? There are lots of legitimate tactics that don't need a buff. The active scanner is t...
- by Reav Hannari - at 2014.01.13 18:32:00
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870. Scout losing sidearm and gain an equipment - in General Discussions [original thread]
Fast, light weight, electronic warfare support versus slow, medium weight, all around support.
- by Reav Hannari - at 2014.01.13 18:28:00
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871. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
Justin Tymes wrote: Why is CCP taking away the scout side-arm? Just give scouts a second EQ slot, they need that side-arm to separate themselves from Logis. I think they see them as fast, electronic warfare type of logistics, except for the ...
- by Reav Hannari - at 2014.01.13 18:25:00
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872. Why the cloak inherently encourages camping, and how to fix that - in General Discussions [original thread]
First, "camping" is a loaded term. I prefer "defending an objective." Tactically, why is it a good and gentlemanly idea to raise a giant flag, declaring "The line must be drawn here! This far, no further!" and let your enemy know that if they atte...
- by Reav Hannari - at 2014.01.13 18:13:00
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873. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
Cyrius Li-Moody wrote: Aero Yassavi wrote: I definitely agree that scouts should not be combat oriented at all, but purely stealth and intel oriented. In exchange, CCP can then release a new specialization from the light frame called "Assass...
- by Reav Hannari - at 2014.01.13 17:59:00
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874. Minmatar Scout: Racial Bonus - in General Discussions [original thread]
Knight Soiaire wrote: On top of this, we're also losing a Sidearm, which, in my opinion is a good trade-off considering we get an extra EQ slot. Meaning if we do decide to knife, we'll be stuck with one weapon that is really limited when it com...
- by Reav Hannari - at 2014.01.13 17:53:00
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875. racial heavies - in General Discussions [original thread]
Jacques Cayton II wrote: When are the heavies getting new suits? 1.8 is out of the question so when? I just can't wait to get my Caldari heavy and strut around mowing people down then while I'm reloading watch as my shields go back up. Oh shiel...
- by Reav Hannari - at 2014.01.13 17:28:00
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876. Do you consider the game beta still? - in General Discussions [original thread]
Released too early? Yes Beta? No. This is a modern style app that is constantly changing. The distinction between beta and released has been blurred and is now mostly irrelevant. I just consider it a young troublemaker that hasn't settled down.
- by Reav Hannari - at 2014.01.13 10:28:00
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877. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
CCP Remnant wrote: Well, the thinking was to give the second EQP slot to GA, CA, AM suits and leave the Minmatar with one EQP slot and its sidearm. Still debating that one though. I know the old type-2 suits were just for testing purposes bu...
- by Reav Hannari - at 2014.01.13 10:12:00
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878. Pilot Suits? - in General Discussions [original thread]
Hopefully they'll release them when the release the full racial vehicle lineup. No idea when that will happen.
- by Reav Hannari - at 2014.01.13 02:38:00
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879. Officer weapons seem to be vanishing... - in General Discussions [original thread]
Iron Wolf Saber wrote: Got my first thales this week. Dude, that's some crazy lack of luck. I have almost 50 of them. The one match I used one I didn't lose it and got another 3 of them.
- by Reav Hannari - at 2014.01.13 02:26:00
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880. Tiercide - in General Discussions [original thread]
I presented my initial concept for dropsuit tiericide. Some good feedback in that thread and I think some lack of understanding. https://forums.dust514.com/default.aspx?g=posts&t=134474
- by Reav Hannari - at 2014.01.13 02:10:00
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