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1161. Does enrolling the corp in FW affect dust? - in General Discussions [original thread]
Correct, if your corp has been enlisted into FW on the EVE side does not have any effect on the DUST side and the mercs have no effect on the EVE side.
- by Reav Hannari - at 2013.12.06 21:26:00
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1162. I just made a fit for the new 1.7 patch. - in General Discussions [original thread]
What suit?
- by Reav Hannari - at 2013.12.06 19:47:00
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1163. FW questions for the community - in General Discussions [original thread]
Nullarbor talked about the battle spawning mechanism at one point but I don't remember what he said or where it was. Probably buried in a blog somewhere. I'm hoping the new end of match screen helps us understand our impact better.
- by Reav Hannari - at 2013.12.06 19:36:00
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1164. FW No mans Land? - in General Discussions [original thread]
I just received confirmation from CCP FoxFour that you can't go negative in faction standings. My EVE pilot is so hated by the Amarr that he'd have to join an Amarr oriented FW corp and then do a huge grind to recover. It's pretty clear that they ...
- by Reav Hannari - at 2013.12.06 19:28:00
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1165. FW No mans Land? - in General Discussions [original thread]
MPX Shad wrote: Not sure how standings will start or how/if standings can be earn outside of FW, but keep in mind the standings can hit on a corp level. Also if you TK and drop standings, you might end up in a No mans land due to the fact you m...
- by Reav Hannari - at 2013.12.06 18:02:00
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1166. Karma TKK Protos in Pubs - in General Discussions [original thread]
knight of 6 wrote: help I'm a noob, WTF does TKK mean? TK - team kill TTK - time to kill TKK - ??? Team Kill Kill - When you absolutely, positively want to make sure they are dead.
- by Reav Hannari - at 2013.12.06 17:04:00
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1167. Respec - in General Discussions [original thread]
*clicks on name* *clicks on hide posts* Whew, another beggar's post hidden away to save my sanity.
- by Reav Hannari - at 2013.12.06 16:59:00
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1168. Don't Go Outside CCP Shanghai! - in General Discussions [original thread]
We need an emergency evac of all CCP staff immediately. Screw it. Just clone jump to Iceland. Y'all did set your medical clones to CCP HQ, right?
- by Reav Hannari - at 2013.12.06 16:56:00
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1169. Karma TKK Protos in Pubs - in General Discussions [original thread]
Team kill is in faction, not public matches. One team kill is enough to end your faction fighting for the day so good luck getting 3 prototype kills per match.
- by Reav Hannari - at 2013.12.06 16:52:00
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1170. Punish medics - in General Discussions [original thread]
Draco Cerberus wrote: Can we punish assaults for not killing the snipers we told them were out and about before poking their heads around corners? Probably not. Our assaults will be busy in our redline shooting our snipers that are trying to...
- by Reav Hannari - at 2013.12.06 15:35:00
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1171. Punish medics - in General Discussions [original thread]
I stopped carrying a needle anyway. You can always spawn on my uplinks in a fresh suit.
- by Reav Hannari - at 2013.12.06 14:58:00
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1172. Do you think you'll last through the first day of faction warfare? - in General Discussions [original thread]
Ripley Riley wrote: I won't be playing FW the first week anyway. I'm going to be in the instant battles where hopefully all of the lolDuvalleAR pro to logi MLGamers won't be try-harding themselves to death. That'll be lolBoundlessCR for me!
- by Reav Hannari - at 2013.12.06 14:57:00
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1173. Don't call the combat rifle OP after 1.7 if you only armor tank. - in General Discussions [original thread]
Zero Harpuia wrote: People seem to forget the Rail Rifle exists, and it does 20% bonus to armor... poor Caldari :c Only explosives do 20% to armor. Projectiles and rails do 10%.
- by Reav Hannari - at 2013.12.06 14:52:00
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1174. Do you think you'll last through the first day of faction warfare? - in General Discussions [original thread]
Between the griefers intentionally jumping in front of you and your own dumb self how many of you think you'll be able to finish the first day still able to fight in faction warfare? Considering that I want to be fighting for the Republic I'm gues...
- by Reav Hannari - at 2013.12.06 14:50:00
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1175. Punish medics - in General Discussions [original thread]
Shoot them?
- by Reav Hannari - at 2013.12.06 14:40:00
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1176. BPO talk - in General Discussions [original thread]
All current mercenary gear is produced from blueprints, whether originals or licensed copies, on demand. Until some form of materials are required to create the physical copy then the market will only be for trading BPCs that you have no interest ...
- by Reav Hannari - at 2013.12.06 14:21:00
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1177. how many expect the rail rifle to require a side arm? - in General Discussions [original thread]
Not everyone brick tanks but that's another conversation. The Rail Rifle is supposed to be a good hip-fire breach style weapon. I'm guessing it'll fair well at CQC as long as the user gets the drop on the enemy and can charge their weapon in time...
- by Reav Hannari - at 2013.12.06 14:09:00
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1178. Don't call the combat rifle OP after 1.7 if you only armor tank. - in General Discussions [original thread]
Step 1: Flux the triage hives and any shields they may have. Step 2: Apply a liberal dose of projectile and explosive weaponry. Step 3: Rinse and repeat. I'm so curious what the next FoTM will be since this one is likely coming to an end.
- by Reav Hannari - at 2013.12.06 13:56:00
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1179. Amarr mcc name - in General Discussions [original thread]
To me it will always be simply known as "Wreckage."
- by Reav Hannari - at 2013.12.06 13:43:00
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1180. which weapon will yal choose... - in General Discussions [original thread]
I'll be training proficiency in the combat rifle and taking the rail rifle to operations 3 or 4. It's good to have some skills in all the weapons in order to get to know them and have alternate fits for special occasions.
- by Reav Hannari - at 2013.12.06 13:35:00
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