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Raze galder
Royal Uhlans Amarr Empire
28
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Posted - 2012.10.04 01:48:00 -
[31] - Quote
Skihids wrote:Raze galder wrote:You could make it so that if u don't move from red line within a certain amount of time u die. Or don't allow vehicle spawn in red line. So I have to call in my dropship under fire because some kittens are abusing the system? The current SP caps make boosting pointless. it may take some time for the boosters to figure this out, but once they all hit the cap it should get very boring to rep a vehicle for zero gain. Don't break the rest of the game. If you do the terrorists win.
True and i would suggest just booting people from the game if they sit at redline but then we come back to your entire team being redlined by force. How about u don't get any points for repping or killing in the red zone that would force boosters to move out of the redzone to do anything and they can still be killed and be able to spawn vehicles and if they try to move back into the redzone the timer starts. |
Aphex De Baal
D3LTA FORC3 Orion Empire
9
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Posted - 2012.10.04 02:02:00 -
[32] - Quote
Whichever way, at the moment it is really putting me off playing. I'm not going to waste my time playing with half a team and using my hard earned resources only to inevitably lose.
GAC seem to be ones I'm seeing today doing it. Guess there will always be cheating scum, but if CCP don't address it soon then I won't be around by the end of the BETA. |
Cross Atu
Conspiratus Immortalis
775
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Posted - 2012.10.04 02:37:00 -
[33] - Quote
OB/PS spam fix https://forums.dust514.com/default.aspx?g=posts&t=38962&find=unread
With the suggestions in the thread above I think (even for farmers) the War Point side of things will be ironed out once we hit live. In live the OB/PS will be coming from actual player assets not an intangible game mechanic. It'll be much harder to spam them when they require a real player on the other end coordinating with you, likely demanding ISK and beyond that constantly at risk of being shot down (remember the guns fit to a ship which can shoot the ground are useless in ship to ship combat putting any OB pilot at a disadvantage if engaged).
As to the general farming spam the best option does seem to be turning off collision damage within the redzone. I agree that it breaks the continuity at some level but IMO better that than the continuity break (plus other ill effects) of "mercs" crashing their own ships/LAV et al over and over again to gain War Points and skills.
Another option might be lowing the collision damage across the board because of the possible WP/SP earned is mitigated far enough the farming becomes a worthless activity (i.e. no longer provides any advantage in gains as compared with actual play). Yes farming would still be safer but if people running starter fits are earning more SP/WP/ISK then the farmers will likely give it up. |
Kelshaw Xu
ZionTCD Legacy Rising
65
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Posted - 2012.10.04 14:32:00 -
[34] - Quote
Well it seems there is no good answer about the OS/WP farming problem. So I have another bad idea.
How about getting rid of the WP system all together and chalk it up to ISK earned? Then all full squads automatically get only one OS per match. if your squad is not full then no OS allowed for the squad.
The winner of a battle gets maybe, 1.25x the SP for winning to 2x the SP. Dependent on how many clones the winners have remaining? Maybe add the time remaining to the equation. Can't leave the losers out, give them a token bonus to the SP earned. Could also add total cost of equipment risked to the equation, so the better your gear the more SP too?
This idea will make leaderboards a KDR only club though. So again it won't favor Logi, or pilots. The big problem I have about friendly fire, is who is gonna stop the guy who just wants to shoot everyone on his team cause he can? With a corp I don't see this as a problem. With Instant Battle I can see this being a huge problem. Corp "X" shoots Corp "Y" cause they don't like each other, even if they are on the same random team.
I been scratching my head around this for awhile now and, I don't even like my own suggestions. Well like I said "Here is my bad idea..." |
Goric Rumis
Amarr Templars Amarr Empire
80
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Posted - 2012.10.04 23:03:00 -
[35] - Quote
Going to have to revise my idea based on this thread:
https://forums.dust514.com/default.aspx?g=posts&m=341871#post341871
Apparently it is popular to use the self-damage from forge guns instead of collision damage on vehicles. So we may need to eliminate all self-damage as well as collision damage in the safe zone in order to make it work. In other words, the only way you can get hurt in the safe zone is to get hit by an enemy, period.
And after the novelty of playing damage-free bumper cars wears off, I still think it could work. It would depend on the maps as well, since you could just do your damage at the edge of the safe zone and have people inside the safe zone repping you. Or moving back and forth over the edge of the safe zone. But hopefully it would be sufficiently inconvenient and sufficiently dangerous to discourage the practice and mitigate its benefits. It would add risk to the reward, to quote the adage.
EDIT: Just wanted to link some of the other threads on this topic, to try to connect the conversations together a bit.
No SP or WP for actions in the safe zone/red area to stop boosters.
[SUGGESTION] WP adjusting
Boosting ruining game |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.10.04 23:45:00 -
[36] - Quote
General question, has anyone seen farming going on in Ambush games or is it limited to Skirmish?
If one wishes to hunt a creature one must establish the habitat in which it thrives
The better we establish when and where the problem occurs the better we can focus our thoughts on a solution. |
Goric Rumis
Amarr Templars Amarr Empire
80
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Posted - 2012.10.05 00:03:00 -
[37] - Quote
Cross Atu wrote:General question, has anyone seen farming going on in Ambush games or is it limited to Skirmish?If one wishes to hunt a creature one must establish the habitat in which it thrives The better we establish when and where the problem occurs the better we can focus our thoughts on a solution. I agree, most of the question so far has depended on the idea that these farms are run in the safe zones. If they are run outside of the safe zones, my question becomes: Why aren't people putting them down? |
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