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361. IDEA: Active modules for assaults - in Feedback/Requests [original thread]
Boot Booter wrote: Could you present some simple prototypes of what these modules would do, numbers, length, recharge times, etc? Oh hey, boot! anyways, as seeing how the hotfixes are all server-side for the most part, you could just port th...
- by Ralden Caster - at 2014.07.19 01:40:00
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362. IDEA: Active modules for assaults - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Ralden Caster wrote: Just as the scout has its own "exclusive" module, the cloak, assaults should have their own modules that only they would have the fitting capabilities for. These modules would be put in the equipme...
- by Ralden Caster - at 2014.07.19 01:34:00
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363. Increase Breach SMG Range - in General Discussions [original thread]
boba's fetta wrote: Ralden Caster wrote: Right now, the breach SMG has the same optimal and effective range as a regular SMG while having a lower overall PDS. This makes it rather pointless in combat. if you use 8.67 pds per second you c...
- by Ralden Caster - at 2014.07.18 21:42:00
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364. IDEA: Active modules for assaults - in Feedback/Requests [original thread]
Just as the scout has its own ""exclusive" module, the cloak, assaults should have their own modules that only they would have the fitting capabilities for. These modules would be put in the equipment slots and act similar to how vehicle active mo...
- by Ralden Caster - at 2014.07.18 21:17:00
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365. Increase Breach SMG Range - in General Discussions [original thread]
Crimson ShieId wrote: Most of the Breach weapons are kind of a joke. It'd definitely be nice to see them get increased range, though I was under the impression that the Breach SMG already had a greater optimal than the standard. Oddly enou...
- by Ralden Caster - at 2014.07.18 21:08:00
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366. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
I think the ion pistol should work as a trishot pistol, firing 3 bullets at once and having spread to make it a bad choice at a range, but more reliable at close quarters due to the spread and quantity of bullets. Shots should be capable of being ...
- by Ralden Caster - at 2014.07.18 21:05:00
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367. Increase Breach SMG Range - in General Discussions [original thread]
Right now, the breach SMG has the same optimal and effective range as a regular SMG while having a lower overall PDS. This makes it rather pointless in combat.
- by Ralden Caster - at 2014.07.18 20:54:00
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368. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
CCP Rattati wrote: Atiim wrote: CCP Rattati wrote: As must be very well known, the singularly least used module in all of the DUST 514 economy is the PG Upgrade. Even less than Myrofibril Stimulants? They are similarly terrible ....
- by Ralden Caster - at 2014.07.18 03:02:00
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369. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
The CPU Upgrade modules go in the low slots, while leaving the high slots open for the mode CPU-demanding modules. The PG Upgrade goes in the low slots, which doesn't make sense, as PG-intensive modules are also fit in the low slots. A low slot is...
- by Ralden Caster - at 2014.07.18 03:00:00
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370. Assaults and Scouts - in Feedback/Requests [original thread]
Kinda random, but give the assault a buff to weapon range.
- by Ralden Caster - at 2014.07.03 18:23:00
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371. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
And give it a functioning holomap in the center, already.
- by Ralden Caster - at 2014.07.03 15:27:00
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372. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Baal Omniscient wrote: Also, point: In order to keep overall balance, the HMG will need to be adjusted along with the rifles. If these changes were to be put into effect, the HMG range needs to be dropped to "close" status. HMG's dispersion is...
- by Ralden Caster - at 2014.07.03 15:24:00
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373. Ads outrunning swarms from 50 meters - in General Discussions [original thread]
CCP Logibro wrote: This is just me spit balling an idea in my head, but what would you think of a slightly lower damage than base (I think we need to look at base swarm damage anyway, so it might be higher than current numbers) swarms that are ...
- by Ralden Caster - at 2014.05.22 04:54:00
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374. PSN handle regestry - in General Discussions [original thread]
Ralden Caster - sponger593 // Merc name
- by Ralden Caster - at 2014.05.07 22:44:00
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375. [Official] Legion support / anti-support thread - in General Discussions [original thread]
I'd like to edit my conditions: CCP needs to give its respect due to its clients. No more trolling, no more lies. Only then may I turn my head towards Legion.
- by Ralden Caster - at 2014.05.07 22:40:00
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376. [Official] Legion support / anti-support thread - in General Discussions [original thread]
DUST Fiend wrote: Hecarim Van Hohen wrote: Mary Lilac wrote: List of biomassed mercs Thing is that I do not put mercs on that list unless they personally say so, and you (I'm assuming) do not speak for those mercs. I have already lin...
- by Ralden Caster - at 2014.05.07 22:38:00
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377. [official] all links to DUST/Legion/FF info and reactions - in General Discussions [original thread]
CCP Saberwing wrote: Joseph Ridgeson wrote: So CCP is still developing on what they acknowledge is obsolete technology? Hearing the FanFest streams, one of the advantages of the Unreal 4 is that it could easily transfer to the PS4. Whethe...
- by Ralden Caster - at 2014.05.07 22:29:00
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378. Legion Brainstorming: equipments. - in General Discussions [original thread]
Corrosive acid dispersion mine When triggered, turns all weaponry in the explosion radius to minmatar-grade combat arms.
- by Ralden Caster - at 2014.05.07 22:24:00
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379. Legion Brainstorming: equipments. - in General Discussions [original thread]
Yolo Mc Swaggin wrote: Killar-12 wrote: pagl1u M wrote: Hawk-eye Occultus wrote: "Entrenchment tool". can you explain this a bit better? Shovels My Co-Author and I already went through this. I've just talked with the legal te...
- by Ralden Caster - at 2014.05.07 22:21:00
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380. DUST Fanfest Player Here - in General Discussions [original thread]
WhatWhat DJINN TheButt wrote: Ralden Caster wrote: t will fuel the (metaphorical) fire that will be the undoing of this company. You have betrayed us and we are coming. BAHAHAHA, oh my god, what a twerp. I put that there because I half...
- by Ralden Caster - at 2014.05.07 22:10:00
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