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1061. No one really enjoys redlining or being red lined - in General Discussions [original thread]
pegasis prime wrote: Well you say itl never happen but when I stack squads it dose . As I said I acctivly order my mercs back if it looks like the enimy is about to be red li ed . Hell iv even orderd my mercs to fall back and give the enimy wha...
- by R F Gyro - at 2013.06.08 15:59:00
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1062. SP maXXers - in General Discussions [original thread]
EnglishSnake wrote: 14mil That's almost double what I have, but Aqua-Regia was expecting to hit 14m back in April. Have you been using both booster types continually?
- by R F Gyro - at 2013.06.08 15:52:00
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1063. SP maXXers - in General Discussions [original thread]
How are you SP maXXers doing now? How many SP, and what have you done with them? Are there even any of you left?
- by R F Gyro - at 2013.06.08 15:38:00
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1064. CCP Please HTFU - in General Discussions [original thread]
CCP FoxFour wrote: iceyburnz wrote: CCP FoxFour wrote: metrics. I've really grown to hate that word. Fine, what about numbers? That is what they are? Actually they are log files which we parse to generate charts, graphs, and other ...
- by R F Gyro - at 2013.06.08 12:11:00
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1065. What's the one thing you wish Dust would just add already? - in General Discussions [original thread]
sammus420 wrote: Friendly Fire in faction warfare. I don't want FF in public matches, thanks. FF only in corp matches (or team matches if they implement that). I have no objection to faction warfare corp matches of course.
- by R F Gyro - at 2013.06.08 11:41:00
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1066. What's the one thing you wish Dust would just add already? - in General Discussions [original thread]
PvE. CCP can fix all the technical & gameplay problems given time (yeah, I know progress is frustratingly slow on that front) but none of it will matter if we're fighting in a ghost town. The current new player experience is terrible; there's...
- by R F Gyro - at 2013.06.08 11:38:00
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1067. No one really enjoys redlining or being red lined - in General Discussions [original thread]
Charming idea, never going to happen. My question is why games need to continue when one side is redlined? The battle's over, it should be recognised so everyone can get on with something more productive. Shortly after the last objective is taken...
- by R F Gyro - at 2013.06.08 11:19:00
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1068. Discussion on the SP system problem (grindfest), and solution - in General Discussions [original thread]
CCP (and others) discovered that if players need to "invest" in their characters they tend to stick around for longer. Grinding SP is one form of investment, as is spending real cash (Aurum in this case). Removing the grind won't necessarily make ...
- by R F Gyro - at 2013.06.07 18:57:00
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1069. [Petition] A test server is NEEDED - in General Discussions [original thread]
I think CCP (Iceland) knows that a test server is a good idea. CCP (Shanghai) hasn't really learned that yet. We (the forum mob) would do well to remember that CCP is not a single individual with a single mind, no matter how much we expect them t...
- by R F Gyro - at 2013.06.04 18:58:00
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1070. Real Proof CCP has no clue how to make an FPS - in General Discussions [original thread]
Phantomnom wrote: StubbyDucky wrote: Phantomnom wrote: The numbers don't lie? You're arguing the game is on a downward trend, when your numbers say the maximum the game has had in 24 hours was just yesterday. If you want to make a point ...
- by R F Gyro - at 2013.06.04 18:45:00
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1071. CCP,The Clock Is Ticking! - in General Discussions [original thread]
I can imagine CCP devs having a good old laugh at threads like this one. Some of the newer devs might be a bit hurt by some of the mud slinging, but then the old hands will mention that they just ignore those posts. I wish Dust was in a better s...
- by R F Gyro - at 2013.06.04 16:33:00
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1072. PS3 exclusive or EvE exclusive ? - in General Discussions [original thread]
From what I can tell, CCP's strategy now is to build out the New Eden universe that they created with Eve. That will mean more games set in that universe, of which Dust 514 is the first, plus other media: books (three published already), comic boo...
- by R F Gyro - at 2013.05.26 10:40:00
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1073. Dust IS Fun - in General Discussions [original thread]
J'Jor Da'Wg wrote: Well.... No. Not really. Just ignoring all the bad stuff and trying to shut your eyes to it is like being given a piece of poop to eat and saying its not bad because you like the color brown. Personally in all 13 months of...
- by R F Gyro - at 2013.05.26 08:08:00
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1074. having my EVE ONLINE name canceled to have it in DUST514 - in General Discussions [original thread]
GM Grave wrote: I'm afraid that we are unable to offer cosmetic character name changes for players at this time. While we have considered offering character renaming as a service we may offer in future, this would need to be supported by a nam...
- by R F Gyro - at 2013.05.22 17:38:00
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1075. more wp - in General Discussions [original thread]
a) it all takes work, and the devs have finite resources b) it takes even more work than you realise when you consider they've got to try to make it exploit-proof Also, features & ideas is that way -->
- by R F Gyro - at 2013.05.22 16:35:00
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1076. heavy races - in General Discussions [original thread]
ChromeBreaker wrote: came expecting an event of races where we laugh at heavies trying to run... left disapointed. Note: watch the "CCP presents" from fanfest. Shows the others ;) This. What a fantastic idea. Starting from A, first Heavy ...
- by R F Gyro - at 2013.05.22 13:14:00
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1077. Lag switches in dust? - in General Discussions [original thread]
Heavy Breaks wrote: R F Gyro wrote: Thanks Heavy. How does a lag switch freeze time in game? By flicking your connection off and on. I'm not sure exactly, like I said not used one. To people that say they don't work on dedi servers....
- by R F Gyro - at 2013.05.22 12:09:00
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1078. Lag switches in dust? - in General Discussions [original thread]
Heavy Breaks wrote: R F Gyro wrote: I don't really know much about this. Heavy Breaks, could you give me a quick explanation of how lag switches work, and how they create the behaviour you've described? They can do all sorts of things. T...
- by R F Gyro - at 2013.05.22 11:26:00
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1079. Lag switches in dust? - in General Discussions [original thread]
I don't really know much about this. Heavy Breaks, could you give me a quick explanation of how lag switches work, and how they create the behaviour you've described?
- by R F Gyro - at 2013.05.22 09:51:00
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1080. An actual guide to logical fallacy in DUST. - in General Discussions [original thread]
Is there a name for the situation where someone posts a rant to let off some steam and then someone else attempts to treat it as a rational debate? Not a fallacy, but something I think many of us would do well to look out for.
- by R F Gyro - at 2013.05.22 09:24:00
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