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241. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
Denak Kalamari wrote: My ideal squad composition would be this: Very fast Scout with Nova Knifes and biotic modules to be a ninja An extremely well dampened Scout to be the most annoying ******* ever by sneaking behind enemies and shooting the...
- by R F Gyro - at 2014.02.07 12:01:00
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242. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
SponkSponkSponk wrote: Pocket = medic + whoever's charged with defending him. The pocket always gets the blue donut. This is interesting. Does anyone assign a squad member to defend their logi in Dust? Or are Dust logis more self-sufficie...
- by R F Gyro - at 2014.02.07 11:15:00
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243. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
DeadlyAztec11 wrote: Two Assaults One Logi One Scout One Heavy That pretty much matches my strawman, so no arguments there
- by R F Gyro - at 2014.02.07 11:13:00
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244. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
True Adamance wrote: R F Gyro wrote: True Adamance wrote: 6 Commandos Nuff said. Able to respond to any threat with a massive assortment of weapons and equipment, high base HP, badass looking.....what more could you ask for? Nerf-proof...
- by R F Gyro - at 2014.02.07 11:11:00
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245. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
richiesutie 2 wrote: 1: 40mil sp 2: 40mil sp 3: 40mil sp 4: 40mil sp 5: 40mil sp 6: 40mil sp Winning! Wouldn't that squad of random 40m vets get murdered by a squad of 20m vets with a well planned composition?
- by R F Gyro - at 2014.02.07 11:09:00
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246. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
True Adamance wrote: 6 Commandos Nuff said. Able to respond to any threat with a massive assortment of weapons and equipment, high base HP, badass looking.....what more could you ask for? Nerf-proofing
- by R F Gyro - at 2014.02.07 11:00:00
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247. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
SponkSponkSponk wrote: 1 Medic 1 Crowd Control 1 Pocket 1 Roamer 2 Utilities, usually both Scouts Interesting terminology. What does it all mean?
- by R F Gyro - at 2014.02.07 10:59:00
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248. What does a good general purpose infantry squad look like? - in General Discussions [original thread]
Yes, this is all generalisation, and yes, of course squads will need to adapt to the situation at hand and the preferences of the squad leader and members. But what would a good default infantry squad composition be? Here's a straw-man to kick...
- by R F Gyro - at 2014.02.07 10:54:00
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249. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Aero Yassavi wrote: R F Gyro wrote: Nocturnal Soul wrote: I don't care what anyone thinks, its just bullshit that an assaults suit base speed is faster than any scouts it just defeats the purpose of being a scout and should be change ASAP...
- by R F Gyro - at 2014.02.06 20:01:00
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250. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Nocturnal Soul wrote: I don't care what anyone thinks, its just bullshit that an assaults suit base speed is faster than any scouts it just defeats the purpose of being a scout and should be change ASAP If you want a fast scout, run a fast sc...
- by R F Gyro - at 2014.02.04 21:44:00
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251. Tiered Matches - in General Discussions [original thread]
Ayures II wrote: 1.0 - Only paintball guns are authorized 0.9 - Airsoft guns are allowed 0.8 - Low-powered BB guns 0.7 - Beanbag ammunition 0.6 - Rubber bullets < 0.5 - Actual guns Trying to make a point, maybe? We could try a military a...
- by R F Gyro - at 2014.02.03 21:31:00
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252. Tiered Matches - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: R F Gyro wrote: Takahiro Kashuken wrote: High sec - Basic gear Low sec - Adv Null - proto/officer Job done Maybe not that severe, but I'd definitely recommend basing it on sec status. Lowsec and nul...
- by R F Gyro - at 2014.02.03 21:26:00
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253. Tiered Matches - in General Discussions [original thread]
Takahiro Kashuken wrote: High sec - Basic gear Low sec - Adv Null - proto/officer Job done Maybe not that severe, but I'd definitely recommend basing it on sec status. Lowsec and nullsec should be completely unlimited; in hisec there w...
- by R F Gyro - at 2014.02.02 14:04:00
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254. Thank you CCP and Sony for not letting us players down. - in General Discussions [original thread]
CCP will probably refund and remove the items; they have done this before - I believe it was those universal voice transmitter things they had originally.
- by R F Gyro - at 2014.01.30 10:26:00
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255. Well it finally happened - in General Discussions [original thread]
Not sure why another company would want Dust. They wouldn't buy it for the technology. It is at best average on that score. They wouldn't buy it for the player-base, as that is pretty small. They wouldn't buy it for the back-story or Eve link, a...
- by R F Gyro - at 2014.01.29 20:37:00
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256. We just hit out six month high! - in General Discussions [original thread]
How do you work out it is a 6 month high? From the 6 month graph I see the high point is 9th August, with 4306 average. To scale this up to peak I looked at the 19th Jan, which had 3040 on the 6 month chart and 4047 on the 1 week chart, so a x1.3...
- by R F Gyro - at 2014.01.26 22:07:00
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257. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Lynn Beck wrote: That would be a nice thing to have, as a secondary, super tanked tank with 20k base hp, and 2 med turrets, along with a main large turret. We still need to think of the people who don't have their own dedicated squad, the peopl...
- by R F Gyro - at 2014.01.26 19:47:00
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258. A Idea to bring tanks back to balance ( a bit ) - in General Discussions [original thread]
Nocturnal Soul wrote: Take away their third person view. And instead give them a backwards/reversal/idkwhatitscalled view whenever they push the analogue stick. Yes? No? Maybe so? Discusse. Rather than removing it entirely I'd suggest giving...
- by R F Gyro - at 2014.01.26 19:25:00
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259. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Lynn Beck wrote: I din't think any of the halfway decent tankers wanted you to dedicate a squad to kill 1 tank... We just wanted a fair fight. In 1.3-1.6 the fight was 'my wyrrkomi swarm is a 2 shot kill, and if 1.5 seconds is too long, i thr...
- by R F Gyro - at 2014.01.26 17:26:00
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260. ISK Payouts - in General Discussions [original thread]
This might sound harsh, but just don't take so many risks in your expensive suits.
- by R F Gyro - at 2014.01.26 17:12:00
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