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181. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: RKKR wrote: Since when are we talking about stationary targets only? Fizzer94 wrote: How many redline snipers have you killed at 100-200+ m with a Plasma Cannon? I refuse to believe that luck is the main reason I...
- by RKKR - at 2013.12.05 23:52:00
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182. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
Since when are we talking about stationary targets only?
- by RKKR - at 2013.12.04 10:52:00
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183. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
Everyone and their mom will be using one if they change all that stuff so IF they do change it then I hope it will be just some minor adjustments. I know I'm frowned upon if I run my logi with a PLC, but most of them change their minds if they se...
- by RKKR - at 2013.12.03 17:25:00
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184. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
TheD1CK wrote: Indeed RKKR , o7 that non-existent shot is a **** but tbh I am finding it happens way less than what it used to Yes, and also shots flying throughout the enemy. PC warm up battles in ambush and skirm: going +10 kills/game. ...
- by RKKR - at 2013.12.03 13:03:00
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185. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
I found latency issues being the big problem of the PLC. No worries if you miss a few bullets with an AR, using a PLC...not so much.
- by RKKR - at 2013.12.03 12:57:00
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186. [SUGGESTION] Logi Balance - in Feedback/Requests [original thread]
Stop making solutions based on a bad foundation. Rethink the foundations. Spread the word.
- by RKKR - at 2013.12.01 17:01:00
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187. [Suggestion] Don't give points for destroying neutral turrets and other inst... - in Feedback/Requests [original thread]
Yes! Don't give logis WP for killing peepz....ooh wait... turrets? Tactical advantage? By how much? The enemy will just destroy it in an eyeblink if there is one in a good position annoying them.
- by RKKR - at 2013.12.01 11:26:00
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188. make scanners a sidearm - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: RKKR wrote: Meh, old TAcNet system was a lot more fun that this scanner-era I mean that's ... what a scanner is SUPPOSE to do . For as many times that all of you complain about things that aren't ...
- by RKKR - at 2013.11.30 21:19:00
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189. make scanners a sidearm - in Feedback/Requests [original thread]
Meh, old TAcNet system was a lot more fun that this scanner-era
- by RKKR - at 2013.11.30 14:11:00
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190. My take on how to balance Logistics and Assaults - in Feedback/Requests [original thread]
Remove grenades? Don't let me laugh cat. First step is to balance the grenade game, then you can try and suggest new things. Now I think of it, maybe your next thread could start with: "This is how I think DUST514 should be" instead of pinpointi...
- by RKKR - at 2013.11.26 20:48:00
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191. Logistics Rebalance - in Feedback/Requests [original thread]
1. You mean GAME Balance instead of LOGI right? 2. My logi is usually the only one with flux nades, 1 flux can make 50 WP by just destroying equipment, making all the "hive-spam-OPness" a laugh. 3. Doesn't the logi actually has a medium grenade ...
- by RKKR - at 2013.11.24 09:40:00
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192. Request for repper tool - in Feedback/Requests [original thread]
someone should bump that thread where CCP LogiBro made a comment in about rep tools and hives and such.
- by RKKR - at 2013.11.18 18:54:00
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193. [request] injector WP - in Feedback/Requests [original thread]
I bet CCP will implement the double-tap WPs first. Bye bye reviving.
- by RKKR - at 2013.11.18 18:52:00
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194. Smart Spawn in Ambush - in Feedback/Requests [original thread]
So everyone feels fine about spawning in between red dots with a SMART spawn button?
- by RKKR - at 2013.11.17 11:19:00
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195. Smart Spawn in Ambush - in Feedback/Requests [original thread]
Smart spawn is so smart it can memorize one spawn-location. The smart spawn system is highly intelligent, sadly it's colorblind.
- by RKKR - at 2013.10.20 09:13:00
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196. [Request] Changes to the revive system - in Feedback/Requests [original thread]
Good news. This has been discussed over and over already + CCP reads everything = They don't care. (Now wait for a DEV to say: It's on the roadmap but currently not a priority.)
- by RKKR - at 2013.09.20 19:20:00
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197. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Mighty No 9 wrote: like your idea, but what about the aure Weapons / Equipment etc. Dust is F2P , EVE not would be worth it to buy them after the change without making them P2W? They said they would give back all AUR after beta was over...
- by RKKR - at 2013.09.16 17:03:00
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198. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
This is only a matter of time: https://forums.dust514.com/default.aspx?g=posts&t=98346
- by RKKR - at 2013.09.16 16:17:00
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199. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
The new maps are much better than the old ones, I hope the old ones get an update too. One concern: some maps seems to be too large for ambush game-mode.
- by RKKR - at 2013.09.07 06:50:00
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200. This is totally a RANT! - in Feedback/Requests [original thread]
OZAROW wrote: RKKR wrote: Random spawn aren't random. All you have to do is locate the enemy spawn-spot, spam grenades/forge guns/Mass drivers. Ambush is boring. I got bored with all the game mods tbh, but never played ambush much till l...
- by RKKR - at 2013.08.24 10:21:00
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