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781. When are Vehicle Damage Mods being removed? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Iron Wolf Saber wrote: If removed hardeners would be the order of the day against other vehicles. ADV and PRO rails fit that role to a T. Edit: Also, Missiles. I mean seriously, then it would take a bit o...
- by Pvt Numnutz - at 2014.06.02 23:57:00
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782. Burnt out, not a new topic but opening the floor - in General Discussions [original thread]
Eko Sol wrote: 7) I've had multiple ships get dropped from WAY TOO HIGH because of my Drunk RDV pilot. I feel your pain, so many skysharks wasted to the horrible pilots of those space whales. I've named a few based on their pilot skills. T...
- by Pvt Numnutz - at 2014.06.02 23:49:00
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783. Evangelism + Killing - in General Discussions [original thread]
Well this is a game so its not hurting anyone, no more than the amarr are anyway. Besides Christians and Arabs have been doing that for centuries, kill the infidels god wills it etc etc Now if there was a corp called tower of silence that would...
- by Pvt Numnutz - at 2014.06.02 23:34:00
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784. So I started playing through... - in General Discussions [original thread]
Not hard to have a better story than twilight
- by Pvt Numnutz - at 2014.06.02 21:33:00
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785. Role Survey - in General Discussions [original thread]
Main role is closest to build number descending to secondary roles 1.7- cal assault dropship pilot, cal assault 1.8- cal assault dropship pilot, cal assault, cal scout, cal missile tank operator Currently skilling towards cal commando, cal logi...
- by Pvt Numnutz - at 2014.06.02 21:25:00
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786. So Got Watch Dogs Yesterday and - in General Discussions [original thread]
Yeah I looked up some stuff about it, kinda meh but if you enjoy really immersing yourself into the character (like hl2) it looks like it could be fun. A lot of the problems I've seen have made me skeptical.
- by Pvt Numnutz - at 2014.06.02 21:15:00
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787. :: eating chips :: with good sportsmanship - in General Discussions [original thread]
Dropship gunners can eat and slay too, and remotes don't phase them so...bacon
- by Pvt Numnutz - at 2014.06.02 19:02:00
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788. 10mil unallocated sp need at least one proto suit - in General Discussions [original thread]
Assault dropships
- by Pvt Numnutz - at 2014.06.02 18:59:00
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789. Who needs some spacecash? Got 2 million ISK. - in General Discussions [original thread]
Cpt Numnutz Nuttingtons
- by Pvt Numnutz - at 2014.06.02 16:43:00
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790. Bigfoot in Dust 514 snow maps Fact or Myth ? - in General Discussions [original thread]
Nah man, Bigfoot likes thick woods he can blur in, yetties are all about dat snow
- by Pvt Numnutz - at 2014.06.02 15:43:00
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791. Alpha Respec - in General Discussions [original thread]
Wow haven't seen one of these in a while....
- by Pvt Numnutz - at 2014.06.01 13:51:00
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792. Reasons why dust is considered bad and making another game won't... - in General Discussions [original thread]
A python with just a pilot is pretty easy to avoid, so long as you respect the fact that depending on the pilot he will kill you if you run out in the open. A lot of heartache could be avoided if players gave the nessasary attention when a dropshi...
- by Pvt Numnutz - at 2014.06.01 02:45:00
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793. Reasons why dust is considered bad and making another game won't... - in General Discussions [original thread]
Lloyd Orfay wrote: Vehicles: We all know why one would use vehicles, like transportation, defense, etc. I know many players know that the majority of times vehicles are used to harass or make a battle as one sided as possible. A drop ship is t...
- by Pvt Numnutz - at 2014.06.01 01:24:00
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794. people with warbarge strike - in General Discussions [original thread]
But why not use it?
- by Pvt Numnutz - at 2014.05.31 22:46:00
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795. Caldari Logistics and nano-thingies. - in General Discussions [original thread]
I'm planning on soecing cal logi next. Armor rep nano hives have their uses, really good for armor tanks I'm sure. I'm planning on going with the more ammo based ones first as I think those would be more useful for my squad. I'm excited to start p...
- by Pvt Numnutz - at 2014.05.31 12:41:00
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796. python skill stacking - in General Discussions [original thread]
Judge Rhadamanthus wrote: This does need a careful review. But as a starting comment try not to confuse powerful with overpowered. I played with infantry players Shley Ashes and John mcgeachy most nights. They often get 30 plus kills with few d...
- by Pvt Numnutz - at 2014.05.31 09:15:00
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797. python skill stacking - in General Discussions [original thread]
Cogadh Draco wrote: I know a group of guys in STB that did that one match. It was friggen hilarious and scary. But it was even better when the pilot and his gunners crash landed because two forge gunners(myself included) shot it at once, and ...
- by Pvt Numnutz - at 2014.05.31 04:22:00
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798. python skill stacking - in General Discussions [original thread]
Well it seems it is common knowledge now that you can stack python skills with a gunner. This means at full skills a gunner can double his damage and increase the ROF by 100% I would say this is pretty over powered. Yes it does take quite a few s...
- by Pvt Numnutz - at 2014.05.31 02:27:00
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799. Forums - is it right that STD tanks can 'tank' officer forge... - in General Discussions [original thread]
Tanks should be slower yes. To your question, no a std tank probably shouldn't be able to tank an officer forge. Of course we would then need advanced and prototype vehicles. I doubt we are getting either.
- by Pvt Numnutz - at 2014.05.31 02:08:00
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800. Ion Pistol? Seriously? - in General Discussions [original thread]
Arkena Wyrnspire wrote: PARKOUR PRACTIONER wrote: Not for CQC, AT ALL, unless you have the high ground and deadly aim. I find it nice, once I got used to it. I dislike the seize but its like using a SCR, watch the heat gauge. It's like us...
- by Pvt Numnutz - at 2014.05.31 02:03:00
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