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581. No railgun, no vehicle balance - in General Discussions [original thread]
Scheneighnay McBob wrote: lolno I'm still finding railguns to be fine, and I only really use MLT ones. My missile launchers, in the mean time, are more than capable AA, due to their high-as-**** alpha. Railguns are still perfectly viable if y...
- by Pvt Numnutz - at 2014.06.22 19:44:00
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582. Destiny is the game Dust should have been - in General Discussions [original thread]
Oh my no. Destiny is nowhere near what dust should have been
- by Pvt Numnutz - at 2014.06.22 19:39:00
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583. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
True Adamance wrote: [...] TL;DR Tanks as they are lack focus, lack a role, and lack balance. This is because they achieve everything in a generalist way to a high standard and do so with minimal SP investment. What the HAV could be is some...
- by Pvt Numnutz - at 2014.06.22 09:07:00
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584. Danger Zone music video...with dropships - in General Discussions [original thread]
Argetlam Thorson wrote: Pvt Numnutz wrote: Not enoug python I prefer Gallente dropships. They're hardier and sleeker, even if they don't get a bonus to the best small turret. Hardier sure, but sleeker? I'm sorry skysharks are sleeker tha...
- by Pvt Numnutz - at 2014.06.22 08:51:00
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585. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
Yeah let's remove more vehicles! Infantry master race! I fly dropships and operate missile tanks and they are lots of fun! Y u no want fun?!
- by Pvt Numnutz - at 2014.06.22 08:37:00
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586. large blasters - in General Discussions [original thread]
jace silencerww wrote: small blaster or small rail turrets can cut you down at 50 meters but not the large ones? *hint* *hint* *hint*
- by Pvt Numnutz - at 2014.06.22 08:31:00
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587. CCP we wont go away - in General Discussions [original thread]
Well they probably haven't commented in GD for obvious reasons.....(there is a sub forum for bugs and such)
- by Pvt Numnutz - at 2014.06.22 08:24:00
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588. Danger Zone music video...with dropships - in General Discussions [original thread]
Not enoug python
- by Pvt Numnutz - at 2014.06.22 02:25:00
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589. World of Darkness - the inside story on the death of a game - in General Discussions [original thread]
Spectral Clone wrote: Pvt Numnutz wrote: Your quite late on this. This information is certainly worth repeating for the people that believe CCP will ever change. So they had a bad head for their production and sometimes had to pull peop...
- by Pvt Numnutz - at 2014.06.22 01:17:00
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590. World of Darkness - the inside story on the death of a game - in General Discussions [original thread]
Your quite late on this.
- by Pvt Numnutz - at 2014.06.21 21:53:00
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591. since people are saying ADS are op - in General Discussions [original thread]
Stefan Stahl wrote: Pvt Numnutz wrote: Reduce small missile turret damage per missile Increase small missile turret clip size. Shouldn't be overdone, but generally this seems like a good idea. Prototype-turrets really wreck infantry in an i...
- by Pvt Numnutz - at 2014.06.21 14:55:00
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592. large railguns - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Also, I think rails now need about 15* more firing angle upwards since their range was cut in half, and all dropships have to do anymore is just swing in overhead and expect the tank to go belly up. With the ex...
- by Pvt Numnutz - at 2014.06.21 14:48:00
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593. Aisha Ctarl is checking in on the status of DUST - in General Discussions [original thread]
IraqiFriendshipExplosive wrote: Aisha Ctarl wrote: Krixus Flux wrote: I will not be your enabler.. The first step in recovery is that you must acknowledge your addiction. Brotato chip, I don't even own a PS3 and never will again, I'm ...
- by Pvt Numnutz - at 2014.06.21 14:44:00
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594. To ADS pilots - in General Discussions [original thread]
If a good forge gunner can down my ship then props to him. If I kill him I hope he appreciates my skills and the skills of my crew.
- by Pvt Numnutz - at 2014.06.21 14:39:00
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595. things that you would still buy for dust - in General Discussions [original thread]
I would pay to be able to change the white on my python to blood red and put a shark mouth on it like spitfires or a-10 warthogs.
- by Pvt Numnutz - at 2014.06.21 04:37:00
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596. The five hundred and fourteen things I love about dust... - in General Discussions [original thread]
Oh I also like how I can literally talk fits for hours on end with my buddies. Just theory crafting and talking strategies, I haven't played another game with that level of customization except eve.
- by Pvt Numnutz - at 2014.06.21 03:49:00
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597. The five hundred and fourteen things I love about dust... - in General Discussions [original thread]
Its a shooter set in a very rich sci fi world connected to the space element of that same universe. I thought games were gonna go this way years ago, instead we are getting call of booty 8.
- by Pvt Numnutz - at 2014.06.21 03:19:00
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598. since people are saying ADS are op - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: im sorry but its a fast pilot and good gunners that make a good dropship This is true. I want to discuss this because I would rather this than a huge Nerf to the ads because of perceived over poweredness.
- by Pvt Numnutz - at 2014.06.20 20:33:00
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599. since people are saying ADS are op - in General Discussions [original thread]
Ryder Azorria wrote: No, it wasn't applying at all - so basically, for you, nothing has changed. Ah that explains alot
- by Pvt Numnutz - at 2014.06.20 19:12:00
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600. since people are saying ADS are op - in General Discussions [original thread]
CCP Logibro wrote: Adipem Nothi wrote: Are high-end birds still immune obscenely resistant to Proto Swarms? I haven't run into any yet since the fix yesterday. An ADS isn't OP if we can shoot it down with Swarms. We fixed that. The Pro...
- by Pvt Numnutz - at 2014.06.20 18:54:00
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