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1. So Assault or Logi? What should you invest in? - in General Discussions [original thread]
I assume Logi is still not nerfed, should you go Logi then?
- by Psi R - at 2013.05.18 01:37:00
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2. Rebelance ALL the Dropsuits! - in General Discussions [original thread]
Dust plays like ****, it really does. I have a very different vision for what the game could be. Give classes actually defining roles. For instance, Increase heavy suit HP by 2,5x but slash the speed to 40%. Increase model size too a bit why not...
- by Psi R - at 2013.05.10 19:43:00
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3. For those who want to be logi or assault - in General Discussions [original thread]
Too late, went assault. oh well, game is a joke anyway. join a game, game ends as you join. join another game, spawn and die. oh you're on the wrong side of a pubstomp. join another game, loads forever... restart game and join again, have a m...
- by Psi R - at 2013.05.08 23:40:00
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4. So what's the point of the HMG? - in General Discussions [original thread]
Rei Shepard wrote: You said, that a heavy cant do a damn thing if 2-3 people are shooting at it. Because you describe the HMG role as a weapon intended to go into groups of large amounts of people and kill 2-3 people without reloading where a...
- by Psi R - at 2013.02.22 18:51:00
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5. So what's the point of the HMG? - in General Discussions [original thread]
Rei Shepard wrote: You seem to lack basic reading comprehension, otherwise you would have known all points you bring back to me have been discussed in my post. So there is no need to post them again. Except Quote: I'm sorry but this is jus...
- by Psi R - at 2013.02.22 17:09:00
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6. So what's the point of the HMG? - in General Discussions [original thread]
Illuminaughty-696 wrote: Uninformed post by OP, or willful ingorance if he continues to ignore all the good advice in this thread. HMGs are about right for the first time in a long time. Not too powerful, and definitely no longer crap like they...
- by Psi R - at 2013.02.22 16:58:00
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7. So what's the point of the HMG? - in General Discussions [original thread]
Rei Shepard wrote: [quote=Psi R]Hmm checking you up ingame with a 1.26 KDR your credibility of being able to kill 2-3 people with an assault rifle takes a nosedive, sorry to break it but if you are bad the Heavy + HMG combo is a crutch not an i...
- by Psi R - at 2013.02.22 16:57:00
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8. So what's the point of the HMG? - in General Discussions [original thread]
Coleman Gray wrote: HMG can kll multiple people in quick succession without rneed to reload or even ake your finger off the trigger. AR's are good for one vs one but when your caught off guard or outnumbered your dead without killing anyone or ...
- by Psi R - at 2013.02.22 13:19:00
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9. So what's the point of the HMG? - in General Discussions [original thread]
Tectonious Falcon wrote: I use heavy HMG and have a 5.20 k/d (not that k/d really matters in DUST). Nothing wrong with it. Although from what I've been told 5.20 makes me barely decent. K/D is irrelevant to the question at hand, HMG is by no...
- by Psi R - at 2013.02.22 13:18:00
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10. So what's the point of the HMG? - in General Discussions [original thread]
XeroTheBigBoss wrote: I agree with you, the HMG are so damn UP! You should be able to use the HMG like a jet pack and shoot lightning bolts and fireballs out of it. All fireballs should have ATLEAST 500 splash damage. Only the same amount of ra...
- by Psi R - at 2013.02.22 11:31:00
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11. So what's the point of the HMG? - in General Discussions [original thread]
An assault rifle deals more DPS (a lot more in fact, especially at higher tiers), costs less and is less skillpoint intensive. The fact that it has a smaller magazine is mitigated by the fact that the AR has better range AND accuracy. If the HMG ...
- by Psi R - at 2013.02.22 11:04:00
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12. How do you deal with spawn killing in Ambush? - in General Discussions [original thread]
Choose a different spawn point? It's funny because I've noticed that more and more players in public matches are starting to exploit it (just a week ago it would seem that people would Hack it right away instead of farming).
- by Psi R - at 2013.02.17 14:08:00
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13. ELITE DISCUSSION - in General Discussions [original thread]
"trollsroyce" makes a blatant troll post. And for anyone who actually believes your KDR score proves anything.... Well, leaving losing battles, only joining games with friends that support you, sniping all day erryday and having that SP advanta...
- by Psi R - at 2013.02.17 14:06:00
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14. Doom sayers shut up lol - in General Discussions [original thread]
zeek1227 zeek1227 wrote: So i have been watching some youtube videos and reading some articles about dust around the web and everywhere i look people are hating on dust. And when people explain to them that it is a beta the respond "When you fa...
- by Psi R - at 2013.02.17 04:03:00
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15. How to handle Heavy w/ HMGs - in Rookie Training Grounds [original thread]
Going up close against a heavy is generally not a good idea, consider it a weakness of your niche role as a shotgunner. However, Heavies do have weaknesses that you can exploit. 1) They're slow, jump around and circle your opponent fast. Hit him...
- by Psi R - at 2013.02.16 12:07:00
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16. [Request] Cut out waste of time segments and streamline the non-gaming experience - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Uh, which Video Game Engine have you been writing software for recently? Specifically. Because we are not using the one you have used nor been dreaming about. There are loading screens because something needs to be on the...
- by Psi R - at 2013.02.16 11:16:00
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17. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 I must agree. This would make CRU dropships, and drop uplinks more useful.
- by Psi R - at 2013.02.16 07:35:00
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18. [Request] Cut out waste of time segments and streamline the non-gaming experience - in Feedback/Requests [original thread]
Currently there is a lot of dead time in Dust 514, much of which is completely unnecessary. The non-gaming experience could with relatively small and simple changes be made a lot more streamlined. A few suggestions how to make things better. - ...
- by Psi R - at 2013.02.16 07:33:00
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19. Heavy Tips? - in Rookie Training Grounds [original thread]
Sentinel is a solid choice for a heavy starter, free militia forge guns and heavy suits baby! The militia forge gun is enough IMO, no need to chase after more advanced forge guns unless you really like the playstyle (they're cool and can be used ...
- by Psi R - at 2013.02.15 14:32:00
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20. VIDEO - Hate Tanks? Watch this video from behind the sofa - in Rookie Training Grounds [original thread]
Might wanna discuss fits, the video has no real value (outside of possible lets-play entertainment) without it.
- by Psi R - at 2013.02.15 04:39:00
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