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1901. Removal Of Weapon Variants - in Feedback/Requests [original thread]
Chunky Munkey wrote: Bojo The Mighty wrote: Incorrect. Everybody has access to it. It's a niche because it has a specific non-generic/non-utility purpose. Meaning not everyone will/can use it. No reason for it to be more expensive SP/IS...
- by Pseudogenesis - at 2013.05.22 13:46:00
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1902. Removal Of Weapon Variants - in Feedback/Requests [original thread]
ladwar wrote: Burst Mass Driver-I don't understand how this will work and have balance. It wouldn't. I mean, you COULD balance it, but the point of burst weapons is to provide a medium between accurate fire and damage per second. Mass Driv...
- by Pseudogenesis - at 2013.05.22 05:30:00
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1903. [Request] Stamina Draining Tool - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Thought: My patent lawyers will find you... https://forums.dust514.com/default.aspx?g=posts&m=800139#post800139 Hey, same idea different direction. Therefore it's a new product. :3 They COULD do both, though....
- by Pseudogenesis - at 2013.05.22 05:24:00
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1904. [Feedback] Impact physics of Flaylock vs Dropships. - in Feedback/Requests [original thread]
I don't think that it was the flaylock, or if it was then it was bugged. In the Uprising trailer they show a guy with a skilled up flaylock hitting a dropship and it didn't even give a ****.
- by Pseudogenesis - at 2013.05.22 03:19:00
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1905. Omega p2w booster - in General Discussions [original thread]
If the only rule for it not being pay2win is "As long as it doesn't provide something you can't get with ISK or time then it's not P2W", then why stop at 2x? Why not offer a 1000x SP bonus for the sum of 1,000,000 aurum? It's flawed logic if you a...
- by Pseudogenesis - at 2013.05.22 03:04:00
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1906. [Request] Stamina Draining Tool - in Feedback/Requests [original thread]
Description: Similar in function and scope to the Active Scanner (Though obviously without the massive range and radius, so it is more befitting as an antipersonnel tool), though preferably with less of a cooldown time. Since everything involvin...
- by Pseudogenesis - at 2013.05.22 02:37:00
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1907. [Request] Bombs for Aerial Vehicles - in Feedback/Requests [original thread]
I'm in favor of bombs for dropships and fighters, but only dumb bombs of the Battlefield 1943 variety, like this: http://www.youtube.com/watch?feature=player_detailpage&v=bRtfMQVyYqs#t=4s A very small explosive radius with a very high da...
- by Pseudogenesis - at 2013.05.21 01:39:00
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1908. Stopping Bunnyhopping - Stamina Bar Effects Player Actions. - in Feedback/Requests [original thread]
xxMemphis wrote: Scouts sprinting and bunny hopping is a huge issue. Yes it takes stamina and most people can only jump 1-2 times before its gone....but scouts can jump several times and still sprint away (or at least 30m to where they are out ...
- by Pseudogenesis - at 2013.05.21 01:34:00
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1909. Petition to get laid - in General Discussions [original thread]
Well... I'll need some beer.
- by Pseudogenesis - at 2013.05.20 04:34:00
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1910. Increase walking speed of scouts, reduce jump stamina drain - in Feedback/Requests [original thread]
PEW JACKSON wrote: low genius wrote: if you want to jump more use a suit that gets an endurance bonus, or mods to cover it. simple. No scout available with said bonus. Modules are a bad idea in this case, that gives logis and assault a ch...
- by Pseudogenesis - at 2013.05.19 23:18:00
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1911. Little to no differentiation between Plasma Cannon variants? - in Technical Support/Bugs [original thread]
Hopped onto my alt to dump all of my SP into plasma cannons to see if the prototypes were any better than the standard tiers. Spoiler alert: They absolutely were not. The assault suit I was using with the default plasma cannon had 352 EHP. Firin...
- by Pseudogenesis - at 2013.05.19 22:02:00
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1912. Calling for the Removal of Jenza Aranda, and Iron Wolf Saber from CPM0 - in General Discussions [original thread]
Abu Stij wrote: Pseudogenesis wrote: If I hear "htfu lel welcum 2 new eden faget" as a justification for not fixing broken systems one more time I'm going to burn down an orphanage While I'm sure some oppressed orphans may be happy with t...
- by Pseudogenesis - at 2013.05.19 20:41:00
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1913. 10,000 WP in Academy is pushing it a bit - in General Discussions [original thread]
The issue is that CCP has to balance it so that the cap is high enough that newberries can get a good grasp of the game's systems, but low enough that veteran assholes can't make an alt and accrue enough skillpoints to go proto in academy and grin...
- by Pseudogenesis - at 2013.05.19 20:34:00
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1914. Increase walking speed of scouts, reduce jump stamina drain - in Feedback/Requests [original thread]
You don't have to add sprint/charge AND leave the damage stats the same as they are now. But I digress. The balancing with the knives is pretty fine right now I guess. If they buffed the forward walking speed a bit and fixed the hit detection I...
- by Pseudogenesis - at 2013.05.19 20:21:00
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1915. Calling for the Removal of Jenza Aranda, and Iron Wolf Saber from CPM0 - in General Discussions [original thread]
If I hear "htfu lel welcum 2 new eden faget" as a justification for not fixing broken systems one more time I'm going to burn down an orphanage
- by Pseudogenesis - at 2013.05.19 20:18:00
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1916. Little to no differentiation between Plasma Cannon variants? - in Technical Support/Bugs [original thread]
Yeah, I get lazy with the vernacular sometimes. You're correct on both points.
- by Pseudogenesis - at 2013.05.19 19:00:00
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1917. Increase walking speed of scouts, reduce jump stamina drain - in Feedback/Requests [original thread]
Bunny hopping isn't at all a viable strategy. If you don't stay on the ground you can't strafe, and if you don't strafe then you'll die. These tweaks wouldn't affect head on combat, they would improve scouts in other areas.
- by Pseudogenesis - at 2013.05.19 18:55:00
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1918. Corporation Tax - in Feedback/Requests [original thread]
I'm no economist so I'll leave the others alone, but I'll just pop in to say that the 3rd option would make the game even MORE of a hell for new players.
- by Pseudogenesis - at 2013.05.19 06:06:00
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1919. Increase walking speed of scouts, reduce jump stamina drain - in Feedback/Requests [original thread]
Ran out of characters, so the ending might seem a little abrupt. I was going to expand on it and mention that I don't know whether or not the hypothetical stamina drain decrease would cause excessive bunnyhopping, but I doubt that would be an issu...
- by Pseudogenesis - at 2013.05.19 05:40:00
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1920. Increase walking speed of scouts, reduce jump stamina drain - in Feedback/Requests [original thread]
Scouts have a lot of balancing issues that need to be addressed. Most know this, so I'm not going to focus on the overall issues. Instead I'll talk about a few niche tactics that won't affect overall game balance but will make life MUCH easier for...
- by Pseudogenesis - at 2013.05.19 05:38:00
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