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121. Logi LAVs - in General Discussions [original thread]
Mine also pops them, user error? Cbr-7 3x complex dmg mods. All you need. 1 shots all MLT. The limbus takes 2 volleys. The charybdis takes 2+ 1 adv Av grenade.
- by Provolonee - at 2013.07.07 00:36:00
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122. Lovin the MD QQ since 1.2! - in General Discussions [original thread]
Harpyja wrote: Next on the restoration queue: large missile turrets. I vote lasers.
- by Provolonee - at 2013.07.05 21:58:00
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123. What Does Lowers Your Texture And Effect Detail Do? - in General Discussions [original thread]
If you have an old ps3 some models have a crap hdd. If your having frame rate issues on that ps3 you can fix it with that option.there is a dev post somewhere on it.
- by Provolonee - at 2013.07.05 19:39:00
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124. Anyone hear about any changes to Lasers coming soon? - in General Discussions [original thread]
They did remove/tone down the glare. Its easier to see what your shooting. Iron sights on a gun that already had a laser sight was silly. I have not heard of any Buffs to the gun. Its not that awful, I still get kills with it. you just have to be ...
- by Provolonee - at 2013.07.05 19:15:00
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125. A dilemma relating to respec policy. - in General Discussions [original thread]
Spend Sp on things you find fun to use. Balance will roller coaster but if you enjoy it because it's fun, it won't matter as much. Oh and core skills, they will survive the ups and downs of weapons.
- by Provolonee - at 2013.07.05 03:09:00
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126. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
gbghg wrote: Sir Petersen wrote: gbghg wrote: TheAmazing FlyingPig wrote: Pop turrets. Win game. Not like they can hide. Lies I was driving my gunnlogi near the enemy redline earlier when a railgun turret started shooting me, rotate...
- by Provolonee - at 2013.07.04 22:31:00
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127. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
I hope we can fit and deploy them soon. think about what that will do to the flow of battle. Tanks will never be comfortable, with turret locations. Tower defense like game play. They better bring back some monster tanks first though. As it is now...
- by Provolonee - at 2013.07.04 22:29:00
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128. compact nanohives - in General Discussions [original thread]
Reps +50 untill you are full, then ammo.
- by Provolonee - at 2013.07.04 20:46:00
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129. FLUX should kill Caldari users in one shot - in General Discussions [original thread]
Give my laser some love and I will personally balance armor vs shields for everybody. Your welcome in advance.
- by Provolonee - at 2013.07.04 17:53:00
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130. The mystical Saga tech II - in General Discussions [original thread]
The sheild hardener is pretty much a 1 shot deal. Perfect ride for getting through a hot spot and ditching. Logi lav is still better for longer joy rides.
- by Provolonee - at 2013.07.04 02:40:00
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131. Discussion: Switch Flaylock and Mass Driver Distance Drops - in General Discussions [original thread]
Both are evaporating me just fine.
- by Provolonee - at 2013.07.04 02:29:00
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132. So anyone else got the teleporting players problem? - in General Discussions [original thread]
I just witnessed it. Teleporting about 3m all over the place. I have also seen some incredibly rapid cqc straffing, but that could be something different.
- by Provolonee - at 2013.07.04 00:03:00
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133. Your thoughts: Best sidearm for HMG - in General Discussions [original thread]
I would like to say what ever you can aim the best. I roll SMG's and get alot of headshot kills with it. But currently the core flaylock is probably more deadly than your hmg. (personal opinion from an armor tanker)
- by Provolonee - at 2013.07.03 22:20:00
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134. Nice! 50 free copies of "Burnstalk" - in General Discussions [original thread]
I want this. How?
- by Provolonee - at 2013.07.03 22:14:00
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135. CCP: Fair is Fair... - in General Discussions [original thread]
Turn speed based on movement speed has to go. My only issue is, I change suits several times a match, I have to retrain my brain and muscle memory every time I switch from my low hp repping suit to my large hp Buffer suit. Turn speed based on suit...
- by Provolonee - at 2013.07.03 22:12:00
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136. Nanite Injectors Work! I can play this game again! - in General Discussions [original thread]
I am slowly putting them back on my suits, they work great now. I have pulled off some pretty amazing jumping 180 revives in combat.
- by Provolonee - at 2013.07.03 16:48:00
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137. The Cat Merc New Player Experience project - in General Discussions [original thread]
Be nice to the academy folks.
- by Provolonee - at 2013.07.03 16:39:00
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138. Why is everyone acting surprised? - in General Discussions [original thread]
Cant really tweek the numbers when a ton of crap is broke with the core, it's a fantastic patch, the movement feels smooth as butter. Still early but I havnt been snagged on stairs, no glare on the laser rifle, vehicles spawn right in, the list is...
- by Provolonee - at 2013.07.03 05:38:00
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139. Game is Unplayable for Scouts - in General Discussions [original thread]
+range of weapons +frame rate is better which makes it easier to aim. Both good things, I sure you will adapt. Those things had to be fixed before they could tweak numbers.
- by Provolonee - at 2013.07.03 04:37:00
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140. LAZORS gents whats the verdict? - in General Discussions [original thread]
Buffed and nerfed, Still a full time laser user. -I havnt noticed the glare, could be all daylight maps though. Huge improvement , you can actually see people. And the overall fps increase is also making every wep feel better. -I have not sat ...
- by Provolonee - at 2013.07.03 04:00:00
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