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121. input lag needs to be fixed - in Feedback/Requests [original thread]
The input lag is beyond ridiculous, strafing and gunning totally puts your aim of right now, switching weapons takes way to long and is sometimes so laggy it takes actual seconds. Throwing a grenade is even worse, which can take up to two seconds ...
- by Prangstar RND - at 2013.05.08 19:15:00
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122. The game sounds are ridicilous - in Feedback/Requests [original thread]
the sounds for this build are beyond stupid. Whoever thought these new sounds are a good idea should get fired. The AR's sound like they do nothing at all, the shotguns sounds are way too loud, my grenades whistle now? when you jump of a small hei...
- by Prangstar RND - at 2013.05.08 19:13:00
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123. command reel not working like it should - in Feedback/Requests [original thread]
the command wheel is broken. On many occasions it just wont fraggo anything even if your spot on, when you then go to your map to fraggo it fails to.
- by Prangstar RND - at 2013.05.08 19:04:00
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124. Hip fire sucks this build - in General Discussions [original thread]
jungians livestream channel: http://www.twitch.tv/rnd_jungian#2546
- by Prangstar RND - at 2013.05.08 12:58:00
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125. still get stuck on random terrain - in Feedback/Requests [original thread]
like I said, random terrain. It happens on every map on every inch. Get stuck on walls, on rocks, on mountains on nothing. It happens too often in too many places.
- by Prangstar RND - at 2013.05.07 21:36:00
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126. Assault rifle range - in Feedback/Requests [original thread]
its not about rooftop shooting. The AR distance doesnt even cross a street, thats just crazy. I understand they would decrease the range of the weapons, but add like a bulletdrop or something. It just stops in midair. The distance right now is jus...
- by Prangstar RND - at 2013.05.07 21:34:00
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127. Assault rifle range - in Feedback/Requests [original thread]
its ridiculous that the AR's have a reach of less then 100 meters. You got to be kidding me, a bow and arrow can shoot further then that and your telling me that a highly advanced interstellar army doesnt have the ability to maker their bullets re...
- by Prangstar RND - at 2013.05.07 19:57:00
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128. still get stuck on random terrain - in Feedback/Requests [original thread]
you still get stuck on random terrain. This needs to be fixed. It is also dumb that an interstellar space marine cant walk on a not so steep slope.
- by Prangstar RND - at 2013.05.07 01:17:00
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129. bring back sharpshooter function of shooting further - in Feedback/Requests [original thread]
the old way was better. I get that you restrict how far a weapon can shoot, but having your bullets stop in mid-air is just stupid.
- by Prangstar RND - at 2013.05.07 01:14:00
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130. The assault rifles sounds like a card between your bike wheels - in Feedback/Requests [original thread]
Why do the assault rifles sound like they do nothing at all thats kind of crazy. They sounded actually better before the uprising.
- by Prangstar RND - at 2013.05.07 01:12:00
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131. The nanohive doesnt show if you don't have them anymore - in Technical Support/Bugs [original thread]
its really annoying that you cant see if you have nanohives anymore. It should at least show something to let you know if you still have them or not.
- by Prangstar RND - at 2013.05.07 01:11:00
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132. Announcement:Dev Blog: DUST 514 Council of Planetary Management - in Announcement and Events [original thread]
its ridiculous that the council is made up from a bunch of EVE players. They know nothing about shooters and whine about the littlest stuff. Instead the council need to be made up from actual PS3 players with extensive experience in FPS's.
- by Prangstar RND - at 2013.04.23 11:17:00
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133. Can we get a reward for destroying enemy equipment? - in Feedback/Requests [original thread]
yeah, im not using the search function. When I think of something I just post it.
- by Prangstar RND - at 2013.03.27 01:59:00
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134. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman wrote: The cloak is an equipment item with an activation time and a cooldown. You canGÇÖt perform actions such as firing or hacking whilst cloaked. It is not finished so IGÇÖm very interested to hear your ideas on it before it is :-...
- by Prangstar RND - at 2013.03.25 16:53:00
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135. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
oh no, that cloaking device is going to be horrible. Snipers are already a problem, you guys must have thought to make it an even bigger problem. Manus peak and the likes already have entire teams that resort to sniping, now they can become invisi...
- by Prangstar RND - at 2013.03.25 16:16:00
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136. LAV's vs HAV's - in Feedback/Requests [original thread]
Godin Thekiller wrote: It's the same with fall damage with dropsuits too. Please elaborate on that.
- by Prangstar RND - at 2013.03.24 16:44:00
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137. Can we get a reward for destroying enemy equipment? - in Feedback/Requests [original thread]
yeah, i guess the uplink is more important, so I would agree with 5 sp for uplink and 3 for nanohive.
- by Prangstar RND - at 2013.03.24 16:42:00
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138. LAV's vs HAV's - in Feedback/Requests [original thread]
yeah, its crazy. But your right every collision damage need some work. A scratch shouldn't explode the entire vehicle. I happens way to many times you crash a dropship for a tiny bump, or explode a LAV for bumping into a HAV. How the HAV collision...
- by Prangstar RND - at 2013.03.24 16:07:00
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139. Veicle damage by hitting stuff. - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=65555&find=unread
- by Prangstar RND - at 2013.03.24 16:07:00
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140. LAV's vs HAV's - in Feedback/Requests [original thread]
Ok, so I get that when you drive into a HAV with a LAV you get destroyed. But you also get destroyed for barely touching a stationary HAV and a friendly one at that. I feel like it should be tweaked a little bit so you don't get destroyed for simp...
- by Prangstar RND - at 2013.03.24 14:58:00
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