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521. LAV physics - in General Discussions [original thread]
I like how the LAV have the same roadgrip as a three wheeled pushbike with rocket thrusters.
- by Powerh8er - at 2014.05.19 22:50:00
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522. I finally figured out the problem with scouts and how to fix it! - in General Discussions [original thread]
I somewhat agree, as I say when I hear anyone ***** about the heavy suit or HMG. The heavies only purpose on the battlefield is to wreck people/material and have no other value god forbid it being succesful at it. I think the rise of the slayer ...
- by Powerh8er - at 2014.05.17 06:35:00
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523. CCP FIX THE DROPSHIP RAMMING - in General Discussions [original thread]
If i can't down a python dropship with three very succesfull hits from the gastun's forge gun with profiency 4 and a dmg mod, how are new or less skilled players able to? With swarm launchers? No! Ramming is a valid & funny tactic. Git gud.
- by Powerh8er - at 2014.05.13 02:40:00
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524. We will be able to transfer to legion - in General Discussions [original thread]
Im gonna buy a PC in the near future i believe, because searching for p0rn on the ps3 sucks. And Legion.
- by Powerh8er - at 2014.05.03 17:38:00
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525. So what di you guys think of the Legion gameplay? - in General Discussions [original thread]
I really liked what i saw. It actually looked like a real world with trees and stuff.
- by Powerh8er - at 2014.05.03 06:14:00
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526. Best story/fight ever! - in General Discussions [original thread]
Fluxed an sica and circled around it while shooting it with my hmg till it blew up, the turret wasnt fast enough to track me and the pilot too stupid too drive away! This was ofcourse long before 1.7.
- by Powerh8er - at 2014.05.02 04:57:00
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527. The best feeling... - in General Discussions [original thread]
Im getting real good at it and rarely die from that crap now. It was pretty awful the first week after 1.8 though, even for a gal heavy.
- by Powerh8er - at 2014.05.02 03:09:00
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528. Are you guys ready to find out what's in store for Dust - in General Discussions [original thread]
What are you? Nostredamus?
- by Powerh8er - at 2014.05.02 03:06:00
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529. How can this be called a thinking FPS???????? - in General Discussions [original thread]
What stops the POWs from suiciding themself just to wake up in a new clone? Someone havent been thinking this through. Lol
- by Powerh8er - at 2014.05.02 01:34:00
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530. skill-less-ness - in General Discussions [original thread]
I tea bag every scout that fails to shotgun me down from behind. Thats alot of tea bagging.
- by Powerh8er - at 2014.05.01 02:00:00
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531. We should get wrestling moves. - in General Discussions [original thread]
DUST Fiend wrote: If by 'wrestling moves' you mean 'Heated Plasma Greatswords for Heavies' then yes, I agree. Too fancypants for me... I personally would love a (Minmatar) kinetic sledgehammer = ragdoll effect funtime.
- by Powerh8er - at 2014.04.29 02:45:00
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532. Who else is Scandinavian? - in The Locker Room [original thread]
o/
- by Powerh8er - at 2014.04.28 20:38:00
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533. Driveby HMG sentinels - in General Discussions [original thread]
Killed an Gatsun HMG heavy and his logi once upon a time with my MH-82 when they jumped out of their expensive yellow LLAV to kill me. So theres an potentially huge risk if you "drive-by" the wrong person as heavies like myself drive expensive LAVs.
- by Powerh8er - at 2014.04.14 22:34:00
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534. How Would Long Ranged Anti-Infantry Heavy Weapons Be Balanced? - in General Discussions [original thread]
Zahle Undt wrote: Powerh8er wrote: TranquilBiscuit ofVaLoR wrote: Powerh8er wrote: Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game. The braced heavy have increased range and accuracy with his...
- by Powerh8er - at 2014.04.10 23:54:00
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535. How Would Long Ranged Anti-Infantry Heavy Weapons Be Balanced? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Powerh8er wrote: Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game. The braced heavy have increased range and accuracy with his weapon, but have a very slow turning rat...
- by Powerh8er - at 2014.04.10 23:42:00
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536. How Would Long Ranged Anti-Infantry Heavy Weapons Be Balanced? - in General Discussions [original thread]
Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game. The braced heavy have increased range and accuracy with his weapon, but have a very slow turning rate and has to stand completely still, and it takes time...
- by Powerh8er - at 2014.04.10 23:30:00
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537. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Poonmunch wrote: crazy space 1 wrote: Why do snipers outrange small railguns now? O.o Wouldn't small Railguns be more fun if they worked like longer range Forge Guns? Makes LAVs into Forge guns on Wheels, less splash. You need to at least ...
- by Powerh8er - at 2014.04.10 23:15:00
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538. CCP Request ETA on forge Gun Fix misfires - in Technical Support/Bugs [original thread]
Even if it works properly, it is not half as fun as it used to be. Tried to kill myself with it in a boring match by shooting at my feet, with pro 4 and complex dmg mod on it took more than one clip. It is barely an shadow of the awesome weapon it...
- by Powerh8er - at 2014.04.08 12:49:00
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539. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
No hotfix for forgeguns shooting blanks?
- by Powerh8er - at 2014.03.27 10:11:00
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540. Snipers in 1.8... - in General Discussions [original thread]
I really hate snipers. And the fact is that every weapon in this game have cartoonish range except sniper rifles. Decrease the range of sniper rifles, decrease redline snipers. And I wouldnt mind so much by getting killed by an sniper if it wer...
- by Powerh8er - at 2014.03.26 21:29:00
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