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21. can we vote off a CCP member - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I just did some research to see what would be questionable and unless you are a priest or a member of the morality police I'm not sure what the issue is. Who cares? I'm pretty sure you're thinking of the wrong one, don'...
- by Poplo Furuya - at 2013.06.16 19:23:00
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22. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
A game mode which provides a solid focus is sorely needed, anything to get away from the complete lack of meaningful strategy in what's currently available.
- by Poplo Furuya - at 2013.06.15 22:13:00
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23. [REQUEST] Medium frame Av class dropsuit - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Scheneighnay McBob wrote: DeadlyAztec11 wrote: Treablo James Howard wrote: My scout has no problem sneaking up on tanks and demolishing them, especially the hill railgun sniper tanks! Scout is not a dedicated AV ...
- by Poplo Furuya - at 2013.06.14 01:56:00
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24. Dust 514 is not fun - in Feedback/Requests [original thread]
Eris Ernaga wrote: Any more game mode ideas? Boarding Action. You get two squads to jump on top of each dropship. They must stay balanced on there while the two dropships manoeuvre to boarding range. Nova Knives and fists only. Brawling comm...
- by Poplo Furuya - at 2013.06.14 01:14:00
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25. How to make vehicle turrets better - in Feedback/Requests [original thread]
A good start would be making the completely out of whack inheritance when firing from a moving vehicle more reasonable. In fact, I hesitate to even call it projectile inheritance. It's more like when you're on the move the projectile comes out at ...
- by Poplo Furuya - at 2013.06.09 00:32:00
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26. (Simple) Request: list assists on the killboard - in Feedback/Requests [original thread]
Daedric Lothar wrote: Adding assist to the killboard is basically just for epeen stroking because you didn't actually get kill shots. You got your points, you helped your team, I don't think you need a game to validate your ego. I almost alwa...
- by Poplo Furuya - at 2013.06.07 14:24:00
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27. Some Positive Feedback - in Feedback/Requests [original thread]
Buster Friently wrote: Poplo Furuya wrote: Man, I came in to get a different vibe from the usual. That the list of positives was so minimal from someone trying to play up the optimist angle the best they can just made me feel sad. You spen...
- by Poplo Furuya - at 2013.06.07 04:53:00
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28. Some Positive Feedback - in Feedback/Requests [original thread]
Man, I came in to get a different vibe from the usual. That the list of positives was so minimal from someone trying to play up the optimist angle the best they can just made me feel sad.
- by Poplo Furuya - at 2013.06.07 03:26:00
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29. Request - AV sidearm - in Feedback/Requests [original thread]
Ankoku Daishogun wrote: Kergg wrote: Do you really gain an advantage having the extra AV weapon? Having an AV sidearm will allow for more fitting combinations. For an example, AF main AF grenades AV sidearm - I like using my core locus g...
- by Poplo Furuya - at 2013.06.06 21:09:00
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30. Request - AV sidearm - in Feedback/Requests [original thread]
Kergg wrote: Ankoku Daishogun wrote: ladwar wrote: no you already have the flaylock Every weapon type has an AV variant except for side arms. I use AV nades, I use forgeguns, but I want to be able to create a pure AV role, AV weapon, A...
- by Poplo Furuya - at 2013.06.06 19:01:00
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31. Request - AV sidearm - in Feedback/Requests [original thread]
Even if we were to accept that everyone should be able to have more or less incidental access to AV... well, this is already true. Your grenade slot can carry three AV grenades, these can do quite a number on a vehicle in a short time when they'r...
- by Poplo Furuya - at 2013.06.06 18:36:00
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32. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Don't be forgetting that armour's got to work in both plates and reppers, using lows. Lows that for the purposes of shield tanking can be fitted with CPU/PG boosters. There ain't no reason not to include the data but it frankly isn't going to com...
- by Poplo Furuya - at 2013.06.04 01:39:00
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33. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Beren Hurin wrote: I like somebody's suggestion that armor should have an endurance and sprint penalty rather than regular speed penalty. Basically if you have complex armor you can't 'sprint' worth crap. My response: 1) Logi=gun off the fiel...
- by Poplo Furuya - at 2013.06.03 18:05:00
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34. [Feedback] Templar Manhunt - in Feedback/Requests [original thread]
No ISK at all does seem a pretty critical oversight, especially with STD BPOs. The other issue is that fielding strictly Amarr weapons means no Tac-AR, they'll be outclassed by anyone wielding one. Scram Rifles equalise it somewhat but still. The...
- by Poplo Furuya - at 2013.06.02 15:11:00
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35. An alternate SP and ISK system. - in Feedback/Requests [original thread]
Draco Cerberus wrote: This proposal sounds like a request to turn Dust into COD imo this is not the way to go. Choices matter. What you propose is that choices don't matter. Everyone is not equal nor should they be. That's... not really what ...
- by Poplo Furuya - at 2013.06.01 18:07:00
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36. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
I'm in agreement with the plate penalty being too heavy handed. It's penalisation being speed also puts the Gallente scout in an awkward position, having it's two strengths potentially impinging on one another. Shifting the penalty to stamina woul...
- by Poplo Furuya - at 2013.06.01 16:36:00
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37. Restocking Dropsuits. - in Feedback/Requests [original thread]
One of the options when selecting something in Dropsuit Fitting is 'Restock'. Also a good way of quickly getting the cost of any given loadout.
- by Poplo Furuya - at 2013.03.31 02:13:00
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38. ISK Destroyed/ISK Lost per battle. - in Feedback/Requests [original thread]
Aye, it would be a sight more interesting to see than KDR.
- by Poplo Furuya - at 2013.03.31 02:11:00
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39. [Suggestion] EMP Grenade - in Feedback/Requests [original thread]
gbghg wrote: me and berin huin were discussing this in irc and we came to the conclusion that if they implement an EMP grenade it should disrupt module usage on vehicles eg stopping an armour repper from working, and it should also take out the...
- by Poplo Furuya - at 2013.03.31 01:57:00
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40. [Feedback] Can't Play Because Sprinting Makes Me Feel Sick - in Feedback/Requests [original thread]
Llan Heindell wrote: Never felt sick while sprinting. Sorry OP, I think it's you. Llan Heindell. Staggering. It's something I don't experience personally so the problem doesn't exist. That aside can't say it's something I've noticed before...
- by Poplo Furuya - at 2013.03.31 01:45:00
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